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Swift 5 for absolute beginners = lea...
~
Bennett, Gary.
Swift 5 for absolute beginners = learn to develop apps for iOS /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Swift 5 for absolute beginners/ by Stefan Kaczmarek, Brad Lees, Gary Bennett.
Reminder of title:
learn to develop apps for iOS /
Author:
Kaczmarek, Stefan.
other author:
Lees, Brad.
Published:
Berkeley, CA :Apress : : 2019.,
Description:
xxi, 360 p. :ill., digital ; : 24 cm.;
Contained By:
Springer eBooks
Subject:
Swift (Computer program language) -
Online resource:
https://doi.org/10.1007/978-1-4842-4868-3
ISBN:
9781484248683
Swift 5 for absolute beginners = learn to develop apps for iOS /
Kaczmarek, Stefan.
Swift 5 for absolute beginners
learn to develop apps for iOS /[electronic resource] :by Stefan Kaczmarek, Brad Lees, Gary Bennett. - 5th ed. - Berkeley, CA :Apress :2019. - xxi, 360 p. :ill., digital ;24 cm.
Ch. 1: Becoming a Great iOS Developer -- Ch. 2: Programming Basics -- Ch. 3: It's All About the Data -- Ch. 4: Making Decisions, Program Flow, and App Design -- Ch. 5: Object-Oriented Programming with Swift -- Ch. 6: Learning Swift and Xcode -- Ch. 7: Swift Classes, Objects, and Methods -- Ch. 8: Programming Basics in Swift -- Ch. 9: Comparing Data -- Ch. 10: Creating User Interfaces -- Ch. 11: Storing Information -- Ch. 12: Protocols and Delegates -- Ch. 13: Introducing the Xcode Debugger -- Ch. 14: A Swift iPhone App -- Ch. 15: Apple Watch and WatchKit.
Stay motivated and overcome obstacles while learning to use Swift Playgrounds and Xcode 10.2 to become a great iOS developer. This book, fully updated for Swift 5, is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school. Many people have a difficult time believing they can learn to write iOS apps. Swift 5 for Absolute Beginners will show you how to do so. You'll learn Object-Oriented Programming (OOP) and be introduced to User Interface (UI) design following Apple's Human Interface Guidelines (HIG) using storyboards and the Model-View-Controller (MVC) pattern before moving on to write your own iPhone and Apple Watch apps from scratch.
ISBN: 9781484248683
Standard No.: 10.1007/978-1-4842-4868-3doiSubjects--Uniform Titles:
iOS (Electronic resource)
Subjects--Topical Terms:
1070231
Swift (Computer program language)
LC Class. No.: QA76.73.S95 / K33 2019
Dewey Class. No.: 005.133
Swift 5 for absolute beginners = learn to develop apps for iOS /
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Ch. 1: Becoming a Great iOS Developer -- Ch. 2: Programming Basics -- Ch. 3: It's All About the Data -- Ch. 4: Making Decisions, Program Flow, and App Design -- Ch. 5: Object-Oriented Programming with Swift -- Ch. 6: Learning Swift and Xcode -- Ch. 7: Swift Classes, Objects, and Methods -- Ch. 8: Programming Basics in Swift -- Ch. 9: Comparing Data -- Ch. 10: Creating User Interfaces -- Ch. 11: Storing Information -- Ch. 12: Protocols and Delegates -- Ch. 13: Introducing the Xcode Debugger -- Ch. 14: A Swift iPhone App -- Ch. 15: Apple Watch and WatchKit.
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Stay motivated and overcome obstacles while learning to use Swift Playgrounds and Xcode 10.2 to become a great iOS developer. This book, fully updated for Swift 5, is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school. Many people have a difficult time believing they can learn to write iOS apps. Swift 5 for Absolute Beginners will show you how to do so. You'll learn Object-Oriented Programming (OOP) and be introduced to User Interface (UI) design following Apple's Human Interface Guidelines (HIG) using storyboards and the Model-View-Controller (MVC) pattern before moving on to write your own iPhone and Apple Watch apps from scratch.
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Professional and Applied Computing (Springer-12059)
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