Building a 2D game physics engine = ...
SpringerLink (Online service)

 

  • Building a 2D game physics engine = using HTML5 and JavaScript /
  • Record Type: Language materials, printed : Monograph/item
    Title/Author: Building a 2D game physics engine/ by Michael Tanaya ... [et al.].
    Reminder of title: using HTML5 and JavaScript /
    other author: Tanaya, Michael.
    Published: Berkeley, CA :Apress : : 2017.,
    Description: xviii, 116 p. :ill., digital ; : 24 cm.;
    Contained By: Springer eBooks
    Subject: Video games - Programming. -
    Online resource: http://dx.doi.org/10.1007/978-1-4842-2583-7
    ISBN: 9781484225837
Multimedia
Reviews
Export
pickup library
 
 
Change password
Login