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Principles of Package Design = Creat...
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SpringerLink (Online service)
Principles of Package Design = Creating Reusable Software Components /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Principles of Package Design/ by Matthias Noback.
Reminder of title:
Creating Reusable Software Components /
Author:
Noback, Matthias.
Description:
XIX, 275 p. 59 illus.online resource. :
Contained By:
Springer Nature eBook
Subject:
Computer programming. -
Online resource:
https://doi.org/10.1007/978-1-4842-4119-6
ISBN:
9781484241196
Principles of Package Design = Creating Reusable Software Components /
Noback, Matthias.
Principles of Package Design
Creating Reusable Software Components /[electronic resource] :by Matthias Noback. - 1st ed. 2018. - XIX, 275 p. 59 illus.online resource.
Part 1: Class Design -- Chapter 1: The Single Responsibility Principle -- Chapter 2: The Open/Closed Principle -- Chapter 3: The Liskov Substitution Principle -- Chapter 4: The Interface Segregation Principle -- Chapter 5: The Dependency Inversion Principle -- Part 2: Package Design -- Chapter 6: The Release/Reuse Equivalence Principle -- Chapter 7: The Common Reuse Principle -- Chapter 8: The Common Closure Principle -- Chapter 9: The Acyclic Dependencies Principle -- Chapter 10: The Stable Dependencies Principle -- Chapter 11: The Stable Abstractions Principle -- Chapter 12: Conclusion -- Appendix A: The Full Page Class.-.
Apply design principles to your classes, preparing them for reuse. You will use package design principles to create packages that are just right in terms of cohesion and coupling, and are user- and maintainer-friendly at the same time. The first part of this book walks you through the five SOLID principles that will help you improve the design of your classes. The second part introduces you to the best practices of package design, and covers both package cohesion principles and package coupling principles. Cohesion principles show you which classes should be put together in a package, when to split packages, and if a combination of classes may be considered a "package" in the first place. Package coupling principles help you choose the right dependencies and prevent wrong directions in the dependency graph of your packages. What You'll Learn: Apply the SOLID principles of class design Determine if classes belong in the same package Know whether it is safe for packages to depend on each other.
ISBN: 9781484241196
Standard No.: 10.1007/978-1-4842-4119-6doiSubjects--Topical Terms:
527822
Computer programming.
LC Class. No.: QA76.6-76.66
Dewey Class. No.: 005.11
Principles of Package Design = Creating Reusable Software Components /
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Part 1: Class Design -- Chapter 1: The Single Responsibility Principle -- Chapter 2: The Open/Closed Principle -- Chapter 3: The Liskov Substitution Principle -- Chapter 4: The Interface Segregation Principle -- Chapter 5: The Dependency Inversion Principle -- Part 2: Package Design -- Chapter 6: The Release/Reuse Equivalence Principle -- Chapter 7: The Common Reuse Principle -- Chapter 8: The Common Closure Principle -- Chapter 9: The Acyclic Dependencies Principle -- Chapter 10: The Stable Dependencies Principle -- Chapter 11: The Stable Abstractions Principle -- Chapter 12: Conclusion -- Appendix A: The Full Page Class.-.
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Apply design principles to your classes, preparing them for reuse. You will use package design principles to create packages that are just right in terms of cohesion and coupling, and are user- and maintainer-friendly at the same time. The first part of this book walks you through the five SOLID principles that will help you improve the design of your classes. The second part introduces you to the best practices of package design, and covers both package cohesion principles and package coupling principles. Cohesion principles show you which classes should be put together in a package, when to split packages, and if a combination of classes may be considered a "package" in the first place. Package coupling principles help you choose the right dependencies and prevent wrong directions in the dependency graph of your packages. What You'll Learn: Apply the SOLID principles of class design Determine if classes belong in the same package Know whether it is safe for packages to depend on each other.
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