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Immersive Learning Research Network ...
~
Gütl, Christian.
Immersive Learning Research Network = 4th International Conference, iLRN 2018, Missoula, MT, USA, June 24-29, 2018, Proceedings /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Immersive Learning Research Network/ edited by Dennis Beck, Colin Allison, Leonel Morgado, Johanna Pirker, Anasol Peña-Rios, Todd Ogle, Jonathon Richter, Christian Gütl.
Reminder of title:
4th International Conference, iLRN 2018, Missoula, MT, USA, June 24-29, 2018, Proceedings /
other author:
Beck, Dennis.
Description:
XXII, 211 p. 65 illus.online resource. :
Contained By:
Springer Nature eBook
Subject:
User interfaces (Computer systems). -
Online resource:
https://doi.org/10.1007/978-3-319-93596-6
ISBN:
9783319935966
Immersive Learning Research Network = 4th International Conference, iLRN 2018, Missoula, MT, USA, June 24-29, 2018, Proceedings /
Immersive Learning Research Network
4th International Conference, iLRN 2018, Missoula, MT, USA, June 24-29, 2018, Proceedings /[electronic resource] :edited by Dennis Beck, Colin Allison, Leonel Morgado, Johanna Pirker, Anasol Peña-Rios, Todd Ogle, Jonathon Richter, Christian Gütl. - 1st ed. 2018. - XXII, 211 p. 65 illus.online resource. - Communications in Computer and Information Science,8401865-0929 ;. - Communications in Computer and Information Science,498.
Environmental sciences, climate change, immersive technologies -- Immersive technologies in cultural heritage -- Immersive technologies in primary and secondary education -- Games and game design.
This volume constitutes the refereed proceedings of the 4th International Conference of the Immersive Learning Network, iLRN 2018, held in Missoula, MT, USA, in June 2018. The 12 revised full papers and the two revised short papers presented in this volume were carefully reviewed and selected from 57 submissions. The papers are organized in topical sections on environmental sciences, climate change, immersive technologies; immersive technologies in cultural heritage; immersive technologies in primary and secondary education; games and game design.
ISBN: 9783319935966
Standard No.: 10.1007/978-3-319-93596-6doiSubjects--Topical Terms:
1253526
User interfaces (Computer systems).
LC Class. No.: QA76.9.U83
Dewey Class. No.: 005.437
Immersive Learning Research Network = 4th International Conference, iLRN 2018, Missoula, MT, USA, June 24-29, 2018, Proceedings /
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