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Beginning Xamarin Development for th...
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SpringerLink (Online service)
Beginning Xamarin Development for the Mac = Create iOS, watchOS, and Apple tvOS apps with Xamarin.iOS and Visual Studio for Mac /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Beginning Xamarin Development for the Mac/ by Dawid Borycki.
Reminder of title:
Create iOS, watchOS, and Apple tvOS apps with Xamarin.iOS and Visual Studio for Mac /
Author:
Borycki, Dawid.
Description:
XVI, 215 p.online resource. :
Contained By:
Springer Nature eBook
Subject:
Microsoft software. -
Online resource:
https://doi.org/10.1007/978-1-4842-3132-6
ISBN:
9781484231326
Beginning Xamarin Development for the Mac = Create iOS, watchOS, and Apple tvOS apps with Xamarin.iOS and Visual Studio for Mac /
Borycki, Dawid.
Beginning Xamarin Development for the Mac
Create iOS, watchOS, and Apple tvOS apps with Xamarin.iOS and Visual Studio for Mac /[electronic resource] :by Dawid Borycki. - 1st ed. 2018. - XVI, 215 p.online resource.
Chapter 1: Fundamentals -- Chapter 2: App structure and lifecycle -- Chapter 3: Views -- Chapter 4: Navigation -- Chapter 5: Touch -- Chapter 6: Unit Testing -- Chapter 7: Consuming RESTful web services -- Chapter 8: watchOS -- Chapter 9: tvOS.
Develop apps for the iPhone, iPad, and Apple wearables using Visual Studio for the Mac. Learn how to set up your development environment and emulators, and how to create adaptive user interfaces for various platforms. Expert Dawid Borycki guides you through the fundamentals of programming for Apple platforms (Model View Controller, Test Driven Development), navigation patterns, gesture handling, accessing user's location, and reading and consuming data from web services. After reading this book, you will be able to build native apps that look and feel like other apps built into iOS, watchOS, and tvOS, and have the skills that are in high demand in today’s market. If you are already programming C# apps for web or desktop, you will learn how to extend your skill set to Apple mobile, wearable, and smart TV platforms. What You'll Learn Build and implement native apps for Apple platforms Create adaptive, universal views and handle navigation between them Access user's location and handle touch input Consume data from web services Minimize app development time with C# This book is for developers who are interested in mobile and device development, as well as experienced non-Apple developers who want to switch or extend their skill set to programming for Apple platforms. Dawid Borycki is a software engineer, biomedical researcher, and expert in resolving software development challenges for device prototypes (mainly medical equipment), embedded device interfacing, and desktop and mobile programming. Dawid regularly speaks at developer conferences and has published on web technologies, mobile/cross-platform development, wearables, embedded, and more. .
ISBN: 9781484231326
Standard No.: 10.1007/978-1-4842-3132-6doiSubjects--Topical Terms:
1253736
Microsoft software.
LC Class. No.: QA76.76.M52
Dewey Class. No.: 004.165
Beginning Xamarin Development for the Mac = Create iOS, watchOS, and Apple tvOS apps with Xamarin.iOS and Visual Studio for Mac /
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Chapter 1: Fundamentals -- Chapter 2: App structure and lifecycle -- Chapter 3: Views -- Chapter 4: Navigation -- Chapter 5: Touch -- Chapter 6: Unit Testing -- Chapter 7: Consuming RESTful web services -- Chapter 8: watchOS -- Chapter 9: tvOS.
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Develop apps for the iPhone, iPad, and Apple wearables using Visual Studio for the Mac. Learn how to set up your development environment and emulators, and how to create adaptive user interfaces for various platforms. Expert Dawid Borycki guides you through the fundamentals of programming for Apple platforms (Model View Controller, Test Driven Development), navigation patterns, gesture handling, accessing user's location, and reading and consuming data from web services. After reading this book, you will be able to build native apps that look and feel like other apps built into iOS, watchOS, and tvOS, and have the skills that are in high demand in today’s market. If you are already programming C# apps for web or desktop, you will learn how to extend your skill set to Apple mobile, wearable, and smart TV platforms. What You'll Learn Build and implement native apps for Apple platforms Create adaptive, universal views and handle navigation between them Access user's location and handle touch input Consume data from web services Minimize app development time with C# This book is for developers who are interested in mobile and device development, as well as experienced non-Apple developers who want to switch or extend their skill set to programming for Apple platforms. Dawid Borycki is a software engineer, biomedical researcher, and expert in resolving software development challenges for device prototypes (mainly medical equipment), embedded device interfacing, and desktop and mobile programming. Dawid regularly speaks at developer conferences and has published on web technologies, mobile/cross-platform development, wearables, embedded, and more. .
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