語系:
繁體中文
English
說明(常見問題)
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Virtual and augmented reality in edu...
~
Pillai, Anitha S., (1967-)
Virtual and augmented reality in education, art, and museums
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Virtual and augmented reality in education, art, and museums/ [edited by] Giuliana Guazzaroni, Università Politecnica delle Marche Italy, Anitha S. Pillai, Hindustan Institute of Technology and Science, India.
其他作者:
Guazzaroni, Giuliana,
出版者:
Hershey, PA :IGI Global, : .2020.,
面頁冊數:
1 online resource (xxv, 385 p.)
附註:
"Premier Reference Source"--Cover.
標題:
Virtual reality in education. -
電子資源:
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-7998-1796-3
ISBN:
9781799817987 (ebk.)
Virtual and augmented reality in education, art, and museums
Virtual and augmented reality in education, art, and museums
[electronic resource] /[edited by] Giuliana Guazzaroni, Università Politecnica delle Marche Italy, Anitha S. Pillai, Hindustan Institute of Technology and Science, India. - Hershey, PA :IGI Global,.2020. - 1 online resource (xxv, 385 p.) - Advances in computational intelligence and robotics (ACIR) book series.
"Premier Reference Source"--Cover.
Includes bibliographical references and index.
Digit(al)isation in Museums: Civitas Project: AR, VR, Multisensorial and Multiuser Experiences at the Urbino's Ducal Palace / Paolo Clini, Polytechnic University of Marche, Italy and 18 others -- Employing Real-Time Game Technology for Immersive Experience (VR and videogames) for all at MAIO Museum - Museum of WWII stolen artworks / Giuliana Geronimo, Streamcolors srl, Italy; Salvatore Giannella, Journalist, Italy -- Journeys into Poetry through 360° images and Virtual Reality / Licia Landi, UniVR, Italy.
"This book explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education"--
ISBN: 9781799817987 (ebk.)
LCCN: 2019034137Subjects--Topical Terms:
561217
Virtual reality in education.
LC Class. No.: AM7 / .V56 2020
Dewey Class. No.: 069/.15
Virtual and augmented reality in education, art, and museums
LDR
:01760cam a2200253 a 4500
001
999974
005
20201023102137.0
008
201225s2020 paua b 001 0 eng
010
$a
2019034137
020
$a
9781799817987 (ebk.)
020
$a
9781799817963 (hbk.)
020
$a
9781799817970 (pbk.)
035
$a
1091006382
040
$a
DLC
$b
eng
$c
DLC
$d
DLC
050
0 0
$a
AM7
$b
.V56 2020
082
0 0
$a
069/.15
$2
23
245
0 0
$a
Virtual and augmented reality in education, art, and museums
$h
[electronic resource] /
$c
[edited by] Giuliana Guazzaroni, Università Politecnica delle Marche Italy, Anitha S. Pillai, Hindustan Institute of Technology and Science, India.
260
$a
Hershey, PA :
$b
IGI Global,
$c
.2020.
300
$a
1 online resource (xxv, 385 p.)
490
0
$a
Advances in computational intelligence and robotics (ACIR) book series
500
$a
"Premier Reference Source"--Cover.
504
$a
Includes bibliographical references and index.
505
2
$a
Digit(al)isation in Museums: Civitas Project: AR, VR, Multisensorial and Multiuser Experiences at the Urbino's Ducal Palace / Paolo Clini, Polytechnic University of Marche, Italy and 18 others -- Employing Real-Time Game Technology for Immersive Experience (VR and videogames) for all at MAIO Museum - Museum of WWII stolen artworks / Giuliana Geronimo, Streamcolors srl, Italy; Salvatore Giannella, Journalist, Italy -- Journeys into Poetry through 360° images and Virtual Reality / Licia Landi, UniVR, Italy.
520
$a
"This book explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education"--
$c
Provided by publisher.
650
0
$a
Virtual reality in education.
$3
561217
650
0
$a
Museums
$x
Educational aspects.
$3
558848
700
1
$a
Guazzaroni, Giuliana,
$d
1968-
$e
editor.
$3
1291971
700
1
$a
Pillai, Anitha S.,
$d
1967-
$e
editor.
$3
1291972
856
4 0
$u
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-7998-1796-3
筆 0 讀者評論
多媒體
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼[密碼必須為2種組合(英文和數字)及長度為10碼以上]
登入