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Quaternions for Computer Graphics
~
Vince, John.
Quaternions for Computer Graphics
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Quaternions for Computer Graphics/ by John Vince.
Author:
Vince, John.
Description:
XV, 181 p. 41 illus., 40 illus. in color.online resource. :
Contained By:
Springer Nature eBook
Subject:
Computer graphics. -
Online resource:
https://doi.org/10.1007/978-1-4471-7509-4
ISBN:
9781447175094
Quaternions for Computer Graphics
Vince, John.
Quaternions for Computer Graphics
[electronic resource] /by John Vince. - 2nd ed. 2021. - XV, 181 p. 41 illus., 40 illus. in color.online resource.
Introduction -- Number Sets and Algebra -- Complex Numbers -- The Complex Plane -- Triples and Quaternions -- Quaternion Algebra.-3-D Rotation Transforms.-Quaternions in Space -- Conclusion -- Index.
If you have ever wondered what quaternions are — then look no further, John Vince will show you how simple and useful they are. This 2nd edition has been completely revised and includes extra detail on the invention of quaternions, a complete review of the text and equations, all figures are in colour, extra worked examples, an expanded index, and a bibliography arranged for each chapter. Quaternions for Computer Graphics includes chapters on number sets and algebra, imaginary and complex numbers, the complex plane, rotation transforms, and a comprehensive description of quaternions in the context of rotation. The book will appeal to students of computer graphics, computer science and mathematics, as well as programmers, researchers, academics and professional practitioners interested in learning about quaternions. John Vince explains in an easy-to-understand language, with the aid of useful figures, how quaternions emerged, gave birth to modern vector analysis, disappeared, and reemerged to be adopted by the flight simulation industry and computer graphics. This book will give you the confidence to use quaternions within your every-day mathematics, and explore more advanced texts.
ISBN: 9781447175094
Standard No.: 10.1007/978-1-4471-7509-4doiSubjects--Topical Terms:
561602
Computer graphics.
LC Class. No.: T385
Dewey Class. No.: 006.6
Quaternions for Computer Graphics
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Introduction -- Number Sets and Algebra -- Complex Numbers -- The Complex Plane -- Triples and Quaternions -- Quaternion Algebra.-3-D Rotation Transforms.-Quaternions in Space -- Conclusion -- Index.
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If you have ever wondered what quaternions are — then look no further, John Vince will show you how simple and useful they are. This 2nd edition has been completely revised and includes extra detail on the invention of quaternions, a complete review of the text and equations, all figures are in colour, extra worked examples, an expanded index, and a bibliography arranged for each chapter. Quaternions for Computer Graphics includes chapters on number sets and algebra, imaginary and complex numbers, the complex plane, rotation transforms, and a comprehensive description of quaternions in the context of rotation. The book will appeal to students of computer graphics, computer science and mathematics, as well as programmers, researchers, academics and professional practitioners interested in learning about quaternions. John Vince explains in an easy-to-understand language, with the aid of useful figures, how quaternions emerged, gave birth to modern vector analysis, disappeared, and reemerged to be adopted by the flight simulation industry and computer graphics. This book will give you the confidence to use quaternions within your every-day mathematics, and explore more advanced texts.
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Computer Science (R0) (SpringerNature-43710)
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