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The Physics of Computing
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SpringerLink (Online service)
The Physics of Computing
Record Type:
Language materials, printed : Monograph/item
Title/Author:
The Physics of Computing/ by Luca Gammaitoni.
Author:
Gammaitoni, Luca.
Description:
XI, 138 p. 88 illus., 55 illus. in color.online resource. :
Contained By:
Springer Nature eBook
Subject:
Mathematical physics. -
Online resource:
https://doi.org/10.1007/978-3-030-87108-6
ISBN:
9783030871086
The Physics of Computing
Gammaitoni, Luca.
The Physics of Computing
[electronic resource] /by Luca Gammaitoni. - 1st ed. 2021. - XI, 138 p. 88 illus., 55 illus. in color.online resource.
Introduction -- Computing with machines -- The physics of digital computing -- What is friction? -- The physics of small scale switches -- Fundamental energy limits in computation -- Storing data -- What about information? -- What about analog computing? -- Conclusion. .
This book presents a self-contained introduction to the physics of computing, by addressing the fundamental underlying principles that involve the act of computing, regardless of the actual machine that is used to compute. Questions like “what is the minimum energy required to perform a computation?”, “what is the ultimate computational speed that a computer can achieve?” or “how long can a memory last”, are addressed here, starting from basic physics principles. The book is intended for physicists, engineers, and computer scientists, and it is designed for self-study by researchers who want to enter the field or as the main text for a one semester course at advanced undergraduate or graduate level. The theoretical concepts presented in this book are systematically developed from the very beginning, which only requires basic knowledge in physics and mathematics.
ISBN: 9783030871086
Standard No.: 10.1007/978-3-030-87108-6doiSubjects--Topical Terms:
527831
Mathematical physics.
LC Class. No.: QC19.2-20.85
Dewey Class. No.: 530.1
The Physics of Computing
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Introduction -- Computing with machines -- The physics of digital computing -- What is friction? -- The physics of small scale switches -- Fundamental energy limits in computation -- Storing data -- What about information? -- What about analog computing? -- Conclusion. .
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