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Digital media processing = DSP algorithms using C /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Digital media processing/ Hazarathaiah Malepati.
Reminder of title:
DSP algorithms using C /
Author:
Malepati, Hazarathaiah.
Published:
Burlington, MA :Newnes/Elsevier, : c2010.,
Description:
1 online resource (x, 758 p.) :ill. :
Notes:
Includes index.
Subject:
Multimedia systems. -
Online resource:
http://www.sciencedirect.com/science/book/9781856176781
ISBN:
9781856176781
Digital media processing = DSP algorithms using C /
Malepati, Hazarathaiah.
Digital media processing
DSP algorithms using C /[electronic resource] :Hazarathaiah Malepati. - Burlington, MA :Newnes/Elsevier,c2010. - 1 online resource (x, 758 p.) :ill.
Includes index.
Includes bibliographical references and index.
PART I: Data Processing -- Data Security -- Data Error Correction -- Data Compression -- PART II: Digital Signal Processing -- Signals and Systems -- Transforms and Filters -- Advanced Signal Processing -- Digital Communications -- PART III: Digital Image Processing -- Image Processing Tools -- Image Processing Algorithms -- PART IV: Digital Audio Processing -- Audio Coding Technology -- Audio Processing Algorithms -- PART V: Digital Video Processing -- Video Coding Technology -- Video Post Processing -- PART VI: Embedded Systems -- Embedded Systems -- Embedded Projects -- Appendix A: Reference Embedded Processor -- Appendix B: Mathematics.
Multimedia processing demands efficient programming in order to optimize functionality. Data, image, audio, and video processing, some or all of which are present in all electronic devices today, are complex programming environments. Optimized algorithms (step-by-step directions) are difficult to create but can make all the difference when developing a new application. This book discusses the most current algorithms available that will maximize your programming keeping in mind the memory and real-time constraints of the architecture with which you are working. A wide range of algorithms is covered detailing basic and advanced multimedia implementations, along with, cryptography, compression, and data error correction. The general implementation concepts can be integrated into many architectures that you find yourself working with on a specific project. Analog Devices' BlackFin technology is used for examples throughout the book. *Discusses how to decrease algorithm development times to streamline your programming *Covers all the latest algorithms needed for contrained systems *Includes case studies on WiMAX, GPS, and portable media players.
ISBN: 9781856176781
Source: 164250:164438Elsevier Science & Technologyhttp://www.sciencedirect.comSubjects--Topical Terms:
555364
Multimedia systems.
Index Terms--Genre/Form:
554714
Electronic books.
LC Class. No.: QA76.575 / .M3152 2010
Dewey Class. No.: 006.7
Digital media processing = DSP algorithms using C /
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PART I: Data Processing -- Data Security -- Data Error Correction -- Data Compression -- PART II: Digital Signal Processing -- Signals and Systems -- Transforms and Filters -- Advanced Signal Processing -- Digital Communications -- PART III: Digital Image Processing -- Image Processing Tools -- Image Processing Algorithms -- PART IV: Digital Audio Processing -- Audio Coding Technology -- Audio Processing Algorithms -- PART V: Digital Video Processing -- Video Coding Technology -- Video Post Processing -- PART VI: Embedded Systems -- Embedded Systems -- Embedded Projects -- Appendix A: Reference Embedded Processor -- Appendix B: Mathematics.
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Multimedia processing demands efficient programming in order to optimize functionality. Data, image, audio, and video processing, some or all of which are present in all electronic devices today, are complex programming environments. Optimized algorithms (step-by-step directions) are difficult to create but can make all the difference when developing a new application. This book discusses the most current algorithms available that will maximize your programming keeping in mind the memory and real-time constraints of the architecture with which you are working. A wide range of algorithms is covered detailing basic and advanced multimedia implementations, along with, cryptography, compression, and data error correction. The general implementation concepts can be integrated into many architectures that you find yourself working with on a specific project. Analog Devices' BlackFin technology is used for examples throughout the book. *Discusses how to decrease algorithm development times to streamline your programming *Covers all the latest algorithms needed for contrained systems *Includes case studies on WiMAX, GPS, and portable media players.
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