Language:
English
繁體中文
Help
Login
Back
Switch To:
Labeled
|
MARC Mode
|
ISBD
3D animation for the raw beginner us...
~
King, R. (1942-)
3D animation for the raw beginner using Maya /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
3D animation for the raw beginner using Maya // Roger 'Buzz' King.
remainder title:
Three D animation for the raw beginner using Maya
Author:
King, R.
Published:
Boca Raton :CRC Press, : 2015.,
Description:
xxv, 444 p. :ill. (some col.) ; : 27 cm.;
Notes:
Includes index.
Subject:
Computer animation - Handbooks, manuals, etc. -
ISBN:
9781439852644 (hbk.) :
3D animation for the raw beginner using Maya /
King, R.1942-
3D animation for the raw beginner using Maya /
Three D animation for the raw beginner using MayaRoger 'Buzz' King. - Boca Raton :CRC Press,2015. - xxv, 444 p. :ill. (some col.) ;27 cm.
Includes index.
Getting oriented -- The Maya interface and modeling concepts in Maya -- Modeling, creating materials, and rendering -- Hierarchies of objects, a polygon example, detailed polygon modeling, and a NURBS example -- Materials, bump maps, lights, projection versus normal textures, connecting NURBS surfaces, and layered textures -- Particle dynamics -- A first look at adding animation -- The fuzzy border between modeling and animating -- Light fog, fluids, and another look at materials -- An example model: a closet -- Specialized animation techniques -- Specialized materials and material effects -- The UV texture editor -- Multi-app Maya workflow, managing complex scenes, and sculpting applications -- Advanced light and materials properties and effects -- The cabana -- Cool concepts.
"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "--
ISBN: 9781439852644 (hbk.) :NT1795
LCCN: 2014008500Subjects--Uniform Titles:
Maya (Computer file)
Subjects--Topical Terms:
599752
Computer animation
--Handbooks, manuals, etc.
LC Class. No.: TR897.72.M39 / K56 2015
Dewey Class. No.: 006.696
3D animation for the raw beginner using Maya /
LDR
:02065cam a2200229 i 4500
001
822979
003
OCoLC
005
20151006105453.0
008
151020s2015 flua f 001 0 eng
010
$a
2014008500
020
$a
9781439852644 (hbk.) :
$c
NT1795
035
$a
(OCoLC)881386283
035
$a
ocn881386283
040
$a
DLC
$b
eng
$c
DLC
$d
YDX
$d
YDXCP
$d
OCLCF
$d
LTSCA
$d
SOI
$d
OCL
$d
NFU
050
0 0
$a
TR897.72.M39
$b
K56 2015
082
0 0
$a
006.696
$2
23
100
1
$a
King, R.
$q
(Roger),
$d
1942-
$3
1045845
245
1 0
$a
3D animation for the raw beginner using Maya /
$c
Roger 'Buzz' King.
246
3 #
$a
Three D animation for the raw beginner using Maya
260
#
$a
Boca Raton :
$b
CRC Press,
$c
2015.
300
$a
xxv, 444 p. :
$b
ill. (some col.) ;
$c
27 cm.
500
$a
Includes index.
505
0 #
$a
Getting oriented -- The Maya interface and modeling concepts in Maya -- Modeling, creating materials, and rendering -- Hierarchies of objects, a polygon example, detailed polygon modeling, and a NURBS example -- Materials, bump maps, lights, projection versus normal textures, connecting NURBS surfaces, and layered textures -- Particle dynamics -- A first look at adding animation -- The fuzzy border between modeling and animating -- Light fog, fluids, and another look at materials -- An example model: a closet -- Specialized animation techniques -- Specialized materials and material effects -- The UV texture editor -- Multi-app Maya workflow, managing complex scenes, and sculpting applications -- Advanced light and materials properties and effects -- The cabana -- Cool concepts.
520
#
$a
"Accessible to art, engineering, computer science, and film students and professionals, this text provides a concise, principles-based introduction to 3D animation. It emphasizes the process for creating animated projects in a nonmathematical fashion. The text focuses on how to carry out this process with Autodesk Maya, the gold standard in 3D animation. Each chapter introduces a critical aspect of the 3D animation process and guides readers through simple, step-by-step tutorials that link key principles to Autodesk Maya techniques. "--
$c
Provided by publisher.
630
0 0
$a
Maya (Computer file)
$3
573590
650
# 0
$a
Computer animation
$v
Handbooks, manuals, etc.
$3
599752
$3
731265
650
# 0
$a
Three-dimensional display systems.
$3
573588
based on 0 review(s)
ALL
圖書館3F 書庫
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
E041459
圖書館3F 書庫
一般圖書(BOOK)
一般圖書
006.696 K51 2015
一般使用(Normal)
On shelf
0
Reserve
1 records • Pages 1 •
1
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login