Digital humanities.
Overview
Works: | 52 works in 11 publications in 11 languages |
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Titles
The Medium is the Monster : = Frankenstein in[g] Electronic Literature and Digital Humanities.
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(Language materials, manuscript)
Music Representation and Transformation in Software = Structure and Algorithms in Python /
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(Language materials, printed)
Quantum Computing in the Arts and Humanities = An Introduction to Core Concepts, Theory and Applications /
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Organising during the Coronavirus Crisis = The Contradictions of Our Digital Lives /
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Popularität und Relevanz in der Suche = Ein Experiment zur Erforschung von Relevanzkriterien in akademischen Suchsystemen /
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Artificial Intelligence and Its Discontents = Critiques from the Social Sciences and Humanities /
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Architectural Graphics = Volume 2 - Graphics for Knowledge and Production /
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The Creation and Inheritance of Digital Afterlives = You Only Live Twice /
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History, Disrupted = How Social Media and the World Wide Web Have Changed the Past /
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Research Methodologies and Ethical Challenges in Digital Migration Studies = Caring For (Big) Data? /
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Digital Humanism = A Human-Centric Approach to Digital Technologies /
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(Language materials, printed)
Das Virus im Netz medialer Diskurse = Zur Rolle der Medien in der Corona-Krise /
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Mathematics and Computation in Music = 8th International Conference, MCM 2022, Atlanta, GA, USA, June 21–24, 2022, Proceedings /
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Interactive Storytelling = 15th International Conference on Interactive Digital Storytelling, ICIDS 2022, Santa Cruz, CA, USA, December 4–7, 2022, Proceedings /
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Current Issues in Descriptive Linguistics and Digital Humanities = A Festschrift in Honor of Professor Eno-Abasi Essien Urua /
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Trandisciplinary Multispectral Modelling and Cooperation for the Preservation of Cultural Heritage = Second International Conference, TMM_CH 2021, Athens, Greece, December 13–15, 2021, Revised Selected Papers /
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Geschichte vor Ort und im virtuellen Raum = Einblicke in die Arbeit an der Gedenkstätte Berlin-Hohenschönhausen /
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Becoming Human Amid Diversions = Playful, Stupid, Cute and Funny Evolution. /
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Assessing Literacy in a Digital World = Validating a Scenario-Based Reading-to-Write Assessment /
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Netzbasierte Ansätze zur natürlichsprachlichen Informationsverarbeitung
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Quantum Computer Music = Foundations, Methods and Advanced Concepts /
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Reconciliation, Heritage and Social Inclusion in the Middle East and North Africa
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A Discursive Perspective on Wikipedia = More than an Encyclopaedia? /
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The Platform Economy = Designing a Supranational Legal Framework /
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Indexing ‘Chav’ on Social Media = Transmodal Performances of Working-Class Subcultures /
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Bildung – Philosophie – Digitalisierung = Eine Curriculumtheorie /
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Analyzing Digital Discourses = Between Convergence and Controversy /
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When Translation Goes Digital = Case Studies and Critical Reflections /
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The digital arts and humanities = neogeography, social media and big data integrations and applications /
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Computation and the humanities = towards an oral history of digital humanities /
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Scholarly adventures in digital humanities = making the modernist archives publishing project /
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Guide to programming for the digital humanities = lessons for introductory Python /
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Digital humanities and scholarly research trends in the Asia-Pacific
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Steampunk and nineteenth-century digital humanities = literary retrofuturisms, media archaeologies, alternate histories /
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Digital humanities, libraries, and partnerships = a critical examination of labor, networks, and community /
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