Real-time programming.
概要
作品: | 14 作品在 8 項出版品 8 種語言 |
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書目資訊
Control software for mechanical systems : = object-oriented design in a real-time world /
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Operational Semantics for Timed Systems = A Non-standard Approach to Uniform Modeling of Timed and Hybrid Systems /
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Learning Unity 2D game development by example : = create your own line of successful 2D games with Unity! /
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