iPhone (Smartphone) - Programming.
Overview
Works: | 58 works in 34 publications in 34 languages |
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Titles
Pro iphone development with SwiftUI = design and manage top-quality apps /
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(Language materials, printed)
Beginning iPhone development with SwiftUI = exploring the iOS SDK /
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(Language materials, printed)
Pro web gadgets = across iPhone, Android, Windows, Mac, iGoogle and more /
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(Language materials, printed)
Beginning iOS 5 games development = using the iOS 5 SDK for iPad, iPhone, and iPod Touch /
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(Language materials, printed)
Beginning iOS apps with Facebook and Twitter APIs = for iPhone, iPad, and iPod touch /
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(Language materials, printed)
The business of iPhone and iPad App development = making and marketing Apps that succeed /
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(Language materials, printed)
Developing C# apps for iPhone and iPad using MonoTouch = iOS apps development for .net developers /
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(Language materials, printed)
Pro Core Data for iOS = data access and persistence engine for iPhone, iPad, and iPod touch /
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(Language materials, printed)
Creating 3D game art for the iPhone with unity = featuring modo and Blender pipelines /
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(Language materials, printed)
The business of iPhone app development : = making and marketing apps that succeed /
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(Language materials, printed)
Introduction to wireless localization = with iPhone SDK examples /
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(Language materials, printed)
Foundation iPhone app development = build an iPhone app in 5 days with iOS 6 SDK /
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(Language materials, printed)
Pro iOS design and development = HTML5, CSS3, and JavaScript with Safari /
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(Language materials, printed)
Objective-C for absolute beginners = iPhone, iPad, and Mac programming made easy /
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(Language materials, printed)
iOS wow factor = apps and UX design techniques for iPhone and iPad /
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(Language materials, printed)
Pro IOS and Android Apps for business = with JQuery mobile, Node.js, and MongoDB /
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(Language materials, printed)
iPhone SDK programming : = developing mobile applications for Apple iPhone and iPod Touch /
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(Language materials, printed)
Developing hybrid applications for the iPhone : = using HTML, CSS, and JavaScript to build dynamic apps for the iPhone /
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(Language materials, printed)
The iPhone developer's cookbook : = building applications with the iPhone 3.0 SDK /
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(Language materials, printed)
Iphone application development = strategies for efficient mobile design and delivery /
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(Language materials, printed)
Introduction to wireless localization DUP_1 = with iPhone SDK examples /
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(Language materials, printed)
Introduction to wireless localization = with iPhone SDK examples /
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(Language materials, printed)
Pro iPhone development with Swift 5 = design and manage top quality apps /
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(Language materials, printed)
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