Electronic games.
Overview
Works: | 7 works in 3 publications in 3 languages |
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Titles
Hercules or Medusa : = Heroes and villains and their impact on consumers' preference for vice and virtue products.
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(Language materials, manuscript)
Digital games and mathematics learning = potential, promises and pitfalls /
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(Language materials, printed)
Design, utilization, and analysis of simulations and game-based educational worlds
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(Language materials, printed)
Subjects