Languages
Nijholt, Anton.
Overview
Works: | 1 works in 4 publications in 1 languages |
---|
Titles
Intelligent technologies for interactive entertainment = third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings /
by:
SpringerLink (Online service); Hondorp, Hendri.; Nijholt, Anton.; Reidsma, Dennis.; Workshop on the Preservation of Stability under Discretization ((2001 :)
(Language materials, printed)
Digital Economy. Emerging Technologies and Business Innovation = Third International Conference, ICDEc 2018, Brest, France, May 3-5, 2018, Proceedings /
by:
Nijholt, Anton.; Koubaa, Yamen.; Jallouli, Rim.; SpringerLink (Online service); Bach Tobji, Mohamed Anis.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Playful user interfaces = interfaces that invite social and physical interaction /
by:
SpringerLink (Online service); Nijholt, Anton.
(Language materials, printed)
Playable cities = the city as a digital playground /
by:
Nijholt, Anton.; SpringerLink (Online service)
(Language materials, printed)
Making Smart Cities More Playable = Exploring Playable Cities /
by:
SpringerLink (Online service); Nijholt, Anton.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Advances in computer entertainment = 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013 : proceedings /
by:
SpringerLink (Online service); Workshop on the Preservation of Stability under Discretization ((2001 :); Reidsma, Dennis.; Katayose, Haruhiro.; Nijholt, Anton.
(Language materials, printed)
More Playful User Interfaces = Interfaces that Invite Social and Physical Interaction /
by:
Nijholt, Anton.; SpringerLink (Online service)
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Brain Art = Brain-Computer Interfaces for Artistic Expression /
by:
Nijholt, Anton.; SpringerLink (Online service)
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Brain art = brian-computer interfaces for artistic expression /
by:
SpringerLink (Online service); Nijholt, Anton.
(Language materials, printed)
Subjects
Neurosciences.
Computer science—Mathematics.
Computer mathematics.
Image Processing and Computer Vision.
Brain-computer interfaces.
Computer Communication Networks.
Computers and Education.
Education—Data processing.
Electrical engineering.
Application program interfaces (Computer software)
Computer Appl. in Administrative Data Processing.
City planning
Interactive multimedia
Information Systems Applications (incl. Internet)
E-business.
Artificial Intelligence (incl. Robotics)
Application software.
Sociology, Urban.
User interfaces (Computer systems).
e-Commerce/e-business.
Interactive computer systems
Computational Intelligence.
Engineering.
Art and computers.
Game Theory, Economics, Social and Behav. Sciences.
Electronic commerce.
Game Development.
Algorithm Analysis and Problem Complexity.
Urban Studies/Sociology.
Communications Engineering, Networks.
Computer Appl. in Arts and Humanities.
Information technology
Information Systems Applications (incl. Internet).
Computer Science.
Computational intelligence.
Game theory.
Video gamers
Mathematical Applications in Computer Science.
Computer games—Programming.
Media Design.
e-Business/e-Commerce.
Entertainment computing
Computer Graphics.
User Interfaces and Human Computer Interaction.
Input/Output and Data Communications.
E-commerce.
Pattern Recognition.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Input-output equipment (Computers).