語系
Nijholt, Anton.
概要
作品: | 1 作品在 4 項出版品 1 種語言 |
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書目資訊
Intelligent technologies for interactive entertainment = third International Conference, INTETAIN 2009, Amsterdam, The Netherlands, June 22-24, 2009. Proceedings /
by:
SpringerLink (Online service); Hondorp, Hendri.; Nijholt, Anton.; Reidsma, Dennis.; Workshop on the Preservation of Stability under Discretization ((2001 :)
(書目-語言資料,印刷品)
Digital Economy. Emerging Technologies and Business Innovation = Third International Conference, ICDEc 2018, Brest, France, May 3-5, 2018, Proceedings /
by:
Nijholt, Anton.; Koubaa, Yamen.; Jallouli, Rim.; SpringerLink (Online service); Bach Tobji, Mohamed Anis.
(書目-語言資料,印刷品)
, [http://id.loc.gov/vocabulary/relators/edt]
Playful user interfaces = interfaces that invite social and physical interaction /
by:
SpringerLink (Online service); Nijholt, Anton.
(書目-語言資料,印刷品)
Making Smart Cities More Playable = Exploring Playable Cities /
by:
SpringerLink (Online service); Nijholt, Anton.
(書目-語言資料,印刷品)
, [http://id.loc.gov/vocabulary/relators/edt]
Playable cities = the city as a digital playground /
by:
Nijholt, Anton.; SpringerLink (Online service)
(書目-語言資料,印刷品)
Advances in computer entertainment = 10th International Conference, ACE 2013, Boekelo, The Netherlands, November 12-15, 2013 : proceedings /
by:
SpringerLink (Online service); Workshop on the Preservation of Stability under Discretization ((2001 :); Reidsma, Dennis.; Katayose, Haruhiro.; Nijholt, Anton.
(書目-語言資料,印刷品)
More Playful User Interfaces = Interfaces that Invite Social and Physical Interaction /
by:
Nijholt, Anton.; SpringerLink (Online service)
(書目-語言資料,印刷品)
, [http://id.loc.gov/vocabulary/relators/edt]
Brain Art = Brain-Computer Interfaces for Artistic Expression /
by:
Nijholt, Anton.; SpringerLink (Online service)
(書目-語言資料,印刷品)
, [http://id.loc.gov/vocabulary/relators/edt]
Brain art = brian-computer interfaces for artistic expression /
by:
SpringerLink (Online service); Nijholt, Anton.
(書目-語言資料,印刷品)
主題
Neurosciences.
Computer science—Mathematics.
Computer mathematics.
Image Processing and Computer Vision.
Brain-computer interfaces.
Computer Communication Networks.
Computers and Education.
Education—Data processing.
Electrical engineering.
Application program interfaces (Computer software)
Computer Appl. in Administrative Data Processing.
City planning
Interactive multimedia
Information Systems Applications (incl. Internet)
E-business.
Artificial Intelligence (incl. Robotics)
Application software.
Sociology, Urban.
User interfaces (Computer systems).
e-Commerce/e-business.
Mathematical Applications in Computer Science.
Computer games—Programming.
Interactive computer systems
Computational Intelligence.
Media Design.
e-Business/e-Commerce.
Engineering.
Art and computers.
Entertainment computing
Computer Graphics.
User Interfaces and Human Computer Interaction.
Game Theory, Economics, Social and Behav. Sciences.
Input/Output and Data Communications.
E-commerce.
Pattern Recognition.
Electronic commerce.
Computer Imaging, Vision, Pattern Recognition and Graphics.
Input-output equipment (Computers).
Game Development.
Algorithm Analysis and Problem Complexity.
Urban Studies/Sociology.
Communications Engineering, Networks.
Computer Appl. in Arts and Humanities.
Information technology
Information Systems Applications (incl. Internet).
Computer Science.
Computational intelligence.
Game theory.
Video gamers