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Promoting Language and STEAM as Human Rights in Education = Science, Technology, Engineering, Arts and Mathematics /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Promoting Language and STEAM as Human Rights in Education/ edited by Zehlia Babaci-Wilhite.
其他題名:
Science, Technology, Engineering, Arts and Mathematics /
其他作者:
Babaci-Wilhite, Zehlia.
面頁冊數:
XXXVIII, 251 p. 33 illus., 26 illus. in color.online resource. :
Contained By:
Springer Nature eBook
標題:
Language and education. -
電子資源:
https://doi.org/10.1007/978-981-13-2880-0
ISBN:
9789811328800
Promoting Language and STEAM as Human Rights in Education = Science, Technology, Engineering, Arts and Mathematics /
Promoting Language and STEAM as Human Rights in Education
Science, Technology, Engineering, Arts and Mathematics /[electronic resource] :edited by Zehlia Babaci-Wilhite. - 1st ed. 2019. - XXXVIII, 251 p. 33 illus., 26 illus. in color.online resource.
Section 1: Integrating Linguistic and Cultural Rights in STEAM subjects -- Ch. 1 Pedagogical tools to teach STEAM Subjects Integrating Linguistic Rights -- Ch. 2 Verbal Arts as Culturally Relevant Pedagogical Tools in Math/Science Education -- Ch. 3 Educating for or against Modernity, Arts and Technoculture -- Ch. 4 Art, Science and Language: Teaching Tools of Aborigines in India -- Ch. 5 Fictions as Heuristic Tools for a STEAM approach to education: Towards an Understanding of Agency as the Foundation of Linguistic -- Section 2: Technology in Design Curriculum, Engineering in STEAM Pedagogy and the Arts -- Ch. 6 STEAM Education: Why Learn Design Thinking? -- Ch. 7 Using Technology to Scaffold Progressive Teaching -- Ch. 8 Embracing Creativity in K-12 Engineering Pedagogy - Ch. 9 Making the Invisible Visible -- Ch. 10 Art as the Bridge to Science and Interconnectedness -- Section 3: Mathematics, Ethno-Mathematics and Medicine -- Ch. 11 Humanity Moving from Pre-Historic Times to the Future with Creative STEAM -- Ch. 12 Reflections on STEAM in Education -- Ch. 13 The Synchronicity of Art and Mathematics -- Ch. 14 The Hidden and Essential Narrative: Language and Visual Art as Learning Tools in STEM -- Ch. 15 Artists as Co-Teachers in the Field of Medicine.
This book argues that integrating artistic contributions – with an emphasis on culture and language – can make Science, Technology, Engineering and Mathematics (STEM) subjects more accessible, and therefore promote creativity and innovation in teaching and learning at all levels of education. It provides tools and strategies for managing interdisciplinary learning and teaching based on successful collaborations between researchers, practitioners and artists in the fields of the Arts and STEM subjects. Based on contributions by educators, scientists, scholars, linguists and artists from around the globe, the book highlights how we can demonstrate teamwork and collaboration for innovation and creativity in STEAM subjects in the classroom and beyond. The book reflects the core of human rights education, using local languages and local knowledge through art as a tool for teaching human rights at school, and bringing to light questions on diversity, ecology, climate change, environmental issues, health and the future of human beings, as well as power relations between non-dominant (minorities) and dominant (the majority) groups in society. “Zehlia Babaci-Wilhite’s edited volume is a boundary crossing and expanding work of impressive creativity. Promoting Language and STEAM Human Rights in Education successfully illustrates how introducing the arts, language, multicultural, and social justice issues into the curriculum promises to provide a more humanistic, globally effective education for all.” —Robert F. Arnove, Chancellor’s Professor Emeritus of Educational Leadership Policy Studies at Indiana University, Bloomington, USA “We live in a time where education is under pressure, first of all because it is reduced to being a tool for political and economic change, where the best of the student is predetermined by learning outcomes, and not guided by the open, searching and wondering way to knowledge and deeper insights. This book fills a huge gap with its though-provoking, relevant and hands-on reflection on the creativity, imagination and inquiry needed to awaken social justice in cross-cultural and multidisciplinary education. Using artistic processes, story-telling, fiction and art in STEAM, opens up the fundamental questions of morality and existence: What should be the purpose of education? And how to live together?” —Inga Bostad, Professor of Philosophy, Department of Education, Faculty of Educational Sciences, University of Oslo, Norway “This collection of essays challenges the status quo positions in education policy that (i) STEM can operate in a vacuum outside of culture, language, and artistic modes of expression, and (ii) STEM is superior to the arts and humanities with respect to understanding reality. While “STEM” connotes a rootedness and a base for growth, the addition of ‘A’ to “STEM” to make “STEAM” connotes power and direction. Both are important rootedness and growth as well as power and direction. With this volume as a guide, informed progress in debates about educational policy can be made.” —Anand Jayprakash Vaidya, Professor of Philosophy & Director of the Center for Comparative Philosophy, San Jose State University, San Jose, California, USA .
ISBN: 9789811328800
Standard No.: 10.1007/978-981-13-2880-0doiSubjects--Topical Terms:
555467
Language and education.
LC Class. No.: LC8-6691
Dewey Class. No.: 407.1
Promoting Language and STEAM as Human Rights in Education = Science, Technology, Engineering, Arts and Mathematics /
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Section 1: Integrating Linguistic and Cultural Rights in STEAM subjects -- Ch. 1 Pedagogical tools to teach STEAM Subjects Integrating Linguistic Rights -- Ch. 2 Verbal Arts as Culturally Relevant Pedagogical Tools in Math/Science Education -- Ch. 3 Educating for or against Modernity, Arts and Technoculture -- Ch. 4 Art, Science and Language: Teaching Tools of Aborigines in India -- Ch. 5 Fictions as Heuristic Tools for a STEAM approach to education: Towards an Understanding of Agency as the Foundation of Linguistic -- Section 2: Technology in Design Curriculum, Engineering in STEAM Pedagogy and the Arts -- Ch. 6 STEAM Education: Why Learn Design Thinking? -- Ch. 7 Using Technology to Scaffold Progressive Teaching -- Ch. 8 Embracing Creativity in K-12 Engineering Pedagogy - Ch. 9 Making the Invisible Visible -- Ch. 10 Art as the Bridge to Science and Interconnectedness -- Section 3: Mathematics, Ethno-Mathematics and Medicine -- Ch. 11 Humanity Moving from Pre-Historic Times to the Future with Creative STEAM -- Ch. 12 Reflections on STEAM in Education -- Ch. 13 The Synchronicity of Art and Mathematics -- Ch. 14 The Hidden and Essential Narrative: Language and Visual Art as Learning Tools in STEM -- Ch. 15 Artists as Co-Teachers in the Field of Medicine.
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