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AI for games
~
Millington, Ian.
AI for games
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
AI for games/
作者:
Millington, Ian.
出版者:
Boca Raton :CRC Press, : c2019.,
面頁冊數:
1 online resource :ill. :
附註:
Previous edition: published as by Ian Millington, John Funge. Burlington: Morgan Kaufmann/Elsevier, 2009.
標題:
Artificial intelligence. -
電子資源:
https://www.taylorfrancis.com/books/9781351053303
ISBN:
9781351053303
AI for games
Millington, Ian.
AI for games
[electronic resource]. - 3rd ed. / - Boca Raton :CRC Press,c2019. - 1 online resource :ill.
Previous edition: published as by Ian Millington, John Funge. Burlington: Morgan Kaufmann/Elsevier, 2009.
Chapter 1, Introduction -- Chapter 2, Game AI -- Chapter 3, Movement -- Chapter 4, Pathfinding -- Chapter 5, Decision making -- Chapter 6, Tactical and Strategic AI -- Chapter 7, Learning -- Chapter 8, Board Games -- Chapter 9, Execution Management -- Chapter 10, World Interfacing -- Chapter 11, Tools and Content Creation -- Chapter 12, Designing Game AI -- Chapter 13, AI-Based Game Genres.
ISBN: 9781351053303
Standard No.: 10.1201/9781351053303doiSubjects--Topical Terms:
559380
Artificial intelligence.
LC Class. No.: QA76.76.C672
Dewey Class. No.: 794.81526
AI for games
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Chapter 1, Introduction -- Chapter 2, Game AI -- Chapter 3, Movement -- Chapter 4, Pathfinding -- Chapter 5, Decision making -- Chapter 6, Tactical and Strategic AI -- Chapter 7, Learning -- Chapter 8, Board Games -- Chapter 9, Execution Management -- Chapter 10, World Interfacing -- Chapter 11, Tools and Content Creation -- Chapter 12, Designing Game AI -- Chapter 13, AI-Based Game Genres.
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https://www.taylorfrancis.com/books/9781351053303
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