Computer games - Programming.
Overview
Works: | 154 works in 92 publications in 92 languages |
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Titles
Pandas in 7 days = utilize Python to manipulate data, conduct scientific computing, time series analysis, and exploratory data analysis /
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Enterprise automation with Python = automate Excel, web, documents, emails, and various workloads with easy-to-code Python scripts /
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Full stack development with MongoDB = covers backend, frontend, APIs, and mobile App development using PHP, NodeJS, ExpressJS, Python and react native /
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Test your skills in Python = an interactive way to introduce the world of computer programming /
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A journey to core Python = experience the applications of tuples, dictionary, lists, operators, loops, indexing, slicing, and matrices /
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Advance core Python programming = begin your journey to master the world of Python /
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Hands-on data analysis and visualization with pandas = engineer, analyse and visualize data, using powerful Python libraries /
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Machine learning with Python = an approach to applied machine learning /
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Godot 3D game development = 2D adventure games, 3D maths and physics, game mechanics, animations, and 3D game development /
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Principles of game audio and sound design = sound design and audio implementation for interactive and immersive media /
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Creating games with unreal engine, substance painter, & Maya : = models, textures, animation, & blueprint /
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Creating games with Unity, Substance Painter, & Maya : = models, textures, animation, & code /
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Hands-on reinforcement learning for games : = implementing self-learning agents in games using artificial intelligence techniques /
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End-to-end game development = creating independent serious games and simulations from start to finish /
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Distributed game development = harnessing global talent to create winning games /
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Fusion of smart, multimedia and computer gaming technologies = research, systems and perspectives /
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Joe Grand's "best of" hardware, wireless & game console hacking = includes DVD with 20 hacks in high-res color /
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Game design workshop = a playcentric approach to creating innovative games /
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Building XNA 2.0 games = a practical guide for independent game development /
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Story and simulations for serious games = tales from the trenches /
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Holistic game development with Unity : = an all-in-one guide to implementing game mechanics, art, design, and programming /
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Game design workshop : = a playcentric approach to creating innovative games /
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The complete guide to game audio : = for composers, musicians, sound designers, and game developers /
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Multiplayer gaming and engine coding for the Torque Game Engine : = a GarageGames books /
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Networked graphics = building networked games and virtual environments /
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Beginning 3D game development with Unity = the world's most widely used multi-platform game engine /
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Audio programming for interactive games = the computer music of games /
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3D game textures : = create professional game art using Photoshop /
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Algorithmic and architectural gaming design = implementation and development /
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On the way to fun = an emotion-based approach to successful game design /
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Learn GameSalad for iOS = game development for iPhone, iPad, and HTML5 /
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Beginning 3D game development with Unity 4 = all-in-one, multi-platform game development /
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Geometric algebra = an algebraic system for computer games and animation/
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Beginning XNA 3.0 game programming = from novice to professional /
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Programming the cell processor : = for games, graphics, and computation /
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Essential mathematics for games and interactive applications : = a programmer's guide /
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Game programming using Qt : = a complete guide to designing and building fun games with Qt and Qt Quick 2 using their associated toolsets : beginner's guide /
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Beginning Swift games development for iOS = develop 2D and 3D games using Apple's SceneKit and SpriteKit /
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Learning Unity 2D game development by example : = create your own line of successful 2D games with Unity! /
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Game audio implementation : = a practical guide using the unreal engine /
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Learn Unity 3D programming with UnityScript : = Unity's JavaScript for beginners /
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Unreal Engine game development cookbook : = over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine /
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Holistic mobile game development with Unity : = an all-In-one guide to implementing mechanics, art design, and programming for iOS and Android mobile games /
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Pro HTML5 games = learn to build your own gamess using HTML5 and JavaScript /
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Mastering UI development with Unity : = an in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018 /
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Cross over to HTML5 game development = use your programming experience to create mobile games /
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Introducing JavaScript game development = build a 2D game from the ground up /
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The advanced game developer's toolkit = create amazing Web-based games with JavaScript and HTML5 /
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Learn RPGs in GameMaker = studio : build and design role playing games /
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Game usability : = Advice from the experts for advancing the player experience /
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Hands-on game development patterns with Unity 2019 : = create engaging games by using industry-standard design patterns with C# /
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Game design workshop = a playcentric approach to creating innovative games /
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