Holistic game development with Unity...
Baillie-de Byl, Penny.

 

  • Holistic game development with Unity : = an all-in-one guide to implementing game mechanics, art, design, and programming /
  • Record Type: Language materials, printed : Monograph/item
    Title/Author: Holistic game development with Unity :/ Penny de Byl.
    Reminder of title: an all-in-one guide to implementing game mechanics, art, design, and programming /
    Author: Baillie-de Byl, Penny.
    Published: Amsterdam ;Focal Press, : c2012.,
    Description: xiii, 487 p. :ill. (chiefly col.) ; : 25 cm.;
    Notes: Machine generated contents note: Chapter 1 The Art of Programming Chapter 2 The Basics Chapter 3 Digital Space Chapter 4 Virtual Realism (65 pages) Chapter 5 Animation Chapter 6 Game Rules and Mechanics Chapter 7 Character Mechanics Chapter 8 Player Mechanics Chapter 9 Environmental Mechanics Appendix A: A Unity3D Development Environment Primer Appendix B: From Blender to Unity3D: a graphics pipeline Appendix C: From Photoshop to Unity3D: a graphics pipeline.
    Subject: Computer games - Programming. -
    ISBN: 0240819330 (pbk.) :
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  • 1 records • Pages 1 •
 
E039614 圖書館3F 書庫 一般圖書(BOOK) 一般圖書 794.81526 B157 2012 一般使用(Normal) On shelf 0
  • 1 records • Pages 1 •
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