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Learning C# programming with unity 3D /
~
Okita, Alex.
Learning C# programming with unity 3D /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Learning C# programming with unity 3D // Alex Okita.
Author:
Okita, Alex.
Published:
Boca Raton :CRC Press, : 2015.,
Description:
xix, 670 p. :ill. ; : 26 cm.;
Subject:
Computer games - Programming. -
ISBN:
9781466586529 (pbk.) :
Learning C# programming with unity 3D /
Okita, Alex.
Learning C# programming with unity 3D /
Alex Okita. - Boca Raton :CRC Press,2015. - xix, 670 p. :ill. ;26 cm.
Includes bibliographical references and index.
Introduction: What this book is about -- Before you begin -- First steps -- Basics: the building blocks of code -- Fundamentals -- Intermediate -- Advanced -- Extended -- Stuff we couldn't cover.
"Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#"--
ISBN: 9781466586529 (pbk.) :NT1472
LCCN: 2014006696Subjects--Uniform Titles:
Unity (Electronic resource)
Subjects--Topical Terms:
561595
Computer games
--Programming.
LC Class. No.: QA76.76.C672 / O43 2015
Dewey Class. No.: 794.81526
Learning C# programming with unity 3D /
LDR
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Okita, Alex.
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Learning C# programming with unity 3D /
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Alex Okita.
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Boca Raton :
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CRC Press,
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2015.
300
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xix, 670 p. :
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ill. ;
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26 cm.
504
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Includes bibliographical references and index.
505
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Introduction: What this book is about -- Before you begin -- First steps -- Basics: the building blocks of code -- Fundamentals -- Intermediate -- Advanced -- Extended -- Stuff we couldn't cover.
520
#
$a
"Ideal for game programmers with no prior experience with programming languages, this book covers the basics of programming and explains how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. The final result is a reader who is capable of understanding how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#"--
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Provided by publisher.
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Unity (Electronic resource)
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Computer games
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Programming.
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561595
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C# (Computer program language)
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561605
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Three-dimensional display systems.
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573588
based on 0 review(s)
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