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Video game spaces = image, play, and...
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ProQuest (Firm)
Video game spaces = image, play, and structure in 3D game worlds /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Video game spaces/ Michael Nitsche.
Reminder of title:
image, play, and structure in 3D game worlds /
Author:
Nitsche, Michael,
Published:
Cambridge, Mass. :MIT Press, : c2008.,
Description:
viii, 305 p. :ill. :
Subject:
Three-dimensional display systems. -
Online resource:
Click to View
Video game spaces = image, play, and structure in 3D game worlds /
Nitsche, Michael,1968-
Video game spaces
image, play, and structure in 3D game worlds /[electronic resource] :Michael Nitsche. - Cambridge, Mass. :MIT Press,c2008. - viii, 305 p. :ill.
Includes bibliographical references and index.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Subjects--Topical Terms:
573588
Three-dimensional display systems.
Index Terms--Genre/Form:
554714
Electronic books.
LC Class. No.: GV1469.3 / .N58 2008
Dewey Class. No.: 794.8
Video game spaces = image, play, and structure in 3D game worlds /
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Michael Nitsche.
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Includes bibliographical references and index.
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