Three-dimensional display systems.

Overview
Works: 95 works in 44 publications in 44 languages
Titles
Graphics shaders = theory and practice / by: (Language materials, printed)
Game development for iOS with Unity3D by: (Language materials, printed)
Fluid simulation for computer graphics by: (Language materials, printed)
Foundations of 3D computer graphics / by: (Language materials, printed)
3D visual communications / by: (Language materials, printed)
The art of 3D computer animation and effects / by: (Language materials, printed)
Understanding 3D Animation Using Maya by: (Language materials, printed)
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Subjects
 
 
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