Three-dimensional display systems.
Overview
            | Works: | 95 works in 44 publications in 44 languages | |
|---|---|---|
Titles
          
                  
                    The complete guide to Blender graphics = computer modeling and animation /
                  
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                        The essential Blender : = guide to 3D creation with the open source suite Blender /
                      
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                        Beginning 3D game development with Unity = the world's most widely used multi-platform game engine /
                      
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                        Blender foundations = the essential guide to learning Blender 2.6 /
                      
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                        Digital sculpting with Mudbox = essential tools and techniques for artists /
                      
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                        An introduction to computer graphics and creative 3-D environments /
                      
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                        After effects and Cinema 4D lite : = 3D motion graphics and visual effects using CINEWARE /
                      
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                        Introduction to 3D data = modeling with ArcGIS 3D analyst and Google earth /
                      
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                        Animating with Blender : = how to create short animations from start to finish /
                      
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                        In silico : = 3D animation and simulation of cell biology with Maya and MEL /
                      
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                        Beginning 3D game development with Unity 4 = all-in-one, multi-platform game development /
                      
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                        Interactive 3D multimedia content = models for creation, management, search and presentation /
                      
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                        3D surface reconstruction : = multi-scale hierarchical approaches /
                      
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                        Up and running with AutoCAD 2014 = 2D and 3D drawing and modeling /
                      
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                        Complete Maya programming. = an in-depth guide to 3D fundamentals, geometry, and modeling /. Vol. II
                      
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                        Up and running with AutoCAD 2015 = 2D and 3D drawing and modeling /
                      
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                        ZBrush characters and creatures : = projects, tips & techniques from the masters.
                      
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                        After effects and Cinema 4D lite = 3D motion graphics and visual effects using CINEWARE /
                      
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                      (Language materials, printed)
                      
                    
                      
                        The digital Renaissance = classic painting techniques in Painter and Photoshop /
                      
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                        Contemporary strategies and approaches in 3-D information modeling
                      
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                        Creating games with Unity, Substance Painter, & Maya : = models, textures, animation, & code /
                      
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                        Up and running with AutoCAD 2023 = 2D and 3D drawing, design and modeling /
                      
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                        The complete guide to Blender graphics : = computer modeling & animation.. Volume 2 /
                      
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                        Video game spaces = image, play, and structure in 3D game worlds /
                      
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