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Unity Networking Fundamentals = Creating Multiplayer Games with Unity /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Unity Networking Fundamentals/ by Sloan Kelly, Khagendra Kumar.
其他題名:
Creating Multiplayer Games with Unity /
作者:
Kelly, Sloan.
其他作者:
Kumar, Khagendra.
面頁冊數:
XVI, 266 p. 83 illus.online resource. :
Contained By:
Springer Nature eBook
標題:
Game Development. -
電子資源:
https://doi.org/10.1007/978-1-4842-7358-6
ISBN:
9781484273586
Unity Networking Fundamentals = Creating Multiplayer Games with Unity /
Kelly, Sloan.
Unity Networking Fundamentals
Creating Multiplayer Games with Unity /[electronic resource] :by Sloan Kelly, Khagendra Kumar. - 1st ed. 2022. - XVI, 266 p. 83 illus.online resource.
Chapter 1: Networking Concepts -- Chapter 2: Serialization -- Chapter 3: Restful APIs -- Chapter 4: TCP Connections -- Chapter 5: Networking Issues -- Chapter 6: Develop Maze Shooter -- Chapter 7:LAN Networking -- Chapter 8: Servers.
Learn the fundamentals of networking with Unity and C#. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating multiplayer online games using client-server architecture. The book provides the basics of networking, sockets, TCP vs. UDP, client-server architecture, serialization, RESTful APIs, network latency, and client-side prediction. Projects are presented to illustrate the concepts, including a chat client/server overlay for your game, and a 3D maze game that allows up to four players to connect over the network. By the end of the book, you will be familiar with low-level networking concepts such as protocols and architecture as well as high-level knowledge on how to create applications that use a client/server architecture for multiplayer games. What You Will Learn Know the difference between TCP and UDP, and the pros and cons of these protocols Create client-server multiplayer games in Unity using C# Receive and process data from a remote server using RESTful APIs Understand latency and how to mitigate its impact.
ISBN: 9781484273586
Standard No.: 10.1007/978-1-4842-7358-6doiSubjects--Topical Terms:
1114505
Game Development.
LC Class. No.: QA76.76.C672
Dewey Class. No.: 794.815
Unity Networking Fundamentals = Creating Multiplayer Games with Unity /
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