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Playful virtual violence : = an ethnography of emotional practices in video games /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Playful virtual violence :/ Christoph Bareither.
其他題名:
an ethnography of emotional practices in video games /
作者:
Bareither, Christoph,
面頁冊數:
1 online resource (65 pages) :digital, PDF file(s). :
附註:
Title from publisher's bibliographic system (viewed on 13 Oct 2020).
標題:
Emotions - Anthropological aspects. -
電子資源:
https://doi.org/10.1017/9781108873079
ISBN:
9781108873079 (ebook)
Playful virtual violence : = an ethnography of emotional practices in video games /
Bareither, Christoph,
Playful virtual violence :
an ethnography of emotional practices in video games /Christoph Bareither. - 1 online resource (65 pages) :digital, PDF file(s). - Cambridge elements. Elements in histories of emotions and the senses,2632-1068. - Cambridge elements.Elements in histories of emotions and the senses,.
Title from publisher's bibliographic system (viewed on 13 Oct 2020).
Open Access title.
Violence in video games has been a controversial object of public discourse for several decades. The question of what kind of emotional experiences players enact when playing with representations of physical violence in games has been largely ignored however. Building upon an extensive ethnographic study of players' emotional practices in video games, including participant observation in online games, qualitative interviews, an analysis of YouTube videos and gaming magazines since the 1980s, this Element provides new insights into the complexity and diversity of player experiences and the pleasures of playful virtual violence. Instead of either defending or condemning the players, it contributes foundational, unprejudiced knowledge for a societal and academic debate on a critical aspect of video gaming. This title is also available as Open Access on Cambridge Core.
ISBN: 9781108873079 (ebook)Subjects--Topical Terms:
814462
Emotions
--Anthropological aspects.
LC Class. No.: GV1469.34.P79 / B37 2020
Dewey Class. No.: 794.8
Playful virtual violence : = an ethnography of emotional practices in video games /
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