Video games - Psychological aspects.
Overview
Works: | 14 works in 9 publications in 9 languages |
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Titles
Game design tools : = cognitive, psychological, and practical approaches /
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Playful virtual violence : = an ethnography of emotional practices in video games /
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Gaming and cognition = theories and practice from the learning sciences /
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Glued to games = how video games draw us in and hold us spellbound /
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Learning in real and virtual worlds : = commercial video games as educational tools /
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Posttraumatic stress disorder, trauma, and history in Metal Gear Solid V
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The gamer's brain = how neuroscience and UX can impact video game design /
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