語系:
繁體中文
English
說明(常見問題)
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Advanced Fabrication of Interactive Stained Glass for Designing Smart Interior Objects.
紀錄類型:
書目-語言資料,手稿 : Monograph/item
正題名/作者:
Advanced Fabrication of Interactive Stained Glass for Designing Smart Interior Objects./
作者:
Gagnon-King, Daniel.
面頁冊數:
1 online resource (218 pages)
附註:
Source: Masters Abstracts International, Volume: 85-01.
Contained By:
Masters Abstracts International85-01.
標題:
Design. -
電子資源:
click for full text (PQDT)
ISBN:
9798379872298
Advanced Fabrication of Interactive Stained Glass for Designing Smart Interior Objects.
Gagnon-King, Daniel.
Advanced Fabrication of Interactive Stained Glass for Designing Smart Interior Objects.
- 1 online resource (218 pages)
Source: Masters Abstracts International, Volume: 85-01.
Thesis (M.Sc.)--Queen's University (Canada), 2023.
Includes bibliographical references
This research explores traditional stained glass within the field of Human-Computer Interaction (HCI) as a novel digital fabrication method for creating interactive everyday things with sensor and actuating capabilities. Our work is motivated by the noticeable gap in hybrid craft literature whereby stained glass is underexplored. We are further motivated by user studies on hybrid crafts that gain insights from both expert practitioners and non-expert end-users alike. Our research questions explore: a) What kind of sensing and actuating capabilities can be integrated in traditional stained glass and how? b) How would people (both practitioners and end-users) perceive and experience interactive stained glass? We begin by exploring how interactive stained glass might appear and behave through a comprehensive process of experimentation. Through experimentation, we developed a number of fabrication methods and explored the interactivity, conductivity, and light diffusion properties across multiple modified stained glass panels. Experimentation was followed by Study I, where we conducted a series of group workshops with electronics and art practitioners (11 in total). Findings for Study I indicate that practitioners are enthusiastic about incorporating interactive stained glass in their respective crafts, and describe interactive stained glass as being calming, ambient, and beautiful. We conducted thematic analysis on the collected qualitative data to gain deeper insights into how people view and interact with artefacts made with interactive stained glass. Following Study I, Study II included end-users in co-designing sessions where participants themselves designed an artefact that will support them in their daily routines. Study II includes 3 households that are comprised of 9 total individuals. The findings from Study II indicate that interactive stained glass can be used, with a high degree of success, to craft high-fidelity prototypes that fit within the daily routines of end-users. This is reflected in our creation of 6 high-fidelity prototypes (3 proof-of-concept, 3 co-designed). Our proof-of-concept prototypes include 1) Lockthetic, a stained glass door lock, 2) Anonyglass, a desktop personalised notification artefact, and 3) Illumina, a windowmounted configurable interactive art piece. Our co-designed prototypes include 1) SousChef, a touch-activated meal suggestion artefact for the kitchen, 2) HOMEmory, a touch-activated personalised voice memo artefact, and 3) Atmoglass, an ambient weather display system with touch control. We conclude this thesis with an in-depth reflection on our fabrication processes and user studies, and provide suggestions for new avenues to pursue for future work.
Electronic reproduction.
Ann Arbor, Mich. :
ProQuest,
2024
Mode of access: World Wide Web
ISBN: 9798379872298Subjects--Topical Terms:
595500
Design.
Index Terms--Genre/Form:
554714
Electronic books.
Advanced Fabrication of Interactive Stained Glass for Designing Smart Interior Objects.
LDR
:03960ntm a22003377 4500
001
1142621
005
20240422071032.5
006
m o d
007
cr mn ---uuuuu
008
250605s2023 xx obm 000 0 eng d
020
$a
9798379872298
035
$a
(MiAaPQ)AAI30519942
035
$a
(MiAaPQ)QueensUCan_197431585
035
$a
AAI30519942
040
$a
MiAaPQ
$b
eng
$c
MiAaPQ
$d
NTU
100
1
$a
Gagnon-King, Daniel.
$3
1467018
245
1 0
$a
Advanced Fabrication of Interactive Stained Glass for Designing Smart Interior Objects.
264
0
$c
2023
300
$a
1 online resource (218 pages)
336
$a
text
$b
txt
$2
rdacontent
337
$a
computer
$b
c
$2
rdamedia
338
$a
online resource
$b
cr
$2
rdacarrier
500
$a
Source: Masters Abstracts International, Volume: 85-01.
500
$a
Advisor: Nabil, Sara.
502
$a
Thesis (M.Sc.)--Queen's University (Canada), 2023.
504
$a
Includes bibliographical references
520
$a
This research explores traditional stained glass within the field of Human-Computer Interaction (HCI) as a novel digital fabrication method for creating interactive everyday things with sensor and actuating capabilities. Our work is motivated by the noticeable gap in hybrid craft literature whereby stained glass is underexplored. We are further motivated by user studies on hybrid crafts that gain insights from both expert practitioners and non-expert end-users alike. Our research questions explore: a) What kind of sensing and actuating capabilities can be integrated in traditional stained glass and how? b) How would people (both practitioners and end-users) perceive and experience interactive stained glass? We begin by exploring how interactive stained glass might appear and behave through a comprehensive process of experimentation. Through experimentation, we developed a number of fabrication methods and explored the interactivity, conductivity, and light diffusion properties across multiple modified stained glass panels. Experimentation was followed by Study I, where we conducted a series of group workshops with electronics and art practitioners (11 in total). Findings for Study I indicate that practitioners are enthusiastic about incorporating interactive stained glass in their respective crafts, and describe interactive stained glass as being calming, ambient, and beautiful. We conducted thematic analysis on the collected qualitative data to gain deeper insights into how people view and interact with artefacts made with interactive stained glass. Following Study I, Study II included end-users in co-designing sessions where participants themselves designed an artefact that will support them in their daily routines. Study II includes 3 households that are comprised of 9 total individuals. The findings from Study II indicate that interactive stained glass can be used, with a high degree of success, to craft high-fidelity prototypes that fit within the daily routines of end-users. This is reflected in our creation of 6 high-fidelity prototypes (3 proof-of-concept, 3 co-designed). Our proof-of-concept prototypes include 1) Lockthetic, a stained glass door lock, 2) Anonyglass, a desktop personalised notification artefact, and 3) Illumina, a windowmounted configurable interactive art piece. Our co-designed prototypes include 1) SousChef, a touch-activated meal suggestion artefact for the kitchen, 2) HOMEmory, a touch-activated personalised voice memo artefact, and 3) Atmoglass, an ambient weather display system with touch control. We conclude this thesis with an in-depth reflection on our fabrication processes and user studies, and provide suggestions for new avenues to pursue for future work.
533
$a
Electronic reproduction.
$b
Ann Arbor, Mich. :
$c
ProQuest,
$d
2024
538
$a
Mode of access: World Wide Web
650
4
$a
Design.
$3
595500
650
4
$a
Breakdowns.
$3
1467019
650
4
$a
Stained glass.
$3
1467020
650
4
$a
Power.
$3
999190
650
4
$a
Households.
$3
892657
650
4
$a
Empowerment.
$3
1437620
650
4
$a
Textiles.
$3
1466395
650
4
$a
Textile research.
$3
1180298
655
7
$a
Electronic books.
$2
local
$3
554714
690
$a
0389
690
$a
0994
710
2
$a
ProQuest Information and Learning Co.
$3
1178819
710
2
$a
Queen's University (Canada).
$3
1148613
773
0
$t
Masters Abstracts International
$g
85-01.
856
4 0
$u
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=30519942
$z
click for full text (PQDT)
筆 0 讀者評論
多媒體
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼[密碼必須為2種組合(英文和數字)及長度為10碼以上]
登入