Design.
Overview
Works: | 680 works in 31 publications in 31 languages |
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Titles
The Mathematics of Facial Recognition : = Statistics Teachers' Adaptations to a Machine Learning Curriculum.
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Digitizing Home Numeracy Research : = Proposing and Validating a Digital Home Numeracy Practice Model.
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Fab Labs as Innovative Production Spaces in the City : = Comparative Analysis of Izmir and Dortmund = Sehrin yenilikci uretim alanlari olarak Uretim Laboratuvarlari : Izmir ve Dortmund karsilastirmali analizi.
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Alone Together : = Designing Dormitories to Meet the Needs of Today's College Students.
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Pedestrian-Oriented Communities : = Regenerating Critical Neighborhoods Using GIS, Multi-Objective Optimization Design, and Simulation Tools to Increase Social and Environmental Sustainability Performance.
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An Analysis of KMO Performance Gaps of Existing Practices that Influence Adoption of Zero-Carbon Interior Build-Outs.
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Leveraging Fabric Substructure Variations of Actuator-Integrated Robotic Textiles for Wearable Applications.
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Exploration of Arabica Coffee Ground Waste for Sustainable Textile Dyeing and Apparel Design.
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Exploratory Study of Female NCAA Athlete User Needs, Hamstring Compression Sleeve Prototype Design and Evaluation.
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An Analysis of Customer Attitudes Towards Technology Driven Products : = A Case Study in the Retail Industry = TeknolojI Odakli Urunlere YonelIk MusterI Tutumlarinin AnalIzI : Perakende Sektorunde bi̇r Uygulama.
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Digitalisation as an Act of Governance : = The Case of Wind Energy.
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Custom Senses of Order in Architectural Design : = Formal and Intuitive Modes of Visual Reasoning = Mimari Tasarimda Ozel Duzen Algilari : Gorsel Dusuncenin Formel ve Sezgisel Modlari.
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Mechanical Design and Analysis : = Twin Screw Extruder Drive and Feed Systems for 3D Printing of Biocomposites.
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Analysis of a Line Start Novel Synchronous Reluctance Motor with Sinusoidal Rotor Shape.
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Leveraging Artificial Intelligence for Team Cognition in Human-AI Teams.
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Compelling Robot Behaviors through Supervised Learning and Choreorobotics.
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Characterization of TELSAM Chaperone Linker to Improve Crystallization Resolution and Structural Elucidation of the Hydrogenase Maturase Complex.
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Phenotypic and Genetic Analyses of the Lettuce Bacterial Leaf Spot Pathogen, Xanthomonas Hortorum Pv. Vitians, and the Development of a Rapid Detection Technique.
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Distributed Control of Servicing Satellite Fleet Using Horizon Simulation Framework.
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Intentionally Designed Spaces for Persons With Dementia : = A Dementia Simulation Study = Espacios Disenados Intencionalmente Para Personas Con Demencia : Un Estudio De Simulacion De Demencia.
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Cultural Identity in Domestic Living in Tibet : = An Alternative Approach to Tibetan Home Reconstruction and Preservation.
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Fit! Fitness Instructional Technology : = Interventions and Innovations for Online Fitness Classes.
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Crafting Thermal Comfort : = Innovations in Textured Building Facades With 3-Axis CNC Technology.
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Cross-Cultural Design : = A Study of Lighting Design in the American Culture = Diseno transcultural : Un estudio del diseno de iluminacion en la cultura estadounidense.
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Metamorphosis of Hope : = A Ceramic Journey Through Imagination and Wonder.
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Decentralization : = The Future of Virtual Visual Culture and the Evolution of Narrative in New Media Art.
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With the Participatory Consumer Audience in Mind : = Exploring and Developing Professional Brand Identity Designers Reflexive Practice.
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Hiding in the Crowd : = Corporate Climate Lobbying Under Investor and Consumer Pressure.
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Process Tracing Investigation into Problem-Solving within Residential Real Estate Appraisal.
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The effect of pricing factors on real estate transactions in Prince George's County, Maryland.
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An empirical investigation into the effects of shopping motivation on store environment -value relationship.
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An Analysis of the Annulment Mechanism Under ICSID Jurisprudence.
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Full-Scale Mechanistic and Performance Investigation of a Flexible Pavement with a Stabilized Foundation.
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A Closer Look at the Insurance Relationship and How Digitalisation Will Impact Fairness Between the Insurer and the Insured.
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Some Determinants and Consequences of Attachment Styles at Work.
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MIbrary : = Encourage People to Read More = MIbrary : gu li geng duo de yue dou.
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A Study on the Social and the Environmental Impacts of Bottled Water & A Design Solution to Improve the User Experience of Reusable Water Bottles.
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VR Game Design in Unity : = A Template for Graduated Acclimation Techniques.
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Weaving Visual Identities Beyond Borders Through Immersive Experience.
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Exploring Collaborative Design Through Storytelling and Ideation.
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The Whole Is Other Than the Sum of Its Parts : = A Framework for Classifying and Deconstructing Composite Visualization.
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An Approach for Teaching Children Swimming Through Product Design.
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Enabling the Integration of Sustainable Design Methodological Frameworks and Computational Life Cycle Assessment Tools into Product Development Practice.
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A Design Concept for Launch and Recovery of REMUS 100 AUV from WAM-V 16 USV.
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Emotional Intelligence in the Speculative Digital Age : = Ferry Driver - Deciphering AI's Role in the Emotion Marketplace.
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Comprehension Monitoring : = The Metacognitive Process of Reading Comprehension Examined via Eye-Movement Methodology.
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Transnational Education in China : = Perspective on Curriculum Design and Delivery.
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Design and Development of a Multimodal Self Adjusting Vibration Energy Harvesting System.
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Towards Understanding and Defending Against Algorithmically Curated Misinformation.
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Supporting Dog Physical Activity by Social Comparison of Objective Dog Walking Behavior.
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Space of Ambiguity : = Embracing Ambiguity in Transitory Spaces.
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Hercules or Medusa : = Heroes and villains and their impact on consumers' preference for vice and virtue products.
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Exploring the Applications and Limitations of Large Language Models : = A Focus on ChatGPT in Virtual NPC Interactions.
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When the Net Works : = Queer Feminist Creative Practice on Social Media.
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An Investigation of the Intrinsic Motivational Factors that Affect Intention to Continue Using Smart Tourism Applications.
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Generating Thread-Level Parallelism in Nondeterministic Programs.
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Evaluation of Additively Manufactured Internal Cooling Channels and Film Cooling Holes for Cooling Effectiveness.
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Design and Commissioning of a Multi-Reflection Time-of-Flight Mass-spectrometer for Barium Tagging with nEXO.
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Deadlock Freedom in Relative-Timed Asynchronous Networks-on-Chip.
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'The Table', Exploration and Discussion on the Future Form of Board Games.
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The use of Digital Storytelling in Bilingual/Multilingual Students' Meaning-Making : = A Systematic Literature Review.
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Contour Walk the Historic Landscape of Seattle's Only River Delta.
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Creating an Immersive VR Game Solely With Spatial Audio and Haptic Feedback - Neela.
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Activation Strategies in Regeneration of Large Sports Block in High-Density Urban Area.
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Modeling of Advanced Heat Pump Cycles and Aerodynamic Design of a Small-Scale Centrifugal Compressor for Electric Vehicles.
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The Future of Bubble Tea Shops : = Bridging 3D Visualization and Technology for Immersive Experiences.
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Customer Engagement with Brand-Related Content on Social Media Within the Context of Restaurant Industry.
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Application of the Finite Fourier Series for Smooth Motion Planning of Quadrotors.
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Training at Colorado Community Corrections Centers : = Understanding and Evaluating Varied Training Approaches in the Corrections Environment.
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Thermal Design on a Radio Frequency Board Using Mathematical Programming.
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VR-Based Testing Bed for Pedestrian Behavior Prediction Algorithms.
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Low-Power and Miniaturized Medical Electronics for In-Vivo Localization and Tracking.
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Stickers Conveying Youth Interests : = How Youth Use Stickers for Meaning Making.
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Using the Integrated Behavior Model to Explore Faculty Perceptions of a Digital Escape Room Used to Influence Behavioral Intentions Toward Developing Accessible Online Course Content.
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The Influence of Premium Finished Paper Packaging on Consumer Behavior.
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Operationalizing Equity in the Built Environment : = A Qualitative Case Study of Community-Engaged Design Outcomes.
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Visualizing the Risks : = The Significance of Graphic Design in Educating Women About the Risks of Prescription Opioids & Pre-Existing Mental Health Conditions.
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Data-Driven Inverse Design of Metamaterials : = Exploring Complex Physical Fields Beyond Homogenization Assumptions.
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Building Social Cohesion Through Urban Design : = The Efficacy of Public Space Design to Promote Place Attachment and Social Connections Among Culturally Diverse Users Within Urban Parks.
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Interactive Multimedia Devices : = An Exploration Relating to Disability and Performance.
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Bridging Communities : = A Behaviorist Approach to Interior Design That Breaks Boundaries.
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Abundance in a Time of Destruction : = Reimagining Frameworks for Sustainable Design.
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Towards Developing a Digital Mission Engineering Framework for Aerospace Applications.
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De-risking With Service Design : = Food & Beverage Entrepreneurship.
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Exploring the Making, Modifying, & Use of Physical Tools in Augmented Reality.
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How Pervasive Virtual Reality (PVR) Can Augment the Perception of Working From Home (WFH) Environments.
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Examining Fundamentals of Graphic Design Education : = A Focus on 3D Design Skills and the Influence of Evolving Technologies.
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RunARcade : = A Gamified Exploration to Encourage Physical Activity Through the Lens of AR Smart Glass Interface.
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Human-Building Collaboration : = A Case Study on Lighting Enabled Collaborative System Design.
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Slow Space : = Reifying Time to Renew the Interior as Cultural Register.
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Redefining the American Shopping Mall : = Interior Design's Role in Mitigating the Negative Impact of Consumerism.
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The Game Changer : = Co-Designing With Children to Enrich Recess Play Experience.
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Augmented Reality Games as an Urban Planning Tool : = An Exploration of Pokemon Go.
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Eco-Conscious Furniture Design : = Exploring Cardboard Layering in Eco-Friendly Chair Design.
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Roots Connect Roots : = The Interaction of Branding Design, Cultural Identities and Local Businesses in the Context of Globalization.
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Land Form Architecture : = Bridging the Narrative of Korean Urbanism.
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Decision Support for the Design of a Building Form Coupling Daylight and Natural Ventilation Consideration in a Dense Urban Context.
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Recrafting Futures : = Post-Material Transformations Toward Clothing Longevity.
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Open City : = Applying Participatory Planning Theory to Open Data Initiatives.
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The Future of Workplace Design : = Predicting Perceived Work Performance and Well-Being.
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Advanced Fabrication of Interactive Stained Glass for Designing Smart Interior Objects.
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Virtual Prototyping for Textiles : = A Case Study Highlighting Real Applications, Benefits and Constraints in a Vertically Integrated Company.
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Food Wisdom Through Design a Transdisciplinary Approach for Sustainability Transitions = = Sabiduria alimentaria a traves del diseno. un abordaje transdisciplinar para transiciones hacia la sostenibilidad.
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Designing for Multigenerational Households in the United States.
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Alternative Resources for Theatre : = 3D Printing, Woolen Felt and Gelatin Adapted to Produce the Kiss of Blood : Developing Alternate Techniques to Implement Renewable, Biodegradable, and Local Resources to Decrease the Carbon Footprint.
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Textiles, Texture, and Color : = An Exploration of Clothing Through the Art of Costume Design.
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Digital Tools, Rhetoric, and Meaning-Making : = A Critical Exploration of Addressing the Digital Divide and Accessibility to Improve Our Digital Landscape.
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Addressing the Clothing Needs of Ability-Diverse Populations : = Promoting Availability and Adoption of Inclusive Apparel Products.
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Beyond Kitsch : = Designing Interactive Narrative Environments Within Main Lobbies of Las Vegas Themed Hotels.
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Retooling E-Textiles for Coproduction : = Weaving Circuitry as Cloth.
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Rebuilding Community Resilience Through Online Community Design : = Responding to the Needs of Aging Population in Crisis = Tong guo zai xian she qu she ji chong jian she cu fu yuan li : ying dui wei ji zhong lao ling ren kou de xu qiu.
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Motivating Interior Design Students Toward Professional Creativity : = The Role of Feedback.
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Perceiving the World Through Stories : = A Unit Exploring Storytelling Through Watercolor Painting and Book Making.
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Behaviour of Timber-Steel Connections with Slotted-In Plates and Steel Dowels Reinforced with Self-Tapping Screws.
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Privacy-Fairness : = It's Complicated : An Unavoidable Unfairness of Differentially Privacy on Machine Learning Systems.
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Valuation Practices, Value Conflicts and Coordination in Urban Development : = The Case of Active Frontages Design in Urban Regeneration.
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The Contemporary Pattern Book : = A New Residential Model for the Midwest.
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Tear Down These Walls : = Making a Case for an Open Pratt Campus.
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Resonant Field : = A Critical Analysis of User Interface Design in Digital Media = Tinlayan Alan : Dijital Medyada, Kullanici Arayuz Tasariminin Elestirel bir Analizi.
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The Development of Computing Tools to Approximate Doubly Curved Surfaces with Quadrilateral Planar Facets = = Entwicklung von Computertools zur Flachenapproximation mit planaren Quad-Facetten.
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The Solitary Living and Social Interactions in the Urban Community.
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Design and Development of a Visual Novel for Public Health Education About Hepatitis B Infection.
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How Feedback from an Emotional Game Agent Affects a Player's Perceived Competence, Autonomy, and Intrinsic Motivation.
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Creating Fluid Game Assets by Synchronizing Video Textures to Geometry Sequences.
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Supporting Learning for Art Museum Visitors with Visual AR Overlays Applied to a Long Scroll Painting.
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Jacquard Weave for Interior Design : = Valuing Arts and Crafts Through Encoding Emotion and Information.
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An Instructional Model for Using Authentic Texts in L2 Chinese Reading Classrooms = = Zai zhong wen er yu yue dou ke tang shang shi yong zhen shi wen ben de jiao xiao mo shi.
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Conceptual Architecture for Digital Twin Implementation in a Smart City Framework.
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Measuring Cross-Sectional Variation in Expected Returns : = A Machine Learning Approach.
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Advanced Metasurface Design and Integration for Electromagnetic Systems.
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3D in Situ Chemical Synthesis : = Additive Manufacturing of Functional Polymeric Materials Via Vat Photo-Polymerization.
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AI-Driven Design Exploration : = Use of Reinforcement Learning-Based Recommender System for Parametric Design Space Exploration.
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Sustaining Industrial Water Provision in Vietnam : = Strategies and Technologies.
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Bargaining with the State : = Street Vending, Urban Resistance and the Politics of Everyday Life and Survival in Hanoi, Vietnam.
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Circular Plastics Economies for Mars and Beyond : = 3D Printing a Sustainable Future.
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Identifying Football Conflict Using Soft-Set Theory in Indonesia Super League.
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A Systems Approach to Design and Plan Sustainable Antifragile Infrastructure Based on Aggregate Footprint and Satisfaction.
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Dimensionality Reduction of Embedded Boundary Models for Nonlinear Fluid-Structure Interaction.
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The Development of a MWCNT-DAO Biosensor for the Detection of Cadaverine in the Assessment of Periodontal Disease.
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Structural Design and Cost Comparison Between a Concrete Structure and Steel a Structure of a Tall Residential Building in Dubai Subjected to Seismic and Wind Loads.
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Social Condenser : = Interior Design Creates Opportunities and Life Dynamics for Community Equality.
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An Experiment to Reshape the Concept of Interior Space Through a Machine-Driven Society.
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Fidelity and Feedback : = A Mixed Methods Analysis of Prototype Testing of Children's Toys.
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From Edge to Equipment : = Design and Implementation of a Machine-Learning-Enabled Smart Manufacturing System.
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Exploring Expertise-Related Effects on Design Evaluation : = A Comparison of Expert, Quasi-Expert, and Novice Evaluations of Design Products.
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3D Printing Assisted Development of Bioinspired Structure and Device for Advanced Engineering.
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Study of Deep Neural Networks on Graph Data in a Generative Learning Regime.
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Computational Methods for Multi-Scale Biological Imaging and Modeling.
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Margin for Error : = Rules-Based Systems of Painting and the Anticipation of Irregular Outcomes.
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Improving Deep Learning-Based Facade Visual Inspection : = A Data Quality Perspective.
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Opening up Opportunities : = PGCE Secondary Art and Design Trainees' Experiences of Teaching Pupils Identified as Having Visual Impairment in Art Education.
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The Effects of Paired Kinesthetic Movements and Embedded Pictures on Literacy Skills with Preschoolers.
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Across and Beyond the Screens : = Investigating Children's Joint Engagement with Educational Media and Related Activities.
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Implications of Online, Hybrid and In-Person Design Studio Teaching After the Pandemic a Grounded Theory Approach.
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A Comparative Case Study of Approaches and Institutional Factors that Affect Assessment of Teaching at a University.
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Enabling SoC Verification Through Instruction-Level Hardware Models.
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Efforts Towards the Total Synthesis of Abyssomicin C and Its Derivatives.
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Welcome to Club SODA : = Ways of Welcoming a Hearing Sibling into the Deaf Community to Create Feelings of Acceptance, Belonging, and Lifelong Allyship.
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Caring for Infants : = Strategies and Resources for New Parents with Hearing Impairments.
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People living with disabilities in South African cities = a built environment perspective on inclusion and accessibility /
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Design and engineering for low resource settings = a practical guide /
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Assessment of accessibility, use behavior, and equity of parks in a compact city = insights from Singapore /
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Handbook of design thinking : = tips & tools for how to design thinking /
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Peptide Affinity Ligands for the Purification of Labile Biologics.
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An Approach for Designing Board Games that Promote Children’s Social Skills.
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Topology optimization based on morphing mesh for simultaneous component relocation and frame structure design.
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Design for climate adaptation = proceedings of the UIA World Congress of Architects Copenhagen 2023 /
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Design for health = proceedings of the UIA World Congress of Architects Copenhagen 2023 /
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Design for resilient communities = proceedings of the UIA World Congress of Architects Copenhagen 2023 /
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Design for inclusivity = proceedings of the UIA World Congress of Architects Copenhagen 2023 /
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The elemental metropolis = the past and future of the extended urbanity in the Yangtze River Delta, China /
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Design for a better world : = meaningful, sustainable, humanity centered /
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GAN-Based Super-Resolution and Segmentation of Retinal Layers in Optical Coherence Tomography Scans.
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Advanced Interference Mitigation Techniques for Cellular-Connected Drone Communication.
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Promoting Sustainable Mobility Through Behavioral Change: An Online Public Good Experiment Using a Junior High School Student Sample.
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Reformulated Vortex Particle Method and Meshless Large Eddy Simulation of Multirotor Aircraft.
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Millimetre-Wave Components Based on Groove Gap Waveguide Technology: Design and Development.
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Marine Aquaculture in Maine: Understanding Diverse Perspectives and Interactions at Multiple Scales.
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Informed Urban Environments = Data-Integrated Design for Human and Ecology-Centred Perspectives /
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History of Design and Design Law = An International and Interdisciplinary Perspective /
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Design Management = Create, Develop, and Lead Effective Design Teams /
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Geometrische Grundlagen der Architekturdarstellung = Mit 3D-Modellen und Animationen zur räumlichen Vorstellung /
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Atmosphere, Architecture, Cinema = Thematic Reflections on Ambiance and Place /
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3D Printing = Introduction to Accessible, Affordable Desktop 3D Printing /
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[ ] With Design: Reinventing Design Modes = Proceedings of the 9th Congress of the International Association of Societies of Design Research (IASDR 2021) /
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Defending Descartes in Brandenburg-Prussia = The University of Frankfurt an der Oder in the Seventeenth Century /
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Fourth Places = Informal Social Life and Interaction in New Designed Public Spaces /
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Visual Meetings: The Development of Team Mental Models & Team Knowledge.
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Krisen sichtbar machen = Dialoge zwischen Wissenschaft, Kunst und Design /
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Spatial Tensions in Urban Design = Understanding Contemporary Urban Phenomena /
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Exploring Building Information Modeling (BIM) and the Design Process in Interior Design Pedagogy.
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Wayfinding for Pedestrians in the Crowded Areas of Al-Hajj: How Can Wayfinding System Designs Increase the Efficiency of Wayfinding and Navigation Performances for Pedestrian Pilgrims During the Islamic Pilgrimage (Al-Hajj).
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Adopt Me: An Interactive Video Game to Encourage People to Adopt Animals from Shelters.
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Unfold—An Interactive Experience on Mixed Reality Platform to Solve Communication Problems Faced by Children with ASD in the Age Group of 4-7 Years.
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Bringing Live Animal Closer: The Visual Grammar of Information Design in Augmented Reality.
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Utolypse: How Interactive Visual Hints Help Players Solve In-Game Puzzles.
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Provocative Plastics = Their Value in Design and Material Culture /
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Zwischenmenschliches Design = Sozialität und Soziabilität durch Dinge /
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Designing Digital Products for Kids = Deliver User Experiences That Delight Kids, Parents, and Teachers /
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Handbook of Ethics, Values, and Technological Design = Sources, Theory, Values and Application Domains /
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Global Tokyo = Heritage, Urban Redevelopment and the Transformation of Authenticity /
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Concept generation for design creativity = a systematized theory and methodology /
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Systemic aspects of innovation and design = the perspective of collaborative networks /
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Creating desired futures = how design thinking innovates business /
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Strategic design thinking : = innovation in products, services, experiences, and beyond /
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Interactive AR Experiences as Training Applications: Guidelines and Requirements for Piano Pedagogy in Mixed Reality.
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Design affairs : = shoes, chandeliers, chairs, etc. by architects /
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Design and Control of a Micro/Nano Load Stage for In-Situ AFM Observation and Nanoscale Structural and Mechanical Characterization of MWCNT-Epoxy Composites.
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Optimization of Process Parameters on a Selective Laser Sintering System for Improved Part Quality.
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Augmented Reality Block Building Game for Enhancing Creativity : = Block Sculptures.
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Serious Play Approaches for Creating, Sharing, and Mobilizing Tacit Knowledge in Cross-disciplinary Settings.
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The Visual Language of Emojis : = A Study on College Students' Social Support Communication in Online Social Networks.
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Design Patterns for Silent Player Characters in Narrative-Driven Games.
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From Social Dynamics to Conflicts : = Designing Mobile Technology to Motivate Energy-Saving Practices.
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The Learning Home : = An Ethnographic Case-Study of Engaged Curriculum, Place, and Design.
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How pre-ideation methods and skills affect and remove barriers to ideation.
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Interface Factors that Affect Users' Trust towards Information Visualization.
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Urban Nature for Well-Being : = Design Recommendations for Psychological Benefits in Urban Public Spaces.
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A Passionate Journey Info-Motion Graphics Video Exploring Why and How to Find Work You Love.
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Tackling the 'right' problem : = Investigating cognitive strategies used in understanding design problems.
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(Language materials, manuscript)
Towards Formalizing Cyber-Empathic Design---A Data Driven Framework for Product Design.
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(Language materials, manuscript)
The Animated Interface : = A User Experience Perspective on Best Practices in UI Design.
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(Language materials, manuscript)
Green Your Mind : = Visiting Nature within Steps from your Office.
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(Language materials, manuscript)
Automated Design of Embodied Machines : = Optimization Algorithms for Soft Robot Morphologies and Behaviors.
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(Language materials, manuscript)
Kinesthetic Empathy and Color : = The Impact of Lighting Design on Audience Connection.
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(Language materials, manuscript)
Applying User Experience (UX) Design in Interior Space for Art, Science Museums, and Learning Environments.
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(Language materials, manuscript)
The Pursuit of Haptic-Ness : = Exploring the Significance of a Haptic Reflective Practice in Graphic Design Education.
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(Language materials, manuscript)
Avant l'Appetit : = An Augmented Reality Interactive Menu that Elevates the Gourmet Food Experience.
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(Language materials, manuscript)
Designing Deeper : = Creating Interior Spaces that Support Well-Being through Explorations in Process Driven Design.
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(Language materials, manuscript)
Negotiating The Future : = Leveraging Socio-technical Narratives to Engage Multiple Voices in the Ethics of our Future.
by:
(Language materials, manuscript)
The Design Thinker Profile : = Creating and Validating a Scale for Measuring Design Thinking Capabilities.
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(Language materials, manuscript)
Challenges in Dementia Family Caregiving and How Technology Helps in Monitoring.
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(Language materials, manuscript)
Using Music with Intuitive Interface as a Catalyst to Improve Social Engagement Among Elders at an Assisted Living Facility.
by:
(Language materials, manuscript)
How Can We Enhance Elderly Health and Well-Being Through Various Forms of Game-Based Activities?
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(Language materials, manuscript)
A methodology to sequentially identify cost effective energy efficiency measures : = Application to net zero school buildings.
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(Language materials, manuscript)
A Design Methodology for Early Education Facility Prototypes in Hawai`i.
by:
(Language materials, manuscript)
Costume design for the Shared MFA Thesis Concert : = Apple Falling & Triumph of Disruption.
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(Language materials, manuscript)
Oh My Plant : = A creative design for building emotional relationships between people and plants.
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(Language materials, manuscript)
Challenging boundaries: = The history and reception of American studio glass 1960 to 1990.
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(Language materials, manuscript)
I Create; Therefore, I Am : = Design Endeavors as a Signal of Self.
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(Language materials, manuscript)
A comparison of design processes between sustainable sites certified and noncertified urban open space projects.
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(Language materials, manuscript)
Tangible Visualization Toolkit for Making Group Planning Decisions.
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(Language materials, manuscript)
Walk Along the River : = Community Design Process for the Norton Riverwalk.
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(Language materials, manuscript)
A Study of the Adaptation of Parametric Computer Design Among Landscape Architecture Professionals in Texas.
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(Language materials, manuscript)
Automated Design for Manufacturing and Supply Chain Using Geometric Data Mining and Machine Learning.
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(Language materials, manuscript)
A Multi-Domain Model for Product and Manufacturing System Design.
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(Language materials, manuscript)
Following the User's Footsteps : = A Data-Driven Framework for Measuring and Modeling Elegant Design in Engineering.
by:
(Language materials, manuscript)
Model-Based Usability Analysis of Safety-Critical Systems : = A Formal Methods Framework.
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(Language materials, manuscript)
A Game-Based Design Studio : = An Exploration of an Interior Design Studio Environment for Implementing Game-Based Learning.
by:
(Language materials, manuscript)
At The Intersection of Space, Place, and Experience : = An Ethnographic Case Study of Affordances in Architectural Design 1.
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(Language materials, manuscript)
Design as a Sequential Decision Process : = A Method for Reducing Set Space Using Models to Bound Objectives.
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(Language materials, manuscript)
British Printed Textiles of the 1970s : = A Material Culture Study.
by:
(Language materials, manuscript)
Materials at the Corcoran Contemporary An Exhibition Design Proposal Connecting Audience to Art through the Experience of Materials.
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(Language materials, manuscript)
A river to forgive the town : = resilience and reclamation of public space in South Park through temporary activation and community empowerment.
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(Language materials, manuscript)
Online atmospherics : = An investigation of feeling and Internet purchase intention.
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(Language materials, manuscript)
Examining the Effects of Typicality and Novelty on Aesthetic Preference and Positive Emotions Using the MAYA Principle : = The Moderating Role of Usage Situation.
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(Language materials, manuscript)
Vu : = Integrating AR Technology and Interaction into an Event Planning App.
by:
(Language materials, manuscript)
Creation & Reaction : = Living in Harmony Evolving through time, people and cities.
by:
(Language materials, manuscript)
The Power of Synthesis : = The Pursuit of Environmental Sustainability and Social Equity through Design Practice.
by:
(Language materials, manuscript)
A study on creating a user-centered wellness design evaluation tool for healthcare design : = Focusing on the analysis of user's experience in the main lobby of a healthcare facility.
by:
(Language materials, manuscript)
Design thinking and performance improvement intervention selection and design : = Theory in action.
by:
(Language materials, manuscript)
Place Attachment and Female Identity in Traditional Souk Wajif : = Implications for Interior Design.
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(Language materials, manuscript)
Demand and supply : = College faculty's perceptions of computer aided design (CAD) and computer aided manufacture (CAM) in jewelry design and production.
by:
(Language materials, manuscript)
A Design Framework for Collective Inquiry Learning Environments = = Um Framework de Design para Ambientes de Aprendizagem Baseada em Investigacao Coletiva.
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(Language materials, manuscript)
Explore Design and Performance of Microgestures as Input Metaphor for Cycling.
by:
(Language materials, manuscript)
One Size Fits All? : = An Exploratory Study of the Body-Garment Relationship for a Sheath Dress.
by:
(Language materials, manuscript)
Rhythm and Movement : = The Lighting Design for "Eurydice", a Living Poetic Metaphor.
by:
(Language materials, manuscript)
ALPHABOT : = Using Interaction Design to Help Children with Reading Disabilities through a Multi-Sensory Approach.
by:
(Language materials, manuscript)
Applying Empathy Design : = Designing new crutches for college students with the strategy of empathy design.
by:
(Language materials, manuscript)
Synchronous Communication and Its Effects on the Collaboration of Professional Workplace Employees Engaged in a Problem Activity.
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(Language materials, manuscript)
Golden Tools in Green Design : = What Drives Sustainability, Innovation, and Value in Green Design Methods?
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(Language materials, manuscript)
Harmonizing Technological Innovation and End-of-Life Strategy in the Lighting Industry.
by:
(Language materials, manuscript)
Dzone An Interactive Platform for Designers Seeking and Sharing Ideas.
by:
(Language materials, manuscript)
Emotional Synergy : = The Transcendent Experience of Abstract Expressionism in the Color Field Work of Mark Rothko.
by:
(Language materials, manuscript)
A Participatory Design Study through the Development of a Tai Chi Kinect V2 Computer Assisted Learning System.
by:
(Language materials, manuscript)
Adopted Personalities : = Exploring Freedom, Creativity and Feminism through the Art of Annette Messager.
by:
(Language materials, manuscript)
Research of Future Furniture Design : = Exploring Trends and Aesthetics in Futurism (2017).
by:
(Language materials, manuscript)
Decision Support System for Development of Current and Future Accessory Dwelling Units : = A Bottom-up Approach to Affordable Housing.
by:
(Language materials, manuscript)
Interactivity Factors in Visualization-Based Exploratory Search.
by:
(Language materials, manuscript)
Discover Yixing Using a Mobile Application to Promote Tourism and Marketing for a Small Chinese City.
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(Language materials, manuscript)
Points of Intersection : = Finding Connections between Design, Science and Math.
by:
(Language materials, manuscript)
Strategic Green Infrastructure Planning : = A Geodesign-Based Planning Support Approach.
by:
(Language materials, manuscript)
WeFish An Interactive Information Design Mobile app for Local Fishing.
by:
(Language materials, manuscript)
BetterFit : = A Conceptual Solution for Seamless Exercise Experience.
by:
(Language materials, manuscript)
Chronospace Living in the Moment : = Metaphorical Motion Design.
by:
(Language materials, manuscript)
Assessing the Potential Applications of Deep Learning in Design.
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(Language materials, manuscript)
Living Architecture : = Standard Specification of Living Roofs and Walls for Environmental and Health Benefits.
by:
(Language materials, manuscript)
Awakening Empathy : = Integrated Tools for Social Service Workers in Establishing Trust with Young, Single Mothers.
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(Language materials, manuscript)
Biophilic Playspace Design : = Bringing Together Children and Nature in Urban Honolulu.
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(Language materials, manuscript)
Storytelling : = As a creative design-thinking tool to bring more & better insights to the design process.
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(Language materials, manuscript)
The Writer's Art : = Tao Yuanqing and the Formation of Modern Chinese Design (1900-1930).
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(Language materials, manuscript)
The Musician-Designer : = Integrating the Projection Medium Into Dramatic Musical Narrative.
by:
(Language materials, manuscript)
Interactive AR Experiences as Training Applications : = Guidelines and Requirements for Piano Pedagogy in Mixed Reality.
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(Language materials, manuscript)
Archimusic, A New Poiesis : = A Method for Archimusical Synthesis.
by:
(Language materials, manuscript)
Interior Design for Informal Science Learning : = Case Study for a Small Community Science Center.
by:
(Language materials, manuscript)
An application of proxemics to restaurant interiors : = Tabletop cooking and its implications for the millennial user.
by:
(Language materials, manuscript)
Enhancing the grocery store experience by understanding the local community.
by:
(Language materials, manuscript)
Data-Driven Brand Communication : = Exploring Ways in which Storytelling Visualization Can Be Used for Brand Communication.
by:
(Language materials, manuscript)
Connecting Past, Present, and Future Leading to Sustainable Energy : = The Transition to a Better Future with Tesla.
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(Language materials, manuscript)
Tools of Change : = Equipping Nonprofits with the Tools to Inspire Change.
by:
(Language materials, manuscript)
Exploring next Generation Tangible Interfaces and Tools for Early-stage Design.
by:
(Language materials, manuscript)
Philadelphia : = People, Place, Memory : Place-Making and Connection through Historic Sites.
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(Language materials, manuscript)
Landmark : = Participatory Experiences in Commemorative Places.
by:
(Language materials, manuscript)
Social Gears : = Exploring Social Studies with Agent-Based Modeling.
by:
(Language materials, manuscript)
Architecture of Life Biophilic Urban Acupuncture for Downtown Seattle.
by:
(Language materials, manuscript)
Contemporary Bamboo Housing in South America : = Challenges & Opportunities for Building in the Informal Sector = Vivienda contemporanea de bambu en America del Sur: desafios y oportunidades para la construccion en el sector informal.
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(Language materials, manuscript)
Infusing High Fashion Streetwear with Personal History : = Creating the Costume Design for Polaroid Stories.
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(Language materials, manuscript)
Collecting Our Culture Telling the Story of Museum Collections While Exploring Object Focused Exhibitions.
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(Language materials, manuscript)
Design as an Accompaniment to Performance Art : = Incorporating Imagery to Amplify Emotional Impact.
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(Language materials, manuscript)
The Impact of Biomorphic Design on the Memorability of Interior Environments.
by:
(Language materials, manuscript)
Design for the Wild A Field Guide for Designers Working to Protect the Environment.
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(Language materials, manuscript)
Reclaiming the Land : = Evaluating the Potential of Underutilized Spaces in Urban Regeneration.
by:
(Language materials, manuscript)
Understanding the Biophilia Hypothesis through a Comparative Analysis of Residential Typologies in Phoenix, Sao Paulo, and Tokyo.
by:
(Language materials, manuscript)
Development of a Human-centered Climatic Design Methodology for Transitional Spaces in Hot-arid Regions.
by:
(Language materials, manuscript)
Personal Web Library : = Organizing and Visualizing Web Browsing History.
by:
(Language materials, manuscript)
Furthering Psychological Understanding and Overcoming Cost-Related Shopping Cart Abandonment With Geolocation Crowdsourcing.
by:
(Language materials, manuscript)
The Perceived Attributes and Role of Environment to Creative Instruction.
by:
(Language materials, manuscript)
Poster, Performed : = Understanding Public Opinions of Authorship in Generative Artificial Intelligence Models via Analogy.
by:
(Language materials, manuscript)
Latin American Futurism/s Technologies, Visions, and Communities of Futures-Making and Forward-Knowing = = Futurismo/s Latinoamericano/s: Tecnologias, Visiones y Comunidades de Hacer Futuro y Saberes del Manana.
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(Language materials, manuscript)
Robot Sound in Interaction : = Analyzing and Designing Sound for Human-Robot Coordination.
by:
(Language materials, manuscript)
Reclaiming Antakya : = Post-Disaster Community Development for Resilient Futures.
by:
(Language materials, manuscript)
Autonomous Attitude Consensus for Nanosatellite Formations in Leo.
by:
(Language materials, manuscript)
Optimal Kinematic Synthesis via Saddle Graphs Computed by Random Monodromy Loops.
by:
(Language materials, manuscript)
Computational Gestural Making : = A Framework for Exploring the Creative Potential of Gestures, Materials, and Computational Tools.
by:
(Language materials, manuscript)
Systems Architecture of a Modular Microsatellite Family = = Systemarchitektur Einer Modularen Mikrosatellitenfamilie de.
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(Language materials, manuscript)
Knitted Architecture and Wind : = Designing Loosely Fitted Architectural Textiles for Interaction with Wind.
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(Language materials, manuscript)
The Streetscape and the Popular Vernacular : = Forms of Resistance by Women Designers in London and Philadelphia.
by:
(Language materials, manuscript)
Reshaping Concrete : = Empowering Development Through Low-Carbon Structural Design.
by:
(Language materials, manuscript)
Form - Matter - Performance Mycelium-Based Composites in Architecture.
by:
(Language materials, manuscript)
Room for Reconciliation : = An Investigation of Tectonic Assemblies as Devices for the Artful Articulation of Atmospheric Environments.
by:
(Language materials, manuscript)
Mass Transfer and Stability Properties of Functionalized 2D Perovskite Interfaces.
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(Language materials, manuscript)
Improving the Oil Production Greenhouse Gas Emissions Estimator (Opgee) : = Validation, Modeling, and System Design.
by:
(Language materials, manuscript)
Sustainable Design Education An Investigation Into How Sustainability Can Be Integrated Into the Scaffolding of Post-Secondary Design Education Programs.
by:
(Language materials, manuscript)
Designing Player-AI Interaction : = Engaging Players to Understand AI Through Play.
by:
(Language materials, manuscript)
Human-Centered Design and Assessment of Innovative Daylighting Systems in Terms of Health Benefits in Office Setting in Tall Buildings.
by:
(Language materials, manuscript)
Manipulating Game Design Elements to Explore the Influence of Difficulty on Videogame Experiences.
by:
(Language materials, manuscript)
Elementary Preservice Teachers'Competence in Planning and Implementing Empathic Design in Cross-Cultural Stem Education.
by:
(Language materials, manuscript)
Computational Design of Peptides as Detectors, Drugs and Biomaterials.
by:
(Language materials, manuscript)
Designing an Applied Board Game System Intervention to Promote Social Wellness Among College Students With Mild to Moderate Social Anxiety.
by:
(Language materials, manuscript)
Designing for the Affective Resilience of Diasporic Population Through Cultural Heritage.
by:
(Language materials, manuscript)
A User-Centered Design Approach to Virtualizing Physical Cognitive Assessments.
by:
(Language materials, manuscript)
Intervention in Collaborative System Design to Increase Efficiency by Focusing on Social Factors.
by:
(Language materials, manuscript)
Social Media and the Undergraduate Experience : = Recommendations and Multi-Method Design Research in Attention and Social Media Use.
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(Language materials, manuscript)
Designing Process-Oriented Computational Assistance to Support Self-Regulated Learning in Complex Games.
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(Language materials, manuscript)
Identifying Problems in Onboarding Design for Expertise-Centric Citizen Science Games.
by:
(Language materials, manuscript)
Impact of Applying Visual Design Principles to Boardwork in a Mathematics Classroom.
by:
(Language materials, manuscript)
Exploring Race and Ethnicity in UX Design Practice, Literature, and Graduate Curricula.
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(Language materials, manuscript)
Private Equity Challenge - Maisons du Monde : = An Omnichannel Equity Growth Story.
by:
(Language materials, manuscript)
Exploration of Foot-Based Interaction for Menu Control and Virtual Reality Applications.
by:
(Language materials, manuscript)
Private Equity in Practice : = Commercial Due Diligence on a Supplier for Original Equipment Manufacturers.
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(Language materials, manuscript)
Almirante : = Evaluating the Board Game : Board Game, Startup, Discounted Cash Flow, Venture Capital Method, Real Options.
by:
(Language materials, manuscript)
Redefining Fashion Consumption and Closing the Gap of Circularity Within the Fashion Supply Chain.
by:
(Language materials, manuscript)
Human-Centered Food Design : = Needfinding and Solution for Food Startups.
by:
(Language materials, manuscript)
Can Gamification Increase Work Motivation? Considering the Job Characteristics Model and Employee Attitudes Towards Games.
by:
(Language materials, manuscript)
Multi-Stage Customer Preferences Modeling Using Data-Driven Network Analysis.
by:
(Language materials, manuscript)
Tipping the Scale of Resources : = De-Implementation of Low-Value Care from an Operant Perspective.
by:
(Language materials, manuscript)
Behavior of RC Beam-Column Connections Strengthened with Externally Bonded FRP Composites.
by:
(Language materials, manuscript)
Developing Fpgas as an Acceleration Platform for Data-Intensive Applications.
by:
(Language materials, manuscript)
'Overlooked Materiality; Fashion's Unintentional Monuments' Materiality, Make, Memory and Sustainability. A Critical Fashion Perspective from an Upcycler.
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(Language materials, manuscript)
Predicting Fit of Filtering Facepiece Respirators Through New Face Anthropometry and 3D Face Shape Acquisition.
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(Language materials, manuscript)
We Have Magic to Do : = Costume Designing Temple University's Pippin.
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(Language materials, manuscript)
Improving the Performance of Yolo-Based Detection Algorithms for Small Object Detection in Uav-Taken Images = = Kucuk Nesne Tanima uZerine Kullanilan Yolo Tabanli Nesne Tanima Algoritmalarinin Iyilestirilmesi.
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(Language materials, manuscript)
The Determinants for Continuance Intention in Mobile Fitness Apps Adopting a Gamification Approach.
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(Language materials, manuscript)
Felt Design : = Inclusive Practices for Movement-Based Musical Instruments.
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(Language materials, manuscript)
Expression in Live Coding : = Gestural Interaction for Machine Musicianship.
by:
(Language materials, manuscript)
Quality by Design Based Development and Investigation of Nasal Polymeric Micelles Loaded with Meloxicam.
by:
(Language materials, manuscript)
Ordinary Differential Equation Multi-Domain Models of MEMS Structures.
by:
(Language materials, manuscript)
Designing and Composing for Interdependent Collaborative Performance with Physics-Based Virtual Instruments.
by:
(Language materials, manuscript)
Virtual Reality Studio for Collegiate Industrial Design Education.
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(Language materials, manuscript)
Spectrum : = Wearable Devices for People With High Sensitivity to Light and Sound.
by:
(Language materials, manuscript)
Product Psychology : = The Efficacy of Chatbot Design on Memory.
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(Language materials, manuscript)
From Market Research to Product Design : = The Process of Building the WebGuru AI Optimization Tool.
by:
(Language materials, manuscript)
Artificial Intelligence and Human Creativity : = A Value Study of Craft and Technology in Graphic Design.
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(Language materials, manuscript)
A UX Design Approach to Guide Parametric Product Customization : = A Case for Eyeglass Frame Design.
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(Language materials, manuscript)
Exploring Design Education in the Age of Generative Artificial Intelligence : = Opportunities and Challenges.
by:
(Language materials, manuscript)
An Approach to Design for Enhancing Product Attachment Using Collectability.
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(Language materials, manuscript)
Fixture : = A Tool for Automated Modeling of Mixed-Signal Systems.
by:
(Language materials, manuscript)
Are Ugly Products Cool? a Study on Rebelliousness and Product Design Preferences.
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(Language materials, manuscript)
Design for the Environmental Emergency : = Plastic Chairs and the Transition to Low-Carbon Product Design.
by:
(Language materials, manuscript)
Identifying a Relationship Between Design Concept Representation Style and Consumer Product Preference.
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(Language materials, manuscript)
Investigating Consumer Responses to AI- Versus Human-Designed Fashion Products : = A Mind Perception Theory Perspective.
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(Language materials, manuscript)
Enhancing Product Development Through Collective System Design Decisions and Support.
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(Language materials, manuscript)
Using Image Schemas for Supporting the Development of the Metaphors in Product Design.
by:
(Language materials, manuscript)
Designing Playful Child-Robot Interactions for Creative Reflection in Early Childhood.
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(Language materials, manuscript)
Communicating Mental Health Through Graphic Design - Investigating the Role of Graphic Design for the Facilitation of Communication Regarding Mental Health Data.
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(Language materials, manuscript)
Housing for Single Working Women in Inter-War London, 1919-1939.
by:
(Language materials, manuscript)
How to Teach Mechanical Engineering Design Using Industry Methods While Still Assessing to University Criteria.
by:
(Language materials, manuscript)
Strengthening Educational Advancement for Enrolled Nurses : = Developing a New Program Framework for Uganda.
by:
(Language materials, manuscript)
Community Assets in Changing Times : = Exploring Ownership Covid-19 and the Opportunity Context.
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(Language materials, manuscript)
Ways of Seeing : = Design-Based Research in a Class on the Social Aspects of Design.
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(Language materials, manuscript)
Discursive Interaction in EU-Russia Relations : = Examining the Entanglement of How the EU and Russia Narrate the World.
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(Language materials, manuscript)
Ke hua shi ba shi ji Zhong Fa yi shu jiao hui : = Zhongguo feng she ji tu ce yan jiu = Engraving the Art Encounter between China and France in Eighteenth Century : A Research on Livres de Dessins Chinois.
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(Language materials, manuscript)
Accessibility of Collaborative Programming for Blind and Visually Impaired Developers.
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(Language materials, manuscript)
Designing Feeder Bus Routes by Using Smart Card Data = = Otobus Besleme Guzergahlarinin Akilli Kart Verileri Kullanilarak Tasarlanmasi.
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(Language materials, manuscript)
Examining the Acceptance of Remote Patient Monitoring Device Usage Among Suburban Chinese Immigrant Older Adults.
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(Language materials, manuscript)
Supporting Users' Behavioral Decision-Making Experiences Through Personalized Human-Technology Interactions.
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(Language materials, manuscript)
Design and Implementation of Game-Based Cognitive Screening Instruments for Older Adults.
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(Language materials, manuscript)
Development of a WebApi Software = = Ανάπτυξη λογισμικού WebAPI.
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(Language materials, manuscript)
Understanding Learning and Sketching Experiences of Children Involved in STEM Design.
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(Language materials, manuscript)
Immersive Learning Environments for Computer Science Education.
by:
(Language materials, manuscript)
Integrating Zero-Waste Pattern Making for Sustainable Fashion Design.
by:
(Language materials, manuscript)
Functionalist Emotion Model in Artificial General Intelligence.
by:
(Language materials, manuscript)
Methods to Design a Mobile Application to Assist Higher Education Institutions' Sustainability Engagement and Assessment.
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(Language materials, manuscript)
Development and Application of Big Data Analytics and Artificial Intelligence for Structural Health Monitoring and Metamaterial Design.
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(Language materials, manuscript)
"Furniture That Celebrates the Past" : = Exploring the Nostalgia-Evoking Seating Design on the Purchasing Behavior of Saudi Arabian Millennials in a Case Study of the Hijazi Karaweetah.
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(Language materials, manuscript)
Alina Szapocznikow : = Sculpture Between Dreams and Daily Work.
by:
(Language materials, manuscript)
Designing and Evaluating Language Models for Human Interaction.
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(Language materials, manuscript)
Interactive Storytelling System Design for Children's Picture Books.
by:
(Language materials, manuscript)
From Evidence to Dialogue : = Using Markings as a Tool for Visual Communication in Graphic Design.
by:
(Language materials, manuscript)
Healing by design : = How sustainable design strategies that pertain to the built environment can be found in the frameworks and principles of complementary & alternative medicine.
by:
(Language materials, manuscript)
An alternate conceptualization of the Theory of Planned Behavior in the context of sport participation.
by:
(Language materials, manuscript)
Water Leakage Mapping in Concrete Railway Tunnels Using Lidar Generated Point Clouds.
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(Language materials, manuscript)
Exploring The Effect of Colors and Lighting in Underhell : = A Horror Video Game Inspired by Chinese Folklore.
by:
(Language materials, manuscript)
Help-Seeking for Depression : = Can a Mental-Contrasting and Implementation-Intentions Intervention Overcome the Curse of the Boomerang?
by:
(Language materials, manuscript)
Du li shu dian xiao lu xing : = gong min xiao fei yu kong jian ti yan = Traveling in the Indie Bookstore : Citizen-Consumer and Spatial Experience.
by:
(Language materials, manuscript)
Speculating Wedding Futures in China : = Cultural Design in Theory and Practise.
by:
(Language materials, manuscript)
Peptide Affinity Ligands for the Purification of Labile Biologics.
by:
(Language materials, manuscript)
An Approach for Designing Board Games that Promote Children's Social Skills.
by:
(Language materials, manuscript)
Topology optimization based on morphing mesh for simultaneous component relocation and frame structure design.
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(Language materials, manuscript)
Chatbots' Extroverted or Introverted Personality's Influence on Consumers' Purchase Intention Depending on Consumers' Extroversion Extent.
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(Language materials, manuscript)
Instructional Design as an Occupation : = The Lived Experiences of African American Women Accessing that Occupation.
by:
(Language materials, manuscript)
Modelo Prolab : = EDI, Plataforma Digital Para El Acceso a Cursos Artisticos y Deportivos.
by:
(Language materials, manuscript)
Designing Deliberately | Transportation Through The Lens of Slow Design.
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(Language materials, manuscript)
Toward the Next Generation of GPS Signals : = New Codes and Navigation Security.
by:
(Language materials, manuscript)
Enhancing Cybersecurity of Unmanned Aircraft Systems in Urban Environments.
by:
(Language materials, manuscript)
Hardware-Software Co-design of Efficient and Scalable Deep Learning.
by:
(Language materials, manuscript)
Bicep Array Detectors and Instrumentation at 30/40 GHz : = Design, Performance, and Deployment to the South Pole for Constraining Primordial Gravitational Waves.
by:
(Language materials, manuscript)
Multiphysics Modeling and Geometry Investigation of Annular Linear Induction Pumps.
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(Language materials, manuscript)
Ke jia di fang yi xiang pin pai kai fa zhi chuang zuo yan jiu : = yi Xinzhu Xian Xinfeng Xiang wei li = The Creation and Research on Brand Development of Hakkanese Image : A Case Study of Xinfeng Township in Hsinchu.
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(Language materials, manuscript)
Overforged : = Design and development of an indie simulation game.
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(Language materials, manuscript)
Understanding Video Game Developer Intention Versus Outcome as it Pertains to Audience Experience with Game Narrative.
by:
(Language materials, manuscript)
Transforming Errors into Learning Opportunities in Simulation-Based Learning.
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(Language materials, manuscript)
Game-Based Learning: Building Competence in Visual LiteracyThrough Simulation.
by:
(Language materials, printed)
Unmanned Aerial Vehicle-Enabled Mobile Edge Computing for 5G and Beyond.
by:
(Language materials, printed)
Visual-Perceptual Features Influence Eye-Hand Coupling by Individuals with Typical Development: Implications for AAC Designs.
by:
(Language materials, printed)
Solution Processed Highly Stretchable Organic Electronic Device Systems.
by:
(Language materials, printed)
Applications of Ultrasound-Targeted Microbubble Cavitation with Sodium Nitrite and Nitro-Alkenes.
by:
(Language materials, printed)
An Eyes and Hands Model: Extending Visual and Motor Modules for Cognitive Architectures.
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(Language materials, printed)
Electroabsorption Modulated Lasers and Hybridly Integrated Lasers for Communication and Sensing = = Elektroabsorptionsmodulierte Laser und hybrid integrierte Laser fur Telekommunikation und Sensorik.
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(Language materials, printed)
Learning through Minecraft: A Phenomenological Study of Game-Based Instruction in Higher Education.
by:
(Language materials, printed)
Prediction of Residual Stress and Distortion in Laser Powder Bed Fusion Additive Manufacturing.
by:
(Language materials, printed)
A Post-Design Evaluation of Park Design and Usage : = Cal Anderson and Judkins Park (Seattle, WA).
by:
(Language materials, manuscript)
Methodology for the Preliminary Design of a System of Integrated Clinical Laboratories.
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(Language materials, manuscript)
Creative Convergence in Practice and Its Effects on Higher Education : = A Mixed-Methods, Neopragmatist Study Examining Media Arts.
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(Language materials, manuscript)
Application of Narrative Principles to Effectively Communicate through Graphic Design.
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(Language materials, manuscript)
How to Make It as a Maker : = Maximizing Customer Experience to Increase Brand Value in the Saturated Marketplace of Paper Goods & Gifts.
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(Language materials, manuscript)
Emotional Evidence : = Influences on Happiness from the Frequent Positive Visual Exposure.
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(Language materials, manuscript)
Design, Mechanical Modeling and 3D Printing of Koch Fractal Contact and Interlocking.
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(Language materials, manuscript)
A Study on Understanding the Creation of Component Maintenance Manual Using Model-Based Definition.
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(Language materials, manuscript)
Solving Design Problems with Principles of Minimalism from De Stijl, Bauhaus and Swiss International Style Movements.
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(Language materials, manuscript)
Art's Impact on the Design World : = How William Morris's Ideology Bridged the Gap from the Industrial Revolution to Art and Design Movements of the Early Twentieth Century.
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(Language materials, manuscript)
A Comprehensive Branding Strategy for the Vignelli Center for Design Studies.
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(Language materials, manuscript)
Projective Replay Analysis : = A Reflective Approach for Aligning Educational Games to Their Goals.
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(Language materials, manuscript)
Designing for Voice : = The Challenges of Access, Autonomy, and Accountability.
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(Language materials, manuscript)
Learning from Theme Parks : = An Argument for Experientally Focused Landscape Design.
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(Language materials, manuscript)
The Effects of Mid-Range Visual Anthropomorphism on Human Trust and Performance Using a Navigation-based Automated Decision Aid.
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(Language materials, manuscript)
An Experiment with Mockshop Investigating the Effects of 3D/2D Interfaces and Product Coordination Display Based on Color, Discount, and Brand.
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(Language materials, manuscript)
Using Design Thinking to Explore Millennial Segmentation Gaps and Improve Relevancy within Cuyahoga Valley National Park.
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(Language materials, manuscript)
Exploring the Meaning of Sustainability within Three Selected Institutions of the Graphic Design Field : = A Phenomenological Study.
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(Language materials, manuscript)
Equipoise : = An animated short film about positiveness and negativity.
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(Language materials, manuscript)
Packaging Human Expresschon : = The Intersection of Visual Communication, Art, and Music.
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(Language materials, manuscript)
Seeing by Creativity : = A Creative Execution Designed to Bridge the Gap for the Visually Impaired.
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(Language materials, manuscript)
A tablet-based application for older adults to enhance memory : = Communication with archiving stories.
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(Language materials, manuscript)
What Does It Take to Be a Successful Graphic Designer? : = A Phenomenological Study on Graphic Design Curriculum.
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(Language materials, manuscript)
Graphic Instructions on Packages : = A New Way to Improve the Consumer Repackaging Experience with Multi-Component Products.
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(Language materials, manuscript)
Black Behind the Ear Using Motion Graphics to Encourage Self-awareness and Embrace Racial Heritage.
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(Language materials, manuscript)
Symbiotic Design : = Building Resilience & Liberating Economies through Product Design Beyond the Circular Economy.
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(Language materials, manuscript)
Client-driven Creation & Professional Patterns in Modern Design : = A Case Study of One Vanderbilt Avenue.
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(Language materials, manuscript)
Prototyping in the Wild : = The Role of Prototypes in Companies.
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(Language materials, manuscript)
Generating Branding Buzz on Social Media for a Pop-up Store : = Focused on Brand Experience.
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(Language materials, manuscript)
Tracking Trends in Illustration : = What They Are and Why They Matter.
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(Language materials, manuscript)
Kindred Spirits : = Communal Making and Religious Revival in Arts and Crafts Movements, 1870-1920.
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(Language materials, manuscript)
Developing a Local Brand Through the Understanding of Sense of Place.
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(Language materials, manuscript)
An Exploration of the Emerging Original Chinese Design as Found in Select Furniture Design SMEs in China.
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(Language materials, manuscript)
The Graphic Design Archive : = Generating Higher Levels of Scholarship Through a User Experience Approach to Scholarly Image Database Design.
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(Language materials, manuscript)
Design for Curiosity : = A Study of Visual Design Elements, Interaction, and Motivation.
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(Language materials, manuscript)
The Instagram Playscape : = Designers' Creative Self-expression as Play and Inspiration for Their Professional Practice.
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(Language materials, manuscript)
Your Art Here : = Print Advertisements and Contemporary Art, 1964 - 1974.
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(Language materials, manuscript)
Invention, design and performance of coconut agrowaste fiberboards for ecologically efficacious buildings.
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(Language materials, manuscript)
How Different Text Layouts Affect English Reading Performances for Non-native Speakers in Driving Simulation.
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(Language materials, manuscript)
Adaptive Engagement of Older Adults' Fitness through Gamification.
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(Language materials, manuscript)
Storytelling Across Time, Space and Culture : = Journey to a Forgotten Place in Memory of the Underwater Sunken City, Shicheng.
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(Language materials, manuscript)
Me lan o cyte : = Skin Cells and the African American Experience.
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(Language materials, manuscript)
運用可靠度工程以分析車床主軸結構的穩定度 = = Using Reliability Statistics to Analyze The Stability of The Lathe Spindle Structure /
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(Language materials, printed)
Passive Surface Flow Tailoring with Optimized Bio-inspired Riblets on 3D-Airfoil.
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(Language materials, printed)
Design science in tourism = foundations of destination management /
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(Language materials, printed)
British Domestic Synchronous Clocks 1930-1980 = The Rise and Fall of a Technology /
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(Language materials, printed)
Visual Methods with Children and Young People = Academics and Visual Industries in Dialogue /
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(Language materials, printed)
Handbook of Ethics, Values, and Technological Design = Sources, Theory, Values and Application Domains /
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(Language materials, printed)
UX Fundamentals for Non-UX Professionals = User Experience Principles for Managers, Writers, Designers, and Developers /
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(Language materials, printed)
Communicating Creativity = The Discursive Facilitation of Creative Activity in Arts /
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(Language materials, printed)
Sustainable Landscape Construction = A Guide to Green Building Outdoors /
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(Language materials, printed)
Designing Thriving Systems = Marrying Technical Rationality and Appreciative Systems /
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(Language materials, printed)
Sustainable Design and Manufacturing 2019 = Proceedings of the 6th International Conference on Sustainable Design and Manufacturing (KES-SDM 19) /
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(Language materials, printed)
Deep Skin Architecture = Design Potentials of Multi-Layered Architectural Boundaries /
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(Language materials, printed)
Design, Philosophie und Medien = Perspektiven einer kritischen Entwurfs- und Gestaltungstheorie /
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(Language materials, printed)
Archäologie des Designs und Systematik der Designtheorien = Gebrauch des Unbrauchbaren /
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(Language materials, printed)
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