Design.
概要
作品: | 683 作品在 34 項出版品 34 種語言 |
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書目資訊
Concept generation for design creativity = a systematized theory and methodology /
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Systemic aspects of innovation and design = the perspective of collaborative networks /
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Strategic design thinking : = innovation in products, services, experiences, and beyond /
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Interactive AR Experiences as Training Applications: Guidelines and Requirements for Piano Pedagogy in Mixed Reality.
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Optimization of Process Parameters on a Selective Laser Sintering System for Improved Part Quality.
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Augmented Reality Block Building Game for Enhancing Creativity : = Block Sculptures.
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Serious Play Approaches for Creating, Sharing, and Mobilizing Tacit Knowledge in Cross-disciplinary Settings.
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The Visual Language of Emojis : = A Study on College Students' Social Support Communication in Online Social Networks.
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From Social Dynamics to Conflicts : = Designing Mobile Technology to Motivate Energy-Saving Practices.
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The Learning Home : = An Ethnographic Case-Study of Engaged Curriculum, Place, and Design.
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Urban Nature for Well-Being : = Design Recommendations for Psychological Benefits in Urban Public Spaces.
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A Passionate Journey Info-Motion Graphics Video Exploring Why and How to Find Work You Love.
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Tackling the 'right' problem : = Investigating cognitive strategies used in understanding design problems.
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Towards Formalizing Cyber-Empathic Design---A Data Driven Framework for Product Design.
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The Animated Interface : = A User Experience Perspective on Best Practices in UI Design.
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Automated Design of Embodied Machines : = Optimization Algorithms for Soft Robot Morphologies and Behaviors.
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Kinesthetic Empathy and Color : = The Impact of Lighting Design on Audience Connection.
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Applying User Experience (UX) Design in Interior Space for Art, Science Museums, and Learning Environments.
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The Pursuit of Haptic-Ness : = Exploring the Significance of a Haptic Reflective Practice in Graphic Design Education.
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Avant l'Appetit : = An Augmented Reality Interactive Menu that Elevates the Gourmet Food Experience.
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Designing Deeper : = Creating Interior Spaces that Support Well-Being through Explorations in Process Driven Design.
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Negotiating The Future : = Leveraging Socio-technical Narratives to Engage Multiple Voices in the Ethics of our Future.
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The Design Thinker Profile : = Creating and Validating a Scale for Measuring Design Thinking Capabilities.
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Using Music with Intuitive Interface as a Catalyst to Improve Social Engagement Among Elders at an Assisted Living Facility.
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How Can We Enhance Elderly Health and Well-Being Through Various Forms of Game-Based Activities?
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A methodology to sequentially identify cost effective energy efficiency measures : = Application to net zero school buildings.
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Costume design for the Shared MFA Thesis Concert : = Apple Falling & Triumph of Disruption.
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Oh My Plant : = A creative design for building emotional relationships between people and plants.
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Challenging boundaries: = The history and reception of American studio glass 1960 to 1990.
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A comparison of design processes between sustainable sites certified and noncertified urban open space projects.
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A Study of the Adaptation of Parametric Computer Design Among Landscape Architecture Professionals in Texas.
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Automated Design for Manufacturing and Supply Chain Using Geometric Data Mining and Machine Learning.
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Following the User's Footsteps : = A Data-Driven Framework for Measuring and Modeling Elegant Design in Engineering.
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Model-Based Usability Analysis of Safety-Critical Systems : = A Formal Methods Framework.
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A Game-Based Design Studio : = An Exploration of an Interior Design Studio Environment for Implementing Game-Based Learning.
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At The Intersection of Space, Place, and Experience : = An Ethnographic Case Study of Affordances in Architectural Design 1.
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Design as a Sequential Decision Process : = A Method for Reducing Set Space Using Models to Bound Objectives.
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Materials at the Corcoran Contemporary An Exhibition Design Proposal Connecting Audience to Art through the Experience of Materials.
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A river to forgive the town : = resilience and reclamation of public space in South Park through temporary activation and community empowerment.
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Online atmospherics : = An investigation of feeling and Internet purchase intention.
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Creation & Reaction : = Living in Harmony Evolving through time, people and cities.
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The Power of Synthesis : = The Pursuit of Environmental Sustainability and Social Equity through Design Practice.
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Design thinking and performance improvement intervention selection and design : = Theory in action.
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Place Attachment and Female Identity in Traditional Souk Wajif : = Implications for Interior Design.
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Demand and supply : = College faculty's perceptions of computer aided design (CAD) and computer aided manufacture (CAM) in jewelry design and production.
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One Size Fits All? : = An Exploratory Study of the Body-Garment Relationship for a Sheath Dress.
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Rhythm and Movement : = The Lighting Design for "Eurydice", a Living Poetic Metaphor.
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ALPHABOT : = Using Interaction Design to Help Children with Reading Disabilities through a Multi-Sensory Approach.
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Applying Empathy Design : = Designing new crutches for college students with the strategy of empathy design.
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Synchronous Communication and Its Effects on the Collaboration of Professional Workplace Employees Engaged in a Problem Activity.
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Golden Tools in Green Design : = What Drives Sustainability, Innovation, and Value in Green Design Methods?
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Harmonizing Technological Innovation and End-of-Life Strategy in the Lighting Industry.
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Emotional Synergy : = The Transcendent Experience of Abstract Expressionism in the Color Field Work of Mark Rothko.
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A Participatory Design Study through the Development of a Tai Chi Kinect V2 Computer Assisted Learning System.
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Adopted Personalities : = Exploring Freedom, Creativity and Feminism through the Art of Annette Messager.
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Research of Future Furniture Design : = Exploring Trends and Aesthetics in Futurism (2017).
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Decision Support System for Development of Current and Future Accessory Dwelling Units : = A Bottom-up Approach to Affordable Housing.
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Discover Yixing Using a Mobile Application to Promote Tourism and Marketing for a Small Chinese City.
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Strategic Green Infrastructure Planning : = A Geodesign-Based Planning Support Approach.
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Living Architecture : = Standard Specification of Living Roofs and Walls for Environmental and Health Benefits.
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Awakening Empathy : = Integrated Tools for Social Service Workers in Establishing Trust with Young, Single Mothers.
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Biophilic Playspace Design : = Bringing Together Children and Nature in Urban Honolulu.
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Storytelling : = As a creative design-thinking tool to bring more & better insights to the design process.
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The Writer's Art : = Tao Yuanqing and the Formation of Modern Chinese Design (1900-1930).
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The Musician-Designer : = Integrating the Projection Medium Into Dramatic Musical Narrative.
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Interactive AR Experiences as Training Applications : = Guidelines and Requirements for Piano Pedagogy in Mixed Reality.
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Interior Design for Informal Science Learning : = Case Study for a Small Community Science Center.
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An application of proxemics to restaurant interiors : = Tabletop cooking and its implications for the millennial user.
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Data-Driven Brand Communication : = Exploring Ways in which Storytelling Visualization Can Be Used for Brand Communication.
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Connecting Past, Present, and Future Leading to Sustainable Energy : = The Transition to a Better Future with Tesla.
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Philadelphia : = People, Place, Memory : Place-Making and Connection through Historic Sites.
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Infusing High Fashion Streetwear with Personal History : = Creating the Costume Design for Polaroid Stories.
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Collecting Our Culture Telling the Story of Museum Collections While Exploring Object Focused Exhibitions.
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Design as an Accompaniment to Performance Art : = Incorporating Imagery to Amplify Emotional Impact.
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Design for the Wild A Field Guide for Designers Working to Protect the Environment.
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Reclaiming the Land : = Evaluating the Potential of Underutilized Spaces in Urban Regeneration.
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Understanding the Biophilia Hypothesis through a Comparative Analysis of Residential Typologies in Phoenix, Sao Paulo, and Tokyo.
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Development of a Human-centered Climatic Design Methodology for Transitional Spaces in Hot-arid Regions.
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Furthering Psychological Understanding and Overcoming Cost-Related Shopping Cart Abandonment With Geolocation Crowdsourcing.
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A Post-Design Evaluation of Park Design and Usage : = Cal Anderson and Judkins Park (Seattle, WA).
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Methodology for the Preliminary Design of a System of Integrated Clinical Laboratories.
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Creative Convergence in Practice and Its Effects on Higher Education : = A Mixed-Methods, Neopragmatist Study Examining Media Arts.
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Application of Narrative Principles to Effectively Communicate through Graphic Design.
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How to Make It as a Maker : = Maximizing Customer Experience to Increase Brand Value in the Saturated Marketplace of Paper Goods & Gifts.
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Emotional Evidence : = Influences on Happiness from the Frequent Positive Visual Exposure.
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Design, Mechanical Modeling and 3D Printing of Koch Fractal Contact and Interlocking.
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A Study on Understanding the Creation of Component Maintenance Manual Using Model-Based Definition.
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Solving Design Problems with Principles of Minimalism from De Stijl, Bauhaus and Swiss International Style Movements.
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Projective Replay Analysis : = A Reflective Approach for Aligning Educational Games to Their Goals.
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Learning from Theme Parks : = An Argument for Experientally Focused Landscape Design.
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The Effects of Mid-Range Visual Anthropomorphism on Human Trust and Performance Using a Navigation-based Automated Decision Aid.
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An Experiment with Mockshop Investigating the Effects of 3D/2D Interfaces and Product Coordination Display Based on Color, Discount, and Brand.
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Using Design Thinking to Explore Millennial Segmentation Gaps and Improve Relevancy within Cuyahoga Valley National Park.
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Exploring the Meaning of Sustainability within Three Selected Institutions of the Graphic Design Field : = A Phenomenological Study.
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Packaging Human Expresschon : = The Intersection of Visual Communication, Art, and Music.
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Seeing by Creativity : = A Creative Execution Designed to Bridge the Gap for the Visually Impaired.
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A tablet-based application for older adults to enhance memory : = Communication with archiving stories.
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What Does It Take to Be a Successful Graphic Designer? : = A Phenomenological Study on Graphic Design Curriculum.
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Graphic Instructions on Packages : = A New Way to Improve the Consumer Repackaging Experience with Multi-Component Products.
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Black Behind the Ear Using Motion Graphics to Encourage Self-awareness and Embrace Racial Heritage.
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Symbiotic Design : = Building Resilience & Liberating Economies through Product Design Beyond the Circular Economy.
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Client-driven Creation & Professional Patterns in Modern Design : = A Case Study of One Vanderbilt Avenue.
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Generating Branding Buzz on Social Media for a Pop-up Store : = Focused on Brand Experience.
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Kindred Spirits : = Communal Making and Religious Revival in Arts and Crafts Movements, 1870-1920.
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An Exploration of the Emerging Original Chinese Design as Found in Select Furniture Design SMEs in China.
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The Graphic Design Archive : = Generating Higher Levels of Scholarship Through a User Experience Approach to Scholarly Image Database Design.
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Design for Curiosity : = A Study of Visual Design Elements, Interaction, and Motivation.
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The Instagram Playscape : = Designers' Creative Self-expression as Play and Inspiration for Their Professional Practice.
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Invention, design and performance of coconut agrowaste fiberboards for ecologically efficacious buildings.
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How Different Text Layouts Affect English Reading Performances for Non-native Speakers in Driving Simulation.
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Storytelling Across Time, Space and Culture : = Journey to a Forgotten Place in Memory of the Underwater Sunken City, Shicheng.
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運用可靠度工程以分析車床主軸結構的穩定度 = = Using Reliability Statistics to Analyze The Stability of The Lathe Spindle Structure /
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British Domestic Synchronous Clocks 1930-1980 = The Rise and Fall of a Technology /
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Visual Methods with Children and Young People = Academics and Visual Industries in Dialogue /
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Handbook of Ethics, Values, and Technological Design = Sources, Theory, Values and Application Domains /
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UX Fundamentals for Non-UX Professionals = User Experience Principles for Managers, Writers, Designers, and Developers /
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Communicating Creativity = The Discursive Facilitation of Creative Activity in Arts /
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Designing Thriving Systems = Marrying Technical Rationality and Appreciative Systems /
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Sustainable Design and Manufacturing 2019 = Proceedings of the 6th International Conference on Sustainable Design and Manufacturing (KES-SDM 19) /
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Deep Skin Architecture = Design Potentials of Multi-Layered Architectural Boundaries /
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Design, Philosophie und Medien = Perspektiven einer kritischen Entwurfs- und Gestaltungstheorie /
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Archäologie des Designs und Systematik der Designtheorien = Gebrauch des Unbrauchbaren /
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Global Tokyo = Heritage, Urban Redevelopment and the Transformation of Authenticity /
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Handbook of Ethics, Values, and Technological Design = Sources, Theory, Values and Application Domains /
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Designing Digital Products for Kids = Deliver User Experiences That Delight Kids, Parents, and Teachers /
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Bringing Live Animal Closer: The Visual Grammar of Information Design in Augmented Reality.
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Unfold—An Interactive Experience on Mixed Reality Platform to Solve Communication Problems Faced by Children with ASD in the Age Group of 4-7 Years.
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Adopt Me: An Interactive Video Game to Encourage People to Adopt Animals from Shelters.
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Exploring Building Information Modeling (BIM) and the Design Process in Interior Design Pedagogy.
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Prediction of Residual Stress and Distortion in Laser Powder Bed Fusion Additive Manufacturing.
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Learning through Minecraft: A Phenomenological Study of Game-Based Instruction in Higher Education.
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An Eyes and Hands Model: Extending Visual and Motor Modules for Cognitive Architectures.
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Applications of Ultrasound-Targeted Microbubble Cavitation with Sodium Nitrite and Nitro-Alkenes.
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Visual-Perceptual Features Influence Eye-Hand Coupling by Individuals with Typical Development: Implications for AAC Designs.
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Fourth Places = Informal Social Life and Interaction in New Designed Public Spaces /
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Defending Descartes in Brandenburg-Prussia = The University of Frankfurt an der Oder in the Seventeenth Century /
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[ ] With Design: Reinventing Design Modes = Proceedings of the 9th Congress of the International Association of Societies of Design Research (IASDR 2021) /
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Geometrische Grundlagen der Architekturdarstellung = Mit 3D-Modellen und Animationen zur räumlichen Vorstellung /
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History of Design and Design Law = An International and Interdisciplinary Perspective /
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Informed Urban Environments = Data-Integrated Design for Human and Ecology-Centred Perspectives /
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Marine Aquaculture in Maine: Understanding Diverse Perspectives and Interactions at Multiple Scales.
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Millimetre-Wave Components Based on Groove Gap Waveguide Technology: Design and Development.
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Reformulated Vortex Particle Method and Meshless Large Eddy Simulation of Multirotor Aircraft.
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Promoting Sustainable Mobility Through Behavioral Change: An Online Public Good Experiment Using a Junior High School Student Sample.
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Advanced Interference Mitigation Techniques for Cellular-Connected Drone Communication.
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GAN-Based Super-Resolution and Segmentation of Retinal Layers in Optical Coherence Tomography Scans.
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The elemental metropolis = the past and future of the extended urbanity in the Yangtze River Delta, China /
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Design for inclusivity = proceedings of the UIA World Congress of Architects Copenhagen 2023 /
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Design for resilient communities = proceedings of the UIA World Congress of Architects Copenhagen 2023 /
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Design for health = proceedings of the UIA World Congress of Architects Copenhagen 2023 /
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Design for climate adaptation = proceedings of the UIA World Congress of Architects Copenhagen 2023 /
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Topology optimization based on morphing mesh for simultaneous component relocation and frame structure design.
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Assessment of accessibility, use behavior, and equity of parks in a compact city = insights from Singapore /
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People living with disabilities in South African cities = a built environment perspective on inclusion and accessibility /
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Welcome to Club SODA : = Ways of Welcoming a Hearing Sibling into the Deaf Community to Create Feelings of Acceptance, Belonging, and Lifelong Allyship.
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Caring for Infants : = Strategies and Resources for New Parents with Hearing Impairments.
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A Comparative Case Study of Approaches and Institutional Factors that Affect Assessment of Teaching at a University.
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Implications of Online, Hybrid and In-Person Design Studio Teaching After the Pandemic a Grounded Theory Approach.
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An Experiment to Reshape the Concept of Interior Space Through a Machine-Driven Society.
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Social Condenser : = Interior Design Creates Opportunities and Life Dynamics for Community Equality.
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Across and Beyond the Screens : = Investigating Children's Joint Engagement with Educational Media and Related Activities.
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The Effects of Paired Kinesthetic Movements and Embedded Pictures on Literacy Skills with Preschoolers.
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Improving Deep Learning-Based Facade Visual Inspection : = A Data Quality Perspective.
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Margin for Error : = Rules-Based Systems of Painting and the Anticipation of Irregular Outcomes.
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3D Printing Assisted Development of Bioinspired Structure and Device for Advanced Engineering.
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Exploring Expertise-Related Effects on Design Evaluation : = A Comparison of Expert, Quasi-Expert, and Novice Evaluations of Design Products.
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From Edge to Equipment : = Design and Implementation of a Machine-Learning-Enabled Smart Manufacturing System.
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Fidelity and Feedback : = A Mixed Methods Analysis of Prototype Testing of Children's Toys.
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The Development of a MWCNT-DAO Biosensor for the Detection of Cadaverine in the Assessment of Periodontal Disease.
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Dimensionality Reduction of Embedded Boundary Models for Nonlinear Fluid-Structure Interaction.
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A Systems Approach to Design and Plan Sustainable Antifragile Infrastructure Based on Aggregate Footprint and Satisfaction.
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Circular Plastics Economies for Mars and Beyond : = 3D Printing a Sustainable Future.
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Bargaining with the State : = Street Vending, Urban Resistance and the Politics of Everyday Life and Survival in Hanoi, Vietnam.
by:
(書目-語言資料,手稿)
AI-Driven Design Exploration : = Use of Reinforcement Learning-Based Recommender System for Parametric Design Space Exploration.
by:
(書目-語言資料,手稿)
3D in Situ Chemical Synthesis : = Additive Manufacturing of Functional Polymeric Materials Via Vat Photo-Polymerization.
by:
(書目-語言資料,手稿)
Measuring Cross-Sectional Variation in Expected Returns : = A Machine Learning Approach.
by:
(書目-語言資料,手稿)
Bridging Communities : = A Behaviorist Approach to Interior Design That Breaks Boundaries.
by:
(書目-語言資料,手稿)
Jacquard Weave for Interior Design : = Valuing Arts and Crafts Through Encoding Emotion and Information.
by:
(書目-語言資料,手稿)
Supporting Learning for Art Museum Visitors with Visual AR Overlays Applied to a Long Scroll Painting.
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(書目-語言資料,手稿)
How Feedback from an Emotional Game Agent Affects a Player's Perceived Competence, Autonomy, and Intrinsic Motivation.
by:
(書目-語言資料,手稿)
Design and Development of a Visual Novel for Public Health Education About Hepatitis B Infection.
by:
(書目-語言資料,手稿)
Textiles, Texture, and Color : = An Exploration of Clothing Through the Art of Costume Design.
by:
(書目-語言資料,手稿)
Valuation Practices, Value Conflicts and Coordination in Urban Development : = The Case of Active Frontages Design in Urban Regeneration.
by:
(書目-語言資料,手稿)
Privacy-Fairness : = It's Complicated : An Unavoidable Unfairness of Differentially Privacy on Machine Learning Systems.
by:
(書目-語言資料,手稿)
Behaviour of Timber-Steel Connections with Slotted-In Plates and Steel Dowels Reinforced with Self-Tapping Screws.
by:
(書目-語言資料,手稿)
Perceiving the World Through Stories : = A Unit Exploring Storytelling Through Watercolor Painting and Book Making.
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(書目-語言資料,手稿)
Motivating Interior Design Students Toward Professional Creativity : = The Role of Feedback.
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(書目-語言資料,手稿)
Beyond Kitsch : = Designing Interactive Narrative Environments Within Main Lobbies of Las Vegas Themed Hotels.
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(書目-語言資料,手稿)
Addressing the Clothing Needs of Ability-Diverse Populations : = Promoting Availability and Adoption of Inclusive Apparel Products.
by:
(書目-語言資料,手稿)
Virtual Prototyping for Textiles : = A Case Study Highlighting Real Applications, Benefits and Constraints in a Vertically Integrated Company.
by:
(書目-語言資料,手稿)
Advanced Fabrication of Interactive Stained Glass for Designing Smart Interior Objects.
by:
(書目-語言資料,手稿)
The Future of Workplace Design : = Predicting Perceived Work Performance and Well-Being.
by:
(書目-語言資料,手稿)
Decision Support for the Design of a Building Form Coupling Daylight and Natural Ventilation Consideration in a Dense Urban Context.
by:
(書目-語言資料,手稿)
Human-Building Collaboration : = A Case Study on Lighting Enabled Collaborative System Design.
by:
(書目-語言資料,手稿)
RunARcade : = A Gamified Exploration to Encourage Physical Activity Through the Lens of AR Smart Glass Interface.
by:
(書目-語言資料,手稿)
Roots Connect Roots : = The Interaction of Branding Design, Cultural Identities and Local Businesses in the Context of Globalization.
by:
(書目-語言資料,手稿)
Eco-Conscious Furniture Design : = Exploring Cardboard Layering in Eco-Friendly Chair Design.
by:
(書目-語言資料,手稿)
Augmented Reality Games as an Urban Planning Tool : = An Exploration of Pokemon Go.
by:
(書目-語言資料,手稿)
Redefining the American Shopping Mall : = Interior Design's Role in Mitigating the Negative Impact of Consumerism.
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(書目-語言資料,手稿)
Examining Fundamentals of Graphic Design Education : = A Focus on 3D Design Skills and the Influence of Evolving Technologies.
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(書目-語言資料,手稿)
How Pervasive Virtual Reality (PVR) Can Augment the Perception of Working From Home (WFH) Environments.
by:
(書目-語言資料,手稿)
Towards Developing a Digital Mission Engineering Framework for Aerospace Applications.
by:
(書目-語言資料,手稿)
Abundance in a Time of Destruction : = Reimagining Frameworks for Sustainable Design.
by:
(書目-語言資料,手稿)
Operationalizing Equity in the Built Environment : = A Qualitative Case Study of Community-Engaged Design Outcomes.
by:
(書目-語言資料,手稿)
Interactive Multimedia Devices : = An Exploration Relating to Disability and Performance.
by:
(書目-語言資料,手稿)
Data-Driven Inverse Design of Metamaterials : = Exploring Complex Physical Fields Beyond Homogenization Assumptions.
by:
(書目-語言資料,手稿)
Low-Power and Miniaturized Medical Electronics for In-Vivo Localization and Tracking.
by:
(書目-語言資料,手稿)
Training at Colorado Community Corrections Centers : = Understanding and Evaluating Varied Training Approaches in the Corrections Environment.
by:
(書目-語言資料,手稿)
Customer Engagement with Brand-Related Content on Social Media Within the Context of Restaurant Industry.
by:
(書目-語言資料,手稿)
The Future of Bubble Tea Shops : = Bridging 3D Visualization and Technology for Immersive Experiences.
by:
(書目-語言資料,手稿)
Modeling of Advanced Heat Pump Cycles and Aerodynamic Design of a Small-Scale Centrifugal Compressor for Electric Vehicles.
by:
(書目-語言資料,手稿)
Activation Strategies in Regeneration of Large Sports Block in High-Density Urban Area.
by:
(書目-語言資料,手稿)
Creating an Immersive VR Game Solely With Spatial Audio and Haptic Feedback - Neela.
by:
(書目-語言資料,手稿)
The use of Digital Storytelling in Bilingual/Multilingual Students' Meaning-Making : = A Systematic Literature Review.
by:
(書目-語言資料,手稿)
An Investigation of the Intrinsic Motivational Factors that Affect Intention to Continue Using Smart Tourism Applications.
by:
(書目-語言資料,手稿)
Design and Commissioning of a Multi-Reflection Time-of-Flight Mass-spectrometer for Barium Tagging with nEXO.
by:
(書目-語言資料,手稿)
Evaluation of Additively Manufactured Internal Cooling Channels and Film Cooling Holes for Cooling Effectiveness.
by:
(書目-語言資料,手稿)
Hercules or Medusa : = Heroes and villains and their impact on consumers' preference for vice and virtue products.
by:
(書目-語言資料,手稿)
Exploring the Applications and Limitations of Large Language Models : = A Focus on ChatGPT in Virtual NPC Interactions.
by:
(書目-語言資料,手稿)
Supporting Dog Physical Activity by Social Comparison of Objective Dog Walking Behavior.
by:
(書目-語言資料,手稿)
Towards Understanding and Defending Against Algorithmically Curated Misinformation.
by:
(書目-語言資料,手稿)
Design and Development of a Multimodal Self Adjusting Vibration Energy Harvesting System.
by:
(書目-語言資料,手稿)
Transnational Education in China : = Perspective on Curriculum Design and Delivery.
by:
(書目-語言資料,手稿)
Comprehension Monitoring : = The Metacognitive Process of Reading Comprehension Examined via Eye-Movement Methodology.
by:
(書目-語言資料,手稿)
Understanding Video Game Developer Intention Versus Outcome as it Pertains to Audience Experience with Game Narrative.
by:
(書目-語言資料,手稿)
Multiphysics Modeling and Geometry Investigation of Annular Linear Induction Pumps.
by:
(書目-語言資料,手稿)
Modelo Prolab : = EDI, Plataforma Digital Para El Acceso a Cursos Artisticos y Deportivos.
by:
(書目-語言資料,手稿)
Instructional Design as an Occupation : = The Lived Experiences of African American Women Accessing that Occupation.
by:
(書目-語言資料,手稿)
Chatbots' Extroverted or Introverted Personality's Influence on Consumers' Purchase Intention Depending on Consumers' Extroversion Extent.
by:
(書目-語言資料,手稿)
Topology optimization based on morphing mesh for simultaneous component relocation and frame structure design.
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(書目-語言資料,手稿)
Du li shu dian xiao lu xing : = gong min xiao fei yu kong jian ti yan = Traveling in the Indie Bookstore : Citizen-Consumer and Spatial Experience.
by:
(書目-語言資料,手稿)
Help-Seeking for Depression : = Can a Mental-Contrasting and Implementation-Intentions Intervention Overcome the Curse of the Boomerang?
by:
(書目-語言資料,手稿)
Exploring The Effect of Colors and Lighting in Underhell : = A Horror Video Game Inspired by Chinese Folklore.
by:
(書目-語言資料,手稿)
Water Leakage Mapping in Concrete Railway Tunnels Using Lidar Generated Point Clouds.
by:
(書目-語言資料,手稿)
An alternate conceptualization of the Theory of Planned Behavior in the context of sport participation.
by:
(書目-語言資料,手稿)
From Evidence to Dialogue : = Using Markings as a Tool for Visual Communication in Graphic Design.
by:
(書目-語言資料,手稿)
Development and Application of Big Data Analytics and Artificial Intelligence for Structural Health Monitoring and Metamaterial Design.
by:
(書目-語言資料,手稿)
Methods to Design a Mobile Application to Assist Higher Education Institutions' Sustainability Engagement and Assessment.
by:
(書目-語言資料,手稿)
Examining the Acceptance of Remote Patient Monitoring Device Usage Among Suburban Chinese Immigrant Older Adults.
by:
(書目-語言資料,手稿)
Understanding Learning and Sketching Experiences of Children Involved in STEM Design.
by:
(書目-語言資料,手稿)
Design and Implementation of Game-Based Cognitive Screening Instruments for Older Adults.
by:
(書目-語言資料,手稿)
Supporting Users' Behavioral Decision-Making Experiences Through Personalized Human-Technology Interactions.
by:
(書目-語言資料,手稿)
Designing Feeder Bus Routes by Using Smart Card Data = = Otobus Besleme Guzergahlarinin Akilli Kart Verileri Kullanilarak Tasarlanmasi.
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(書目-語言資料,手稿)
Accessibility of Collaborative Programming for Blind and Visually Impaired Developers.
by:
(書目-語言資料,手稿)
Discursive Interaction in EU-Russia Relations : = Examining the Entanglement of How the EU and Russia Narrate the World.
by:
(書目-語言資料,手稿)
Designing Playful Child-Robot Interactions for Creative Reflection in Early Childhood.
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(書目-語言資料,手稿)
Ways of Seeing : = Design-Based Research in a Class on the Social Aspects of Design.
by:
(書目-語言資料,手稿)
Community Assets in Changing Times : = Exploring Ownership Covid-19 and the Opportunity Context.
by:
(書目-語言資料,手稿)
Strengthening Educational Advancement for Enrolled Nurses : = Developing a New Program Framework for Uganda.
by:
(書目-語言資料,手稿)
How to Teach Mechanical Engineering Design Using Industry Methods While Still Assessing to University Criteria.
by:
(書目-語言資料,手稿)
Exploring Design Education in the Age of Generative Artificial Intelligence : = Opportunities and Challenges.
by:
(書目-語言資料,手稿)
Using Image Schemas for Supporting the Development of the Metaphors in Product Design.
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(書目-語言資料,手稿)
Enhancing Product Development Through Collective System Design Decisions and Support.
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(書目-語言資料,手稿)
Investigating Consumer Responses to AI- Versus Human-Designed Fashion Products : = A Mind Perception Theory Perspective.
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(書目-語言資料,手稿)
Identifying a Relationship Between Design Concept Representation Style and Consumer Product Preference.
by:
(書目-語言資料,手稿)
Design for the Environmental Emergency : = Plastic Chairs and the Transition to Low-Carbon Product Design.
by:
(書目-語言資料,手稿)
A UX Design Approach to Guide Parametric Product Customization : = A Case for Eyeglass Frame Design.
by:
(書目-語言資料,手稿)
Artificial Intelligence and Human Creativity : = A Value Study of Craft and Technology in Graphic Design.
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(書目-語言資料,手稿)
From Market Research to Product Design : = The Process of Building the WebGuru AI Optimization Tool.
by:
(書目-語言資料,手稿)
Designing and Composing for Interdependent Collaborative Performance with Physics-Based Virtual Instruments.
by:
(書目-語言資料,手稿)
Quality by Design Based Development and Investigation of Nasal Polymeric Micelles Loaded with Meloxicam.
by:
(書目-語言資料,手稿)
The Determinants for Continuance Intention in Mobile Fitness Apps Adopting a Gamification Approach.
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(書目-語言資料,手稿)
Predicting Fit of Filtering Facepiece Respirators Through New Face Anthropometry and 3D Face Shape Acquisition.
by:
(書目-語言資料,手稿)
Behavior of RC Beam-Column Connections Strengthened with Externally Bonded FRP Composites.
by:
(書目-語言資料,手稿)
Tipping the Scale of Resources : = De-Implementation of Low-Value Care from an Operant Perspective.
by:
(書目-語言資料,手稿)
Can Gamification Increase Work Motivation? Considering the Job Characteristics Model and Employee Attitudes Towards Games.
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(書目-語言資料,手稿)
Redefining Fashion Consumption and Closing the Gap of Circularity Within the Fashion Supply Chain.
by:
(書目-語言資料,手稿)
Almirante : = Evaluating the Board Game : Board Game, Startup, Discounted Cash Flow, Venture Capital Method, Real Options.
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(書目-語言資料,手稿)
Private Equity in Practice : = Commercial Due Diligence on a Supplier for Original Equipment Manufacturers.
by:
(書目-語言資料,手稿)
Exploration of Foot-Based Interaction for Menu Control and Virtual Reality Applications.
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(書目-語言資料,手稿)
Private Equity Challenge - Maisons du Monde : = An Omnichannel Equity Growth Story.
by:
(書目-語言資料,手稿)
Identifying Problems in Onboarding Design for Expertise-Centric Citizen Science Games.
by:
(書目-語言資料,手稿)
Exploring Race and Ethnicity in UX Design Practice, Literature, and Graduate Curricula.
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(書目-語言資料,手稿)
Social Media and the Undergraduate Experience : = Recommendations and Multi-Method Design Research in Attention and Social Media Use.
by:
(書目-語言資料,手稿)
Intervention in Collaborative System Design to Increase Efficiency by Focusing on Social Factors.
by:
(書目-語言資料,手稿)
Impact of Applying Visual Design Principles to Boardwork in a Mathematics Classroom.
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(書目-語言資料,手稿)
Designing Process-Oriented Computational Assistance to Support Self-Regulated Learning in Complex Games.
by:
(書目-語言資料,手稿)
Designing for the Affective Resilience of Diasporic Population Through Cultural Heritage.
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(書目-語言資料,手稿)
Designing an Applied Board Game System Intervention to Promote Social Wellness Among College Students With Mild to Moderate Social Anxiety.
by:
(書目-語言資料,手稿)
Elementary Preservice Teachers'Competence in Planning and Implementing Empathic Design in Cross-Cultural Stem Education.
by:
(書目-語言資料,手稿)
Manipulating Game Design Elements to Explore the Influence of Difficulty on Videogame Experiences.
by:
(書目-語言資料,手稿)
Human-Centered Design and Assessment of Innovative Daylighting Systems in Terms of Health Benefits in Office Setting in Tall Buildings.
by:
(書目-語言資料,手稿)
Designing Player-AI Interaction : = Engaging Players to Understand AI Through Play.
by:
(書目-語言資料,手稿)
Sustainable Design Education An Investigation Into How Sustainability Can Be Integrated Into the Scaffolding of Post-Secondary Design Education Programs.
by:
(書目-語言資料,手稿)
Reshaping Concrete : = Empowering Development Through Low-Carbon Structural Design.
by:
(書目-語言資料,手稿)
Improving the Oil Production Greenhouse Gas Emissions Estimator (Opgee) : = Validation, Modeling, and System Design.
by:
(書目-語言資料,手稿)
Room for Reconciliation : = An Investigation of Tectonic Assemblies as Devices for the Artful Articulation of Atmospheric Environments.
by:
(書目-語言資料,手稿)
The Streetscape and the Popular Vernacular : = Forms of Resistance by Women Designers in London and Philadelphia.
by:
(書目-語言資料,手稿)
Knitted Architecture and Wind : = Designing Loosely Fitted Architectural Textiles for Interaction with Wind.
by:
(書目-語言資料,手稿)
Systems Architecture of a Modular Microsatellite Family = = Systemarchitektur Einer Modularen Mikrosatellitenfamilie de.
by:
(書目-語言資料,手稿)
Computational Gestural Making : = A Framework for Exploring the Creative Potential of Gestures, Materials, and Computational Tools.
by:
(書目-語言資料,手稿)
Robot Sound in Interaction : = Analyzing and Designing Sound for Human-Robot Coordination.
by:
(書目-語言資料,手稿)
Poster, Performed : = Understanding Public Opinions of Authorship in Generative Artificial Intelligence Models via Analogy.
by:
(書目-語言資料,手稿)
Emotional Intelligence in the Speculative Digital Age : = Ferry Driver - Deciphering AI's Role in the Emotion Marketplace.
by:
(書目-語言資料,手稿)
Enabling the Integration of Sustainable Design Methodological Frameworks and Computational Life Cycle Assessment Tools into Product Development Practice.
by:
(書目-語言資料,手稿)
The Whole Is Other Than the Sum of Its Parts : = A Framework for Classifying and Deconstructing Composite Visualization.
by:
(書目-語言資料,手稿)
A Study on the Social and the Environmental Impacts of Bottled Water & A Design Solution to Improve the User Experience of Reusable Water Bottles.
by:
(書目-語言資料,手稿)
A Closer Look at the Insurance Relationship and How Digitalisation Will Impact Fairness Between the Insurer and the Insured.
by:
(書目-語言資料,手稿)
An empirical investigation into the effects of shopping motivation on store environment -value relationship.
by:
(書目-語言資料,手稿)
Full-Scale Mechanistic and Performance Investigation of a Flexible Pavement with a Stabilized Foundation.
by:
(書目-語言資料,手稿)
Hiding in the Crowd : = Corporate Climate Lobbying Under Investor and Consumer Pressure.
by:
(書目-語言資料,手稿)
The effect of pricing factors on real estate transactions in Prince George's County, Maryland.
by:
(書目-語言資料,手稿)
Process Tracing Investigation into Problem-Solving within Residential Real Estate Appraisal.
by:
(書目-語言資料,手稿)
Decentralization : = The Future of Virtual Visual Culture and the Evolution of Narrative in New Media Art.
by:
(書目-語言資料,手稿)
With the Participatory Consumer Audience in Mind : = Exploring and Developing Professional Brand Identity Designers Reflexive Practice.
by:
(書目-語言資料,手稿)
Crafting Thermal Comfort : = Innovations in Textured Building Facades With 3-Axis CNC Technology.
by:
(書目-語言資料,手稿)
Fit! Fitness Instructional Technology : = Interventions and Innovations for Online Fitness Classes.
by:
(書目-語言資料,手稿)
Cultural Identity in Domestic Living in Tibet : = An Alternative Approach to Tibetan Home Reconstruction and Preservation.
by:
(書目-語言資料,手稿)
Distributed Control of Servicing Satellite Fleet Using Horizon Simulation Framework.
by:
(書目-語言資料,手稿)
Characterization of TELSAM Chaperone Linker to Improve Crystallization Resolution and Structural Elucidation of the Hydrogenase Maturase Complex.
by:
(書目-語言資料,手稿)
Analysis of a Line Start Novel Synchronous Reluctance Motor with Sinusoidal Rotor Shape.
by:
(書目-語言資料,手稿)
Mechanical Design and Analysis : = Twin Screw Extruder Drive and Feed Systems for 3D Printing of Biocomposites.
by:
(書目-語言資料,手稿)
Exploratory Study of Female NCAA Athlete User Needs, Hamstring Compression Sleeve Prototype Design and Evaluation.
by:
(書目-語言資料,手稿)
Exploration of Arabica Coffee Ground Waste for Sustainable Textile Dyeing and Apparel Design.
by:
(書目-語言資料,手稿)
Leveraging Fabric Substructure Variations of Actuator-Integrated Robotic Textiles for Wearable Applications.
by:
(書目-語言資料,手稿)
An Analysis of KMO Performance Gaps of Existing Practices that Influence Adoption of Zero-Carbon Interior Build-Outs.
by:
(書目-語言資料,手稿)
Alone Together : = Designing Dormitories to Meet the Needs of Today's College Students.
by:
(書目-語言資料,手稿)
Digitizing Home Numeracy Research : = Proposing and Validating a Digital Home Numeracy Practice Model.
by:
(書目-語言資料,手稿)
The Mathematics of Facial Recognition : = Statistics Teachers' Adaptations to a Machine Learning Curriculum.
by:
(書目-語言資料,手稿)
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