語系:
繁體中文
English
說明(常見問題)
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Augmented Reality Block Building Gam...
~
Northeastern University.
Augmented Reality Block Building Game for Enhancing Creativity : = Block Sculptures.
紀錄類型:
書目-語言資料,手稿 : Monograph/item
正題名/作者:
Augmented Reality Block Building Game for Enhancing Creativity :/
其他題名:
Block Sculptures.
作者:
Murthy, Suhas.
面頁冊數:
1 online resource (6 pages)
附註:
Source: Masters Abstracts International, Volume: 57-02.
Contained By:
Masters Abstracts International57-02(E).
標題:
Design. -
電子資源:
click for full text (PQDT)
ISBN:
9780355341591
Augmented Reality Block Building Game for Enhancing Creativity : = Block Sculptures.
Murthy, Suhas.
Augmented Reality Block Building Game for Enhancing Creativity :
Block Sculptures. - 1 online resource (6 pages)
Source: Masters Abstracts International, Volume: 57-02.
Thesis (M.S.)
Includes bibliographical references
Augmented reality (AR) is a combination of a real scene viewed by users and a virtual scene generated by a computer that augments the scene with additional information. Ivan Sutherland created first VR and AR head-mounted display in 1968 called The Sword of Damocles, to develop an innovative program that influenced alternative forms of interaction with computers (Sutherland, I. E, 1965). AR was initially experienced in a lab, but the advancement and affordability of smartphones have sparked a resurgence of interest in mobile AR applications. With the launch of the Pokemon mobile AR game in 2016, there has been renewed excitement from users to experience AR games via their mobile devices (McCartney, M, 2016). This creates the opportunity to design and explore AR platform games for enhancing creativity. The transformative aspects of this technology are its ability to enhance creativity playing with virtual objects. The intent of this project is to enhance creativity by using AR platform to overlay virtual game object over the real world. This will teach players to take a different approach to connect game objects of different textures to randomly generated objects to create block structures of player imagination.
Electronic reproduction.
Ann Arbor, Mich. :
ProQuest,
2018
Mode of access: World Wide Web
ISBN: 9780355341591Subjects--Topical Terms:
595500
Design.
Index Terms--Genre/Form:
554714
Electronic books.
Augmented Reality Block Building Game for Enhancing Creativity : = Block Sculptures.
LDR
:02469ntm a2200337Ki 4500
001
908959
005
20180419104822.5
006
m o u
007
cr mn||||a|a||
008
190606s2017 xx obm 000 0 eng d
020
$a
9780355341591
035
$a
(MiAaPQ)AAI10273725
035
$a
(MiAaPQ)neucmd:10040
035
$a
AAI10273725
040
$a
MiAaPQ
$b
eng
$c
MiAaPQ
099
$a
TUL
$f
hyy
$c
available through World Wide Web
100
1
$a
Murthy, Suhas.
$3
1179396
245
1 0
$a
Augmented Reality Block Building Game for Enhancing Creativity :
$b
Block Sculptures.
264
0
$c
2017
300
$a
1 online resource (6 pages)
336
$a
text
$b
txt
$2
rdacontent
337
$a
computer
$b
c
$2
rdamedia
338
$a
online resource
$b
cr
$2
rdacarrier
500
$a
Source: Masters Abstracts International, Volume: 57-02.
500
$a
Adviser: Celia Pearce.
502
$a
Thesis (M.S.)
$c
Northeastern University
$d
2017.
504
$a
Includes bibliographical references
520
$a
Augmented reality (AR) is a combination of a real scene viewed by users and a virtual scene generated by a computer that augments the scene with additional information. Ivan Sutherland created first VR and AR head-mounted display in 1968 called The Sword of Damocles, to develop an innovative program that influenced alternative forms of interaction with computers (Sutherland, I. E, 1965). AR was initially experienced in a lab, but the advancement and affordability of smartphones have sparked a resurgence of interest in mobile AR applications. With the launch of the Pokemon mobile AR game in 2016, there has been renewed excitement from users to experience AR games via their mobile devices (McCartney, M, 2016). This creates the opportunity to design and explore AR platform games for enhancing creativity. The transformative aspects of this technology are its ability to enhance creativity playing with virtual objects. The intent of this project is to enhance creativity by using AR platform to overlay virtual game object over the real world. This will teach players to take a different approach to connect game objects of different textures to randomly generated objects to create block structures of player imagination.
533
$a
Electronic reproduction.
$b
Ann Arbor, Mich. :
$c
ProQuest,
$d
2018
538
$a
Mode of access: World Wide Web
650
4
$a
Design.
$3
595500
655
7
$a
Electronic books.
$2
local
$3
554714
690
$a
0389
710
2
$a
ProQuest Information and Learning Co.
$3
1178819
710
2
$a
Northeastern University.
$b
Art and Design.
$3
1179397
773
0
$t
Masters Abstracts International
$g
57-02(E).
856
4 0
$u
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10273725
$z
click for full text (PQDT)
筆 0 讀者評論
多媒體
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼[密碼必須為2種組合(英文和數字)及長度為10碼以上]
登入