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Taking Play Seriously.
紀錄類型:
書目-語言資料,手稿 : Monograph/item
正題名/作者:
Taking Play Seriously./
作者:
Good, Jordan.
面頁冊數:
1 online resource (95 pages)
附註:
Source: Masters Abstracts International, Volume: 85-11.
Contained By:
Masters Abstracts International85-11.
標題:
Musical performances. -
電子資源:
click for full text (PQDT)
ISBN:
9798382737171
Taking Play Seriously.
Good, Jordan.
Taking Play Seriously.
- 1 online resource (95 pages)
Source: Masters Abstracts International, Volume: 85-11.
Thesis (M.A.)--Tufts University, 2024.
Includes bibliographical references
The aim of this thesis is to critique a concept shared by the spheres of music performance and gaming; that certain objects or practices are inherently unserious and unimportant, due to various factors such as perceived or actual simplicity, association with children, incorporation of mobile or mechanical technology, allowance of casual play, or even inherently because of their ludomusicality. These chapters will show that there is much to be taken seriously about these sites of play, whether in terms of pedagogical value, meaningful affective associations, or what the ludomusical interactions might reveal about our perceptions and behaviors in the outside world. The three chapters of this thesis, though they each have a distinct subject matter, illuminate different facets of our (not-so) casual interactions with play, games, and musicmaking. Chapter 1 discusses the way that ludic and musical design elements of various instruments and interfaces create accessible, ludomusical experiences of piano play and performance. Chapter 2 examines the deeper implications of human listening and mobile game play through the breeding and curating of virtual, musical monsters in the 2012 game My Singing Monsters. Chapter 3 explores parallels between mechanical music boxes and chiptune video game music, specifically their strong connections to ideas of childhood, simplicity, nostalgia, and creating within technological/musical limitations.
Electronic reproduction.
Ann Arbor, Mich. :
ProQuest,
2024
Mode of access: World Wide Web
ISBN: 9798382737171Subjects--Topical Terms:
1183483
Musical performances.
Subjects--Index Terms:
Casual gamesIndex Terms--Genre/Form:
554714
Electronic books.
Taking Play Seriously.
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Source: Masters Abstracts International, Volume: 85-11.
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Advisor: Campana, Alessandra;Auner, Joseph.
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Thesis (M.A.)--Tufts University, 2024.
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Includes bibliographical references
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The aim of this thesis is to critique a concept shared by the spheres of music performance and gaming; that certain objects or practices are inherently unserious and unimportant, due to various factors such as perceived or actual simplicity, association with children, incorporation of mobile or mechanical technology, allowance of casual play, or even inherently because of their ludomusicality. These chapters will show that there is much to be taken seriously about these sites of play, whether in terms of pedagogical value, meaningful affective associations, or what the ludomusical interactions might reveal about our perceptions and behaviors in the outside world. The three chapters of this thesis, though they each have a distinct subject matter, illuminate different facets of our (not-so) casual interactions with play, games, and musicmaking. Chapter 1 discusses the way that ludic and musical design elements of various instruments and interfaces create accessible, ludomusical experiences of piano play and performance. Chapter 2 examines the deeper implications of human listening and mobile game play through the breeding and curating of virtual, musical monsters in the 2012 game My Singing Monsters. Chapter 3 explores parallels between mechanical music boxes and chiptune video game music, specifically their strong connections to ideas of childhood, simplicity, nostalgia, and creating within technological/musical limitations.
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