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Gaming for classroom-based learning ...
~
Baek, Youngkyun.
Gaming for classroom-based learning = digital role playing as a motivator of study /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Gaming for classroom-based learning/ Young Kyun Baek [editor].
其他題名:
digital role playing as a motivator of study /
其他作者:
Baek, Youngkyun.
出版者:
Hershey, Pa. :IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA), : c2010.,
面頁冊數:
292 p. :ill. ; : 29 cm.;
標題:
Educational games. -
電子資源:
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-61520-713-8
ISBN:
9781615207145 (ebook)
Gaming for classroom-based learning = digital role playing as a motivator of study /
Gaming for classroom-based learning
digital role playing as a motivator of study /[electronic resource] :Young Kyun Baek [editor]. - Hershey, Pa. :IGI Global (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA),c2010. - 292 p. :ill. ;29 cm.
Includes bibliographical references.
Mode of access: World Wide Web.
ISBN: 9781615207145 (ebook)Subjects--Topical Terms:
561215
Educational games.
LC Class. No.: LB1029.G3 / G355 2010e
Dewey Class. No.: 371.33/7
Gaming for classroom-based learning = digital role playing as a motivator of study /
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http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-61520-713-8
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