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Computer graphics : = from pixels to...
~
Shikin, Evgeniy.
Computer graphics : = from pixels to programmable graphics hardware /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Computer graphics :/ Alexey Boreskov, Evgeniy Shikin.
Reminder of title:
from pixels to programmable graphics hardware /
Author:
Boreskov, Alexey.
other author:
Shikin, Evgeniy.
Published:
Boca Raton, [Florida] :Taylor & Francis/CRC, : c2014.,
Description:
xxiii, 543 p., [8] p. of plates :ill. (some col.) ; : 25 cm.;
Notes:
Includes index.
Subject:
Computer graphics. -
Online resource:
http://images.tandf.co.uk/common/jackets/websmall/978143986/9781439867303.jpg
ISBN:
9781439867303 :
Computer graphics : = from pixels to programmable graphics hardware /
Boreskov, Alexey.
Computer graphics :
from pixels to programmable graphics hardware /Alexey Boreskov, Evgeniy Shikin. - Boca Raton, [Florida] :Taylor & Francis/CRC,c2014. - xxiii, 543 p., [8] p. of plates :ill. (some col.) ;25 cm. - Chapman & Hall/CRC computer graphics, geometric modeling, and animation series.
Includes index.
"Offering a complex view on the current state of the art in computer graphics, programmable graphics hardware, shaders, and shader-based effects, this unique text covers nearly all aspects of modern computer graphics. It presents the necessary mathematical background and algorithms and describes rasterization, hidden surface removal, and fixed and programmable pipeline. Suitable for a one-semester course, the book requires only basic knowledge of analytic geometry, linear algebra, and C++. It includes questions and practical examples (mostly using OpenGL3.0) and provides full source code and other materials on a supplementary website"--
ISBN: 9781439867303 :NT2554
LCCN: 2013027680Subjects--Topical Terms:
561602
Computer graphics.
LC Class. No.: T385 / .B665 2014
Dewey Class. No.: 006.6
Computer graphics : = from pixels to programmable graphics hardware /
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c2014.
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Taylor & Francis/CRC,
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xxiii, 543 p., [8] p. of plates :
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ill. (some col.) ;
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Chapman & Hall/CRC computer graphics, geometric modeling, and animation series
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Includes index.
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"Offering a complex view on the current state of the art in computer graphics, programmable graphics hardware, shaders, and shader-based effects, this unique text covers nearly all aspects of modern computer graphics. It presents the necessary mathematical background and algorithms and describes rasterization, hidden surface removal, and fixed and programmable pipeline. Suitable for a one-semester course, the book requires only basic knowledge of analytic geometry, linear algebra, and C++. It includes questions and practical examples (mostly using OpenGL3.0) and provides full source code and other materials on a supplementary website"--
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http://images.tandf.co.uk/common/jackets/websmall/978143986/9781439867303.jpg
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