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Computer games = 7th Workshop, CGW 2...
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SpringerLink (Online service)
Computer games = 7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018 : revised selected papers /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Computer games/ edited by Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant.
Reminder of title:
7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018 : revised selected papers /
remainder title:
CGW 2018
other author:
Cazenave, Tristan.
corporate name:
Workshop on the Preservation of Stability under Discretization
Published:
Cham :Springer International Publishing : : 2019.,
Description:
xi, 165 p. :ill. (some col.), digital ; : 24 cm.;
Contained By:
Springer eBooks
Subject:
Computer games - Handbooks, manuals, etc. -
Online resource:
https://doi.org/10.1007/978-3-030-24337-1
ISBN:
9783030243371
Computer games = 7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018 : revised selected papers /
Computer games
7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018 : revised selected papers /[electronic resource] :CGW 2018edited by Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant. - Cham :Springer International Publishing :2019. - xi, 165 p. :ill. (some col.), digital ;24 cm. - Communications in computer and information science,10171865-0929 ;. - Communications in computer and information science ;311..
Video Games -- General Game Playing -- Machine Learning and Monte Carlo Tree Search.
This book constitutes revised selected papers from the 7th Workshop on Computer Games, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018 in Stockholm, Sweden, in July 2018. The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing -- machine learning and Monte Carlo tree search.
ISBN: 9783030243371
Standard No.: 10.1007/978-3-030-24337-1doiSubjects--Topical Terms:
639713
Computer games
--Handbooks, manuals, etc.
LC Class. No.: GV1469.15
Dewey Class. No.: 794.81
Computer games = 7th Workshop, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018 : revised selected papers /
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edited by Tristan Cazenave, Abdallah Saffidine, Nathan Sturtevant.
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This book constitutes revised selected papers from the 7th Workshop on Computer Games, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018 in Stockholm, Sweden, in July 2018. The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing -- machine learning and Monte Carlo tree search.
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Computer Science (Springer-11645)
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