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Beginning Python Games Development, ...
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McGugan, Will.
Beginning Python Games Development, Second Edition = With PyGame /
Record Type:
Language materials, printed : Monograph/item
Title/Author:
Beginning Python Games Development, Second Edition/ by Will McGugan, Harrison Kinsley.
Reminder of title:
With PyGame /
Author:
McGugan, Will.
other author:
Kinsley, Harrison.
Description:
XXII, 308 p. 53 illus.online resource. :
Contained By:
Springer Nature eBook
Subject:
Computer games—Programming. -
Online resource:
https://doi.org/10.1007/978-1-4842-0970-7
ISBN:
9781484209707
Beginning Python Games Development, Second Edition = With PyGame /
McGugan, Will.
Beginning Python Games Development, Second Edition
With PyGame /[electronic resource] :by Will McGugan, Harrison Kinsley. - 2nd ed. 2015. - XXII, 308 p. 53 illus.online resource.
Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers.
ISBN: 9781484209707
Standard No.: 10.1007/978-1-4842-0970-7doiSubjects--Topical Terms:
1256819
Computer games—Programming.
LC Class. No.: QA76.76.C672
Dewey Class. No.: 794.815
Beginning Python Games Development, Second Edition = With PyGame /
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Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers.
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