語系:
繁體中文
English
說明(常見問題)
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Python, PyGame and Raspberry Pi Game...
~
SpringerLink (Online service)
Python, PyGame and Raspberry Pi Game Development
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Python, PyGame and Raspberry Pi Game Development/ by Sloan Kelly.
作者:
Kelly, Sloan.
面頁冊數:
XVIII, 198 p. 53 illus., 44 illus. in color.online resource. :
Contained By:
Springer Nature eBook
標題:
Computer games—Programming. -
電子資源:
https://doi.org/10.1007/978-1-4842-2517-2
ISBN:
9781484225172
Python, PyGame and Raspberry Pi Game Development
Kelly, Sloan.
Python, PyGame and Raspberry Pi Game Development
[electronic resource] /by Sloan Kelly. - 1st ed. 2016. - XVIII, 198 p. 53 illus., 44 illus. in color.online resource.
1. What is a Programming Language? -- 2. What is Python? -- 3. Introducing Python -- 4. Breaking Free from the Interpreter -- 5. Making Decisions -- 6. Making the Raspberry Pi Repeat Itself -- 7. Containers -- 8. Introduction to the IDLE under LXDE -- 9. Basic Introduction to PyGame -- 10. Designing Your Game -- 11. Game Project: Bricks -- 12: User Defined Functions -- 13. File Input and Output -- 14. Introducing Object Oriented Programming -- 15. Inheritance, Composition, and Aggregation -- 16. Game Project: Snake -- 17. Model View Controller -- 18. Sound -- 19. Finite State Machines -- 20. Invaders -- 21. Conclusion.
Gain the basics of Python and use PyGame to create fast-paced video games with great graphics and sounds. You'll also learn about object oriented programming (OOP) as well as design patterns like model-view-controller (MVC) and finite state machines (FSMs). Python, PyGame and Raspberry Pi Game Development teaches you how to use Python and PyGame on your computer. Whether you use Windows, macOS, Linux, or a Raspberry Pi you can unleash the power of Python and PyGame to create great looking games. Included in the text are complete code listings and explanations for "Bricks," "Snake" and "Invaders"-- three fully-working games. These allow you to get started making your own great games. Modify them or build your own exciting titles. What You'll Learn Gain the basics of Python and employ it for game development Design your game Build games using game projects as templates like Bricks, Snake, and Invaders Work with user defined functions, inheritance, composition, and aggregation Add sound to your games Implement finite state machines Who This Book Is For Experienced coders or game developers new to Python, PyGame and Raspberry Pi. This book is also for makers interested in getting into game development.
ISBN: 9781484225172
Standard No.: 10.1007/978-1-4842-2517-2doiSubjects--Topical Terms:
1256819
Computer games—Programming.
LC Class. No.: QA76.76.C672
Dewey Class. No.: 794.815
Python, PyGame and Raspberry Pi Game Development
LDR
:03150nam a22003855i 4500
001
979067
003
DE-He213
005
20200706061613.0
007
cr nn 008mamaa
008
201211s2016 xxu| s |||| 0|eng d
020
$a
9781484225172
$9
978-1-4842-2517-2
024
7
$a
10.1007/978-1-4842-2517-2
$2
doi
035
$a
978-1-4842-2517-2
050
4
$a
QA76.76.C672
072
7
$a
UMK
$2
bicssc
072
7
$a
COM012040
$2
bisacsh
072
7
$a
UMK
$2
thema
082
0 4
$a
794.815
$2
23
100
1
$a
Kelly, Sloan.
$4
aut
$4
http://id.loc.gov/vocabulary/relators/aut
$3
1116651
245
1 0
$a
Python, PyGame and Raspberry Pi Game Development
$h
[electronic resource] /
$c
by Sloan Kelly.
250
$a
1st ed. 2016.
264
1
$a
Berkeley, CA :
$b
Apress :
$b
Imprint: Apress,
$c
2016.
300
$a
XVIII, 198 p. 53 illus., 44 illus. in color.
$b
online resource.
336
$a
text
$b
txt
$2
rdacontent
337
$a
computer
$b
c
$2
rdamedia
338
$a
online resource
$b
cr
$2
rdacarrier
347
$a
text file
$b
PDF
$2
rda
505
0
$a
1. What is a Programming Language? -- 2. What is Python? -- 3. Introducing Python -- 4. Breaking Free from the Interpreter -- 5. Making Decisions -- 6. Making the Raspberry Pi Repeat Itself -- 7. Containers -- 8. Introduction to the IDLE under LXDE -- 9. Basic Introduction to PyGame -- 10. Designing Your Game -- 11. Game Project: Bricks -- 12: User Defined Functions -- 13. File Input and Output -- 14. Introducing Object Oriented Programming -- 15. Inheritance, Composition, and Aggregation -- 16. Game Project: Snake -- 17. Model View Controller -- 18. Sound -- 19. Finite State Machines -- 20. Invaders -- 21. Conclusion.
520
$a
Gain the basics of Python and use PyGame to create fast-paced video games with great graphics and sounds. You'll also learn about object oriented programming (OOP) as well as design patterns like model-view-controller (MVC) and finite state machines (FSMs). Python, PyGame and Raspberry Pi Game Development teaches you how to use Python and PyGame on your computer. Whether you use Windows, macOS, Linux, or a Raspberry Pi you can unleash the power of Python and PyGame to create great looking games. Included in the text are complete code listings and explanations for "Bricks," "Snake" and "Invaders"-- three fully-working games. These allow you to get started making your own great games. Modify them or build your own exciting titles. What You'll Learn Gain the basics of Python and employ it for game development Design your game Build games using game projects as templates like Bricks, Snake, and Invaders Work with user defined functions, inheritance, composition, and aggregation Add sound to your games Implement finite state machines Who This Book Is For Experienced coders or game developers new to Python, PyGame and Raspberry Pi. This book is also for makers interested in getting into game development.
650
0
$a
Computer games—Programming.
$3
1256819
650
1 4
$a
Game Development.
$3
1114505
710
2
$a
SpringerLink (Online service)
$3
593884
773
0
$t
Springer Nature eBook
776
0 8
$i
Printed edition:
$z
9781484225165
776
0 8
$i
Printed edition:
$z
9781484225189
856
4 0
$u
https://doi.org/10.1007/978-1-4842-2517-2
912
$a
ZDB-2-CWD
912
$a
ZDB-2-SXPC
950
$a
Professional and Applied Computing (SpringerNature-12059)
950
$a
Professional and Applied Computing (R0) (SpringerNature-43716)
筆 0 讀者評論
多媒體
評論
新增評論
分享你的心得
Export
取書館別
處理中
...
變更密碼[密碼必須為2種組合(英文和數字)及長度為10碼以上]
登入