Gamification.
概要
| 作品: | 9 作品在 9 項出版品 9 種語言 | |
|---|---|---|
書目資訊
Gamified tabletop exercises for effective disaster recovery testing = preparing for disasters with Dice /
by:
(書目-語言資料,印刷品)
應用遊戲化機制建構APP系統平台以提升員工工作動機 = = A Gamification Approach to Develop App System for Improving Employee’s Working Motivation /
by:
(書目-語言資料,印刷品)
探討影響消費者節日依附與品牌依附之關鍵因素 = = Antecedents of Consumer's Festival Attachment and Brand Attachment in Online Shopping Festivals /
by:
(書目-語言資料,印刷品)
主題