Gamification.
概要
作品: | 7 作品在 7 項出版品 7 種語言 |
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書目資訊
Gamification design for educational contexts = theoretical and practical contributions /
by:
(書目-語言資料,印刷品)
探討影響消費者節日依附與品牌依附之關鍵因素 = = Antecedents of Consumer's Festival Attachment and Brand Attachment in Online Shopping Festivals /
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(書目-語言資料,印刷品)
主題