Cai, Yiyu.
Overview
| Works: | 1 works in 6 publications in 1 languages | |
|---|---|---|
Titles
Simulation and serious games for education
by:
SpringerLink (Online service); Trooster, Wim.; Goei, Sui Lin.; Cai, Yiyu.
(Language materials, printed)
Mixed reality for education
by:
Cai, Yiyu.; Goei, Sui Lin.; Mangina, Eleni.; SpringerLink (Online service)
(Language materials, printed)
GPU Computing and Applications
by:
Cai, Yiyu.; SpringerLink (Online service); See, Simon.
(Language materials, printed)
Virtual and Augmented Reality, Simulation and Serious Games for Education
by:
van Joolingen, Wouter.; Cai, Yiyu.; SpringerLink (Online service); Veermans, Koen.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
GPU Computing and Applications
by:
Cai, Yiyu.; See, Simon.; SpringerLink (Online service)
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
3D immersive and interactive learning
by:
Cai, Yiyu.; SpringerLink (Online service)
(Language materials, printed)
Virtual and augmented reality technology-enhanced learning = research and applications /
by:
SpringerLink (Online service); Ramnarain, Umesh Dewnarain.; Cai, Yiyu.; Chen, Jean Jieqiong.
(Language materials, printed)
When VR Serious Games Meet Special Needs Education = Research, Development and Their Applications /
by:
Cao, Qi.; SpringerLink (Online service); Cai, Yiyu.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
VR, Simulations and Serious Games for Education
by:
SpringerLink (Online service); Cai, Yiyu.; Walker, Zachary.; van Joolingen, Wouter.
(Language materials, printed)
, [http://id.loc.gov/vocabulary/relators/edt]
Simulations, serious games and their applications
by:
Cai, Yiyu.; Goei, Sui Lin.; SpringerLink (Online service)
(Language materials, printed)
Subjects
Computer mathematics.
Numerical analysis.
Signal processing.
Augmented reality in education.
Simulation games in education.
Speech processing systems.
Mixed reality.
Digital Education and Educational Technology.
Graphics processing units.
User interfaces (Computer systems).
Computational Intelligence.
Engineering.
Educational Technology.
Virtual reality in education.
Education.
Image processing.
Simulation games.
Signal, Image and Speech Processing.
Education, general.
Computer simulation.
Computational intelligence.
Educational games.
Mathematical Applications in Computer Science.
Child and School Psychology.
Simulation and Modeling.
Computational Science and Engineering.
User Interfaces and Human Computer Interaction.
Three-dimensional imaging.
Numeric Computing.
Educational technology.