Three-dimensional imaging.
Overview
Works: | 82 works in 53 publications in 53 languages |
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Titles
Taking SketchUp Pro to the next level : = go beyond the basics and develop custom 3D modeling workflows to become a SketchUp ninja /
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Computer-generated phase-only holograms for 3D displays : = a MATLAB approach /
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3D image reconstruction for CT and PET = a practical guide with Python /
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CAD/CAM with Creo Parametric : = step-by-step tutorial for versions 4.0, 5.0, and 6.0 /
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3D data acquisition for bioarchaeology, forensic anthropology, and archaeology
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Shape reconstruction from apparent contours = theory and algorithms /
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3D online multimedia & games = processing, transmission and visualization /
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Digital creature rigging : = the art and science of CG creature setup in 3ds max /
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3D online multimedia & games : = processing, transmission and visualization /
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The 3-D global spatial data model : = foundation of the spatial data infrastructure /
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3D automotive modeling = an insider's guide to 3D car modeling and design for games and film /
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The 3-D global spatial data model = foundation of the spatial data infrastructure /
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Quantitative parameterization and 3D-run-out modelling of rockfalls at steep limestone cliffs in the Bavarian Alps
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3-D surface geometry and reconstruction = developing concepts and applications /
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Depth map and 3D imaging applications = algorithms and technologies /
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Omnidirectional vision systems = calibration, feature extraction and 3D information /
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Design for 3D printing : = scanning, creating, editing, remixing, and making in three dimensions /
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Handbook of 3D integration.. Volume 1 and 2,. Technology and applications of 3D integrated circuits /
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Making things see : = 3D vision with Kinect, Processing, Arduino, and MakerBot /
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Techniques and principles in three-dimensional imaging : = an introductory approach /
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Computational methods for three-dimensional microscopy reconstruction
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Photonic bandgap structures = novel technological platforms for physical, chemical and biological sensing/
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Digital representations of the real world : = how to capture, model, and render visual reality /
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Reconstruction and analysis of 3D scenes = from irregularly distributed 3D points to object classes /
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A 3D visualization teaching-learning trajectory for elementary grades children
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Time-of-flight and structured light depth cameras = technology and applications /
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3D Photoshop for creative professionals : = interactive guide for creating 3D art /
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The Blender Python API = precision 3D modeling and add-on development /
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A, B, See... in 3D : = a workbook to improve 3-D visualization skills /
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