Video games - Programming.
概要
作品: | 21 作品在 21 項出版品 21 種語言 |
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書目資訊
Exploring game mechanics = principles and techniques to make fun, engaging games /
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Programming techniques using Python = have fun and play with basic and advanced core Python /
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Software engineering for games in serious contexts = theories, methods, tools, and experiences /
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Beginner's guide to Unity Shader Graph = create immersive game worlds using Unity's Shader tool /
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