Motivation in education.
概要
作品: | 59 作品在 17 項出版品 17 種語言 |
---|
書目資訊
Gamification strategies for retention, motivation, and engagement in higher education : = emerging research and opportunities
by:
(書目-語言資料,印刷品)
Teachers as classroom coaches = how to motivate students across the content areas /
by:
(書目-語言資料,印刷品)
Philosophy in the classroom = improving your pupils' thinking skills and motivating them to learn /
by:
(書目-語言資料,印刷品)
The classroom of choice = giving students what they need and getting what you want /
by:
(書目-語言資料,印刷品)
Teachers as classroom coaches = how to motivate students across the content areas /
by:
(書目-語言資料,印刷品)
Gaming for classroom-based learning = digital role playing as a motivator of study /
by:
(書目-語言資料,印刷品)
International perspectives in motivation = language learning and professional challenges /
by:
(書目-語言資料,印刷品)
Motivation, leadership and curriculum design = engaging the Net Generation and 21st century learners /
by:
(書目-語言資料,印刷品)
Understanding the nature of motivation and motivating students through teaching and learning in higher education
by:
(書目-語言資料,印刷品)
Inquiry and innovation in the classroom = using 20% time, genius hour, and PBL to drive student success /
by:
(書目-語言資料,印刷品)
Connecting self-regulated learning and performance with instruction across high school content areas
by:
(書目-語言資料,印刷品)
更多
較少的
主題