Computer animation.
概要
作品: | 134 作品在 49 項出版品 49 種語言 |
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書目資訊
The complete guide to Blender graphics : = computer modeling & animation.. Volume 2 /
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UI animations with Lottie and after effects : = create, render, and ship stunning animations natively on mobile with React Native /
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Flash cinematic techniques = enhancing animated shorts and interactive storytelling /
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Flash advertising = flash platform development of microsites, advergames, and branded applications /
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Understanding Macromedia Flash 8 ActionScript 2 = basic techniques for creatives /
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The essential Blender : = guide to 3D creation with the open source suite Blender /
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Game art complete : = all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques /
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Digital creature rigging : = the art and science of CG creature setup in 3ds max /
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3D automotive modeling = an insider's guide to 3D car modeling and design for games and film /
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Modern machine learning techniques and their applications in cartoon animation research
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Tradigital 3ds Max : = a CG animator's guide to applying the classic principles of animation /
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Digital mayhem: 3D landscape techniques : = where inspiration, techniques and digital art meet /
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After effects and Cinema 4D lite : = 3D motion graphics and visual effects using CINEWARE /
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Deconstructing the Elements with 3ds max : = create natural fire, earth, air and water without plug-ins /
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Complete Maya programming. = an in-depth guide to 3D fundamentals, geometry, and modeling /. Vol. II
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Digital representations of the real world : = how to capture, model, and render visual reality /
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After effects and Cinema 4D lite = 3D motion graphics and visual effects using CINEWARE /
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