Multimedia communications.
概要
作品: | 190 作品在 12 項出版品 12 種語言 |
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書目資訊
Catalytic Worship : = A Study of Worship Ministries That Create Turnaround Momentum for Urban Ministries in Southern California.
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Human-technology relationality and self-network organization : = Players and avatars in World of Warcraft.
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A New Era of Policing : = Uncovering Ways Officers Believe Community Relations Can Be Restored.
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Conspiracy, Identity, and American Conservatism : = How Political Elites Use Conspiratorial Discourse in Their Official Communications.
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"Our Own Language, Our Own Voice, Our Own Art" : = The Second Wave Feminist Media in Boston.
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Making Digital History : = The Impact of Digitality on Public Participation and Scholarly Practices in Historical Research.
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Ready Player Two : = An Exploration of the Relationship Between Parental Engagement, Game Design and Child Wellbeing in Digital Gameplay.
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Clinical Artistry : = Creative Use of Digital Technologies in Systemic Psychotherapy Practice.
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We Report, We Decide : = Pre-primary Presidential Campaigns in the New Media Landscape.
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A Mixed-Method Study on Understanding Irregular Migration to Canada Through Technology-Mediated Communication : = YouTube as a Case Study.
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Education Arms Race : = Obama-Era Discourses, New York City School Reform, and the Future of Critical Media Literacy.
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Second-Person Surveillance : = Politics of User Implication in Digital Documentaries.
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The Medium is the Monster : = Frankenstein in[g] Electronic Literature and Digital Humanities.
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From Evidence to Dialogue : = Using Markings as a Tool for Visual Communication in Graphic Design.
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How Digital Platforms Impact the Film Industry in Turkey? = = Dijital Platformlar Turkiye'de Sinema Sektorunu Nasil Etkiliyor?.
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Cultural Consumption of Tuwei : = the Conflicted Lowbrow Appeal of the "Rural Flavor" Video in China.
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Drip or Drop : = Evidence on State Dependence and Consumption Constraints from TV Streaming.
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Digital Content Marketing's Role in the Consumer Journey in Deciding to Enlist in the United States Army.
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Race, Radio, and Records : = A Historical Case Study of WLAC Nashville 1940 - 1970.
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The Effect of the Smiley Emoji and Sparkles Emoji in TikTok Beauty Product Ads on Female Gen Z's Emotional Valence and Purchase Intention.
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Drone Forensics : = Framework for Payload Detection Through Flight Log Analysis of Dji Mavic 2 Zoom.
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Digital Addiction : = How Nomophobia Levels Affect Appalachian College Student Academic Performance.
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The Many Hats We Wear : = What Technical Writers Do a Professional Writing Portfolio.
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The Language of League : = Making Sense of Multimodal Meaning in Twitch Live Streams.
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Social Media Storytelling : = Examining Organization-Public Relationships and Engagement Strategies in the Publishing Industry.
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Improving Social Media Usage During Hurricanes, Response, and Recovery : = Emergency Managers' Perspectives.
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Social Media Managers' Perceptions of Relationship Marketing and Customer Engagement.
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Detecting Cloned Regions in Digital Images before and after Facebook Recompression.
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How the Taiwanese Podcast Bailingguo News Framed the 2019 Hong Kong Movement : = A Framing Analysis of the Anti-Extradition Law Amendment Bill.
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Advanced Interference Mitigation Techniques for Cellular-Connected Drone Communication.
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From Challenges to Opportunities: Interorganizational Resilience Brokering for Refugee Communities During COVID-19.
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Designing Social Media Analytics Tools to Support Non-Market Institutions: Four Case Studies Using Twitter Data.
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The Use of Alternative Keyboard Structures to Prevent Shoulder Surfing Attacks in Augmented Reality.
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Innovations in mobile multimedia communications and applications = new technologies /
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The 3G IP multimedia subsystem (IMS) : = merging the Internet and the cellular worlds /
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Multimedia group communication : = push-to-talk over cellular, presence and list management concepts and applications /
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Connections for the digital age : = multimedia communications for mobile, nomadic, and fixed devices /
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Multimedia services and streaming for mobile devices = challenges and innovation /
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Scalable multicasting over next-generation internet = design, analysis and applications /
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Intelligent multimedia techologies for networking applications = techniques and tools /
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Social multimedia signals = signal processing approach to social network phenomena /
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Wireless sensor multimedia networks : = architectures, protocols, and applications /
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News Media Narratives : = Local, International, and Digital Frames of Mexican Elections.
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I am Queer. I am a Gamer. I am a Gaymer. : = Phenomenology of In/Exclusion of Gaymer Communities.
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Film as a Mirror of Evolving Consciousness : = The Politics of Representation, the Power of Social Media, and Shifting Landscapes.
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Understanding Innovations and Conventions and Their Diffusion Process in Online Social Media.
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Media Discourse Surrounding Game Regulation, Online Game Community and Gamers' Participation.
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Pixels From Pulpit and Pew : = The Power of Photography/Digital Images in the Twenty-First Century Church.
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Tracing a Technological God : = A Psychoanalytic Study of Google and the Global Ramifications of its Media Proliferation.
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A Global Election : = Analyses of Chinese, Russian, and Saudi Arabian News Coverage of the 2016 U.S. Presidential Election.
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The Diffusion of Modern Digital Communication Technologies and Their Impact in the Bateyes of the Dominican Republic.
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(De)compose, shape-shift, and suture : = Toward a monstrous rhetoric of fan compositions.
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An Investigation of Popular Music Placement as a Viewer Engagement Tool in Television Programming.
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Differences Between Faculty and Students' Perceptions of the Disruptiveness of Electronic Device Usage in the Classroom.
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Understanding Public Perceptions of TED Talks : = Influence and Impact of a Multi-Platform, Multi-Venue Non-Profit Organization as a Communicative Space.
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The Abuse of Teenagers by Online Predators Facilitated Through the Internet and Social Media.
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Telling Stories to a New Generation : = How Technology and Media Have Shaped Contemporary Storytelling.
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'Return to Roots' : = An Examination of the Re-Presentations of Rurality Within Post-Apocalyptic Survival Video Games.
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Adolescent Sexting : = An Examination of the Psychosocial Contributions to the Creation and Sharing of Sexual Images.
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The usage of smartphone technologies by American expatriate teachers as a communication and cultural assimilation tool.
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Adaptive Video Transmission over Wireless Channels with Optimized Quality of Experiences.
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Playing with Virtual Reality : = Early Adopters of Commercial Immersive Technology.
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America's Last Newspaper War : = One Hundred and Sixteen Years of Competition between the Denver Post and Rocky Mountain News.
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Participation, Coordination, Agreement... Action? Evaluating the Multistakeholder Model in Internet Governance.
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"Let the Feast of Fools Begin, Batman!" : = The Traditional and Gothic Carnvialesques in the Sound Design of the "Batman : Arkham" Video Games.
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How Many Virtual Wars Must a Man Fight Before You Call Him a Man : = Video Games and Masculinity.
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Calibrating Reality with a Mind's Mirror Postulate : = Towards a Comprehensive Schema for Measuring Personal Presence.
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Gaming The Comic Book : = Turning The Page on How Comics and Videogames Intersect as Interactive, Digital Experiences.
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Creative Convergence in Practice and Its Effects on Higher Education : = A Mixed-Methods, Neopragmatist Study Examining Media Arts.
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Gameplay in an Unfamiliar Environment : = Novice and Expert Adult Players Encountering Portal for the First Time.
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Now You're Playing With Pedagogy : = Video Games, Digital Literacies, and Trans-Media Participatory Cultures.
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I'm Not Playing Anymore : = Player Subjectivities, Identity Performance, and Ludic Limitations in Tabletop Games.
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Plato's Evil Closet : = Using a Nonviolent Dungeon Crawler to Address White Heteropatriarchy in Video Games.
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Click, share, converse : = Sensemaking of communication dynamics on digital media platforms.
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College Students' Use of Digital and Traditional Media : = Uses and Gratifications Approach.
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Cross-Sensory Perception in Music and Visual Media : = A Neurocognitive Approach to Multimedia Counterpoint.
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Themes and Aesthetic of the Victorian Era and Their Practical Application in 21st Century Storytelling.
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Beyond Animation : = Toward a Rhetoric of Motion Design for Technical and Professional Writing.
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Multilingual Literacy Practice in One School Community: Reading, Writing, and Being Across Japanese and English.
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