Instructional design.
Overview
Works: | 173 works in 0 publications in 0 languages |
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Titles
The effects of Wiki-based collaborative writing on ESL student's individual writing performance.
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The Effects of Arousal Presented by a Pedagogical Agent on English Language Learners' Situational Interest, Cognitive Load and Reading Comprehension in Online Reading Tasks.
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Algorithmic Generation and Mobile Distribution of Phonetic, Orthographic, and Inference-Based Literacy Exercises for Adult Learners.
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A Qualitative Multiple Case Study on Faculty Perceptions of Online Learner-Centered Instruction.
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A Quantitative Study of the Use of DreamBox Learning and Its Effectiveness in Improving Math Achievement of Elementary Students with Math Difficulties.
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The Characteristic Mobile Learning Engagement Strategies of International School Middle-Years Students.
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A Comparative Study of Quiz-Style PowerPoint Games as an e-Learning and Instructional Pedagogy.
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Student Perceptions of Experiences Contributing to Career Readiness: A Qualitative Intrinsic Case Study of Career Ready Post-Graduation Employed Students from a South Florida University.
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Reflective Artmaking Coupled with Service-Learning : = Making Community Visible.
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Investigation of the Selection, Implementation, and Support of Online Learning Tools in Higher Education.
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The Three Rs of Online Learning : = Interpretive Views of the Social Practices of Reading, Rereading, and Revisiting.
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Flipped classrooms : = How secondary instructors and administrators define and implement flipped instruction.
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Efforts to Improve Instruction for One and All : = Policy Reforms in Special Education.
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A multi-case study of the school experiences of rural high school gifted English Language Learners in one Midwest state.
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Are Active Learning Classrooms Authentic Learning Environments? An Examination of Students' and an Instructor's Lived Experiences in an Active Learning Classroom.
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Entrepreneurship Education : = Effect of a Treatment in Undergraduate College Courses on Entrepreneurial Intent and Ideation.
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A study on the benefits for nontraditional commuter students of supplemental screencasts in a traditional chemistry lecture setting.
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The Effect of Computer-Assisted Oral Reading While Listening on L2 Speaking Fluency.
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Integrated, Project-Based Learning and Knowledge Retention : = A Mixed Methods Study Comparing High School Students in Two Geometry Courses.
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Effective Teaching Strategies for Predicting Reading Growth in English Language Learners.
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A Game-Based Design Studio : = An Exploration of an Interior Design Studio Environment for Implementing Game-Based Learning.
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Real-time evaluation : = Exploring effects on instructional quality and learning enhancement.
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Self-contained autism support classrooms : = Identifying perceptions of strengths and areas in need of improvement in three public western Pennsylvanian districts.
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The difference in instructional designers and online instructors in determining quality in online courses utilizing the quality matters program.
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Student perspectives : = A mixed methods look at emotional intelligence, resilience, and online instruction.
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Using Inquiry-Based Instructional Strategies to Increase Student Achievement in 3rd Grade Social Studies.
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A Comparative Schema Theory-Based Analysis of World History Print Textbooks and E-Textbooks.
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Increasing Teacher Proficiency in Effective Questioning Techniques for the Elementary Classroom.
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The effect of explicit instruction for story grammar code strategy on third graders' reading comprehension.
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Integrating language and culture through conceptual metaphor in teaching Chinese as a foreign language.
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Combining Readers Theater, Story Mapping and Video Self-Modeling Interventions to Improve Narrative Reading Comprehension in Children with High-Functioning Autism.
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Effects Of Different Types Of Annotations On College Students' Foreign Language Learning In The Synchronous Multimodal Computer-Mediated Communication Environment.
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The Effect of Narrative Feedback on the Learning and Transfer of Complex Communication Skills.
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Relevant Versus Extraneous Music in Multimedia Instruction : = A Study of the Coherence Principle.
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A Case Study of the Application of Community of Inquiry Framework in a Blended Learning Course.
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Teachers' Confidence and Preparedness for Teaching Mobile Learners.
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A Qualitative Case Study : = College and Career Readiness in a Personalized Blended Learning Context.
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Parting a Read Sea of Images : = An Exploration of Field Dependent-Independent Responses to Minimalist, Pictographic and Infographic Data Displays.
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The effects of Wiki-based collaborative writing on ESL student's individual writing performance.
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(Language materials, manuscript)
The Effects of Arousal Presented by a Pedagogical Agent on English Language Learners' Situational Interest, Cognitive Load and Reading Comprehension in Online Reading Tasks.
by:
(Language materials, manuscript)
Algorithmic Generation and Mobile Distribution of Phonetic, Orthographic, and Inference-Based Literacy Exercises for Adult Learners.
by:
(Language materials, manuscript)
A Qualitative Multiple Case Study on Faculty Perceptions of Online Learner-Centered Instruction.
by:
(Language materials, manuscript)
A Quantitative Study of the Use of DreamBox Learning and Its Effectiveness in Improving Math Achievement of Elementary Students with Math Difficulties.
by:
(Language materials, manuscript)
The Characteristic Mobile Learning Engagement Strategies of International School Middle-Years Students.
by:
(Language materials, manuscript)
A Comparative Study of Quiz-Style PowerPoint Games as an e-Learning and Instructional Pedagogy.
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(Language materials, manuscript)
Student Perceptions of Experiences Contributing to Career Readiness : = A Qualitative Intrinsic Case Study of Career Ready Post-Graduation Employed Students from a South Florida University.
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(Language materials, manuscript)
Adult Learners' Expectations of Ideal Course Environments Based on the Adult Classroom Environment Scale.
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Reconceptualizing the Work of a Content Provider for an Online Audience : = A Case Study For How Pedagogical Strategies Can Provide Models of Engagement for Producers of Entertainment.
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Instructional Design Strategies for Deep Learning in Accelerated Courses Across Discipline.
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A Quantitative Comparative Study of Blended and Traditional Models in the Secondary Advanced Placement Statistics Classroom.
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Faculty and Student Perceptions of Teaching Presence in Distance Education Courses : = A Mixed Methods Examination.
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Web Shifts : = A Case Study of Conversational Learning from Online Social Interactions.
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Hands-On or Hands Off : = Teaching Math Using Hands-On Math Manipulatives vs. Traditional Lecture.
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A Massively Multiplayer Online Role-Playing Game With Language Learning Strategic Activities to Improve English Grammar, Listening, Reading, and Vocabulary.
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The Effectiveness of Applying the Modality Principle in Multimedia Learning : = A Meta-analysis.
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Building a Better Game : = A Theory of Gameful Learning & the Construction of Student Personas with Agency.
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IoT - Enhancing Data-driven Decision-making in Higher Education. Case Study of Ohio University.
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Online adult students' time management skills and their academic achievement and persistence : = Technology-based learning and student success.
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Exploring time management as a construct of selfregulated learning in first-year college students taking online classes.
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The relationship between internship experience and liberal arts students' career competencies.
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The Gamification of an Online English Composition Course : = An Action Research Exploration of Student Motivation and Engagement.
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An examination of principals' curriculum and instructional design practices in relationship to cultural responsiveness and high performance schools : = A quantitative correlational study.
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Effects of Collabortion and Feedback, Using Google Docs, on 6th Grade Pre-AP Students' Academic Writing.
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Differentiating Literacy Instruction for Digital Learners : = The Effect of Multimedia Think-Aloud Worked Examples on Adolescent Analytical Reading Comprehension.
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A House of Brick : = Using the ACRL Framework to [Re]Build a Stronger, More Sustainable Democracy through a Standalone Information Literacy Course.
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Cultivating Critical Mindsets in the Digital Information Age : = Teaching Meaningful Web Evaluation.
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The Use of Reflective Questioning as a Peer Coaching Strategy in an Asynchronous Online Cognitive Apprenticeship.
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Raising the Bar : = Effects of Document Based Questioning on Reading Comprehension.
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The Impact of Collaborative Strategic Reading on Students' Comprehension of Secondary Social Studies Texts.
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Experiences of Instructors Using Ready-to-Teach, Fixed-Content Online Courses.
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Exploring the Effect of Corporate Instructional Designers' Generational Characteristics on Wiki-Based Collaboration.
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A look at special education co-teaching models and their impact on student growth in reading.
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Factors Influencing Student Engagement in an Online Asynchronous Discussion Forum Measured by Quantity, Quality, Survey, and Social Network Analysis.
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Differentiated Mathematics Instruction : = An Action Research Study.
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Using Literature Circles to Enhance Student Knowledge of Nonfiction Text.
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Underprepared, First-Year College Student Experiences with Academic Integration.
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Effect on Superficial Variability of Examples on Learning Applied Probability.
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Designers-by-assignment in K-12 Environments : = Investigating the Use of Self-service Design Tools in Course Creation.
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Exploring Spanish Heritage Language Learning and Task Design for Virtual Worlds.
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Graphic Instructions on Packages : = A New Way to Improve the Consumer Repackaging Experience with Multi-Component Products.
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Creating Online Training Courses for the Corporate Environment : = What Have Been the Experiences of Instructional Designers?
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Exploring the Effects of Video Formats on Teaching, Social, and Cognitive Presence in Asynchronous Online Discussions.
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Designers, Emotions, and Ideas : = How Graphic Designers Understand Their Emotional Experiences around Ideation.
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Designing a Psychiatric Genetics Educational Tool for Psychiatric Providers.
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Program Evaluation of a Competency-Based Online Model in Higher Education.
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Acceptance and Diffusion of Educational Technology Innovations : = Change Agency of Instructional Support Professionals.
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Learning Electron Transport Chain Process in Photosynthesis Using Video and Serious Game.
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Changes in Teacher Thinking and Action in Response to the Next Generation Science Standards.
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Design Thinking Instructional Problems (DTIP): Exploring the Perspectives of K-14 STEM Teachers on the DTIP Approach to Developing Instructional Lessons.
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Digital Storytelling with Project-Based Learning: Engaging High School Males in Space Science to Improve Academic Achievement.
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An Instructional Designer Competency Framework for Complex Learning Designs.
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Multilingual Literacy Practice in One School Community: Reading, Writing, and Being Across Japanese and English.
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The Instructional Design of Online Formative Activities: A Basic Qualitative Study.
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Using Games as a Tool to Teach Vocabulary to English Language Learners.
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A Mixed Methods Approach to Understanding the Effect of Applying Multimedia Principles to a Minecraft STEM Lesson.
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Designing an Impact Assessment Framework for Evaluating a Leadership Development Program at an Employee Experience Focused Organization.
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Dismantling Inequitable Education Practices : = A Phenomenological Study of Assessing Students Experiencing Specific Learning Disabilities.
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Investigating the Effect of Universal Design for Learning on Learner Performance, Engagement, and Self-Efficacy.
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Implications of Online, Hybrid and In-Person Design Studio Teaching After the Pandemic a Grounded Theory Approach.
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Exploring the Introduction of Real-Life Usages of Japanese Honorifics in Foreign Language Study.
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Online Professional Development Training for Teachers of Chinese, Korean, and Japanese Languages in the U.S. : = A Design-Based Research Study.
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That signal feeling : = Emotion and interaction design from social media to the "anxious seat".
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Developing an understanding of how college students experience interactive instructional technology : = A UX perspective.
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Using the Integrated Behavior Model to Explore Faculty Perceptions of a Digital Escape Room Used to Influence Behavioral Intentions Toward Developing Accessible Online Course Content.
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Increasing Retention and Knowledge Transfer Through Digital Storytelling and the Comics Medium : = A Design Case.
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Fourth Grade Teacher Perspectives of Instructional Practices to Support Students with Reading Deficits.
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Access to Books : = Facilitating a Culture of Reading at School and at Home for Students.
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Prompting Self-Explanation During or After Playing Educational Games.
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Increasing Active Learning and Achievement in a Large Lecture Calculus Class Through a Flipped Classroom Model.
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Philosophical Implications of Using an Education for Sustainable Development Framework for Curriculum Innovation in the Galapagos Islands = = Implicaciones Filosoficas del Uso del Marco de Educacion para el Desarrollo Sostenible para la Innovacion Curricular en las Islas Galapagos.
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Serious game design principles : = The impact of game design on learning outcomes.
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Motivation and Self-Determination Theory in Online Law Enforcement Training.
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Qi ye wen hua dui shi shi jing yi sheng chan bian ge de ying xiang : = yi Zhu san jiao qi ye wei li de yan jiu = The Influence of Corporate Culture on the Implementation of Lean Production : A Study of Some Firms in the Pearl River Delta.
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Mediating Language Fluency Development : = An Action Research Study in a High-School AP Chinese Second- or Foreign-Language Task-Based Language Teaching Classroom.
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Intentional Design : = How Does Curriculum Design Affect Literacy and Student Engagement in Elementary Charter Schools?
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A Study of the Effects of Differentiated Instructional Strategies With Rigor on Below Average Student Achievement in the Algebra II Classroom and Their Attitudes Toward Mathematics.
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An Examination of the Self-Efficacy Experiences of Online Graduate Student Peer Assessors.
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Pages of Potential : = An Action Research Study of the Affordances and Constraints of Using Picture Books a Tools to Deepen Adult Senses of Identity and Belonging.
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The Perceptions of Principals, English Language Arts Teachers, and Librarians Regarding the Role of School Librarians in Their Schools Being Identified as National Blue Ribbon Award Winning Exemplary Achievement Gap-Closing Schools : = A Qualitative Case Study.
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Understanding undergraduate students' perceptions of using cognitive load strategies in solving exponential expressions.
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Instructional Design and Autism Evidence-Based Practices : = The Dick and Carey Model.
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An Analysis of Transferrable Skills, Skills Gaps, and Their Impact on Former K-12 Classroom Teachers Who Transition Into an Instructional Design and Technology Career.
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Collaborative Learning in Veterinary Medical Education : = An Analysis of Student Groupwork and Instructional Design.
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Instructional Design for Speaking : = A Qualitative Study of a Fully Online, Asynchronous Arabic Language Classroom.
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Instructional Design as an Occupation : = The Lived Experiences of African American Women Accessing that Occupation.
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How External Instructional Design Consultants Do Their Work : = A Case Study.
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Designing an Impact Assessment Framework for Evaluating a Leadership Development Program at an Employee Experience Focused Organization.
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Three Essays on International Trade and Domestic Production Networks.
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Examining the Influence of the Instructional Design Strategies of an Entrepreneurship Clinic on the Post-Graduation Outcomes of Its Alumni.
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Training and Practice Interventions Aimed at Developing Government Leaders' Growth Mindset, Self-Awareness, Communication/Active Listening, and Emotional Intelligence for Employee Coaching.
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Culturally Inclusive Instructional Strategies Implemented by Designers-by-Assignment in Higher Education Student Services.
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Instructional Design, Gamification, and Learning Context : = A Basic Qualitative Study.
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Preservice Teachers' Readiness to Integrate Technology into Instruction : = Reflections from Texas Education Agency's Exit Survey.
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Instructional Designers' Strategies Managing Cognitive Load in Multimedia E-Learning : = Basic Qualitative Study.
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Prioritizing Others : = An Exploration of Instructional Coaches' Servant Leadership Behaviors and Teacher Well-Being.
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(How) Do Secondary School EFL Writers Benefit from Corpus-Based Collocation Learning? A Study of Usage, Outcomes, and Perceptions.
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Voices of Transformation : = A Qualitative Inquiry Into the Implementation of New Instructional Coaching Programs.
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A Qualitative Descriptive Study Exploring Online Undergraduate Students' Use of Instructional Videos.
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Evaluation of an Adjunct Onboarding Plan Using Design Thinking.
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Faculty and Student Perceptions About Online Interactions : = Do Faculty and Student Perceptions Differ?
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Immersive Learning Environments for Computer Science Education.
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Dui ri ben xiao sheng zhi kua wen hua chu ji hua yu jiao xiao she ji yan jiu = = Instructional Design of Intercultural Chinese Language in Novice Level for Japanese Students = Nihonjin gakusei o taishō to shita i bunka shokyū chūgokugo kyōiku dezain.
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Investigating Design Affordances of Artificial Intelligence for Teacher Reflection.
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Damage Modeling in Metal Additive Manufacturing Process Simulations.
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Instructors' Lived Experiences of Using Learning Analytics to Improve Online Course Design.
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A Case Study of Four Teachers' Experiences While Implementing the Latest Version of the Eureka Math Curriculum in the State of Louisiana.
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An Examination of Influential Factors on Gamification in Higher Education : = A Content Analysis.
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Elementary Preservice Teachers'Competence in Planning and Implementing Empathic Design in Cross-Cultural Stem Education.
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A Qualitative Case Study of 4th Grade Teachers' Perceptions of Standardized Testing and Its Influence on Instructional Creativity.
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Motivation in the Use of Work-Based Learning Solutions : = Comparison of Preference for Voiceover or Subtitles in Training Videos.
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An Exploration of the Relationship Between Adult Undergraduate Satisfaction, Motivation, and Persistence : = An Ecological Systems Perspective.
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Understanding the Experiences of Secondary ELA Teachers with the Integration of LGBTQ+-Inclusive Literature in the Core Curriculum.
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Design Thinking : = Classroom Integration to Increase Critical Thinking, Communication, Collaboration, and Creativity.
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A Discourse Analysis of Malaysian and Singaporean Final Secondary Level Mathematics Textbooks.
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Exploring the Emerging Roles of Artificial Intelligence in Teaching Practices and Its Relationships with Teachers.
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Handbook of Strategists to Foster Social-Emotional Learning Skills (SEL) for Newcomer Ell Students.
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Basic Qualitative Study of Social-Emotional Regulation Teaching Strategies for Kentucky Preschoolers.
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The Impact of Access to Digital Devices on Social Skills Growth in Kindergarteners.
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Investigating Instructional Practices of Pre-K Teachers and How It Influences a Child's Readiness for Kindergarten.
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Science Teachers' Perception of the Use of Digital Learning Tools for Face-To-Face Instruction.
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